Player Matchup

Hera
Hera
Al3xP4355
Hera
Level 47
God Stats
2W - 1L
1,630 SR
Queue Stats
384W - 157L
1,751 Elo+
Party 2
Nemesis
Nemesis
Desolationbaby
Nemesis
Level 147
God Stats
6W - 2L
1,853 SR
Queue Stats
461W - 405L
1,675 Elo+
Party 2
Sun Wukong
Sun Wukong
EkkO_RekO
Sun Wukong
Level 158
God Stats
21W - 11L
1,760 SR
Queue Stats
440W - 332L
1,633 Elo+
Party 2
Ganesha
Ganesha
Necrofantasian
Ganesha
Level 160
God Stats
42W - 37L
1,540 SR
Queue Stats
802W - 653L
1,683 Elo+
Party 2
Cliodhna
Cliodhna
RainbowCatOfDoom
Cliodhna
Level 113
God Stats
30W - 11L
1,822 SR
Queue Stats
168W - 86L
1,684 Elo+
Party 2
Team Averages
Level 125
1,721 SR
1,685 Elo+

VS

Team Averages
Level 59
1,394 SR
1,508 Elo+
Cabrakan
Cabrakan
Killa_Vanilla9
Cabrakan
Level 41
God Stats
4W - 9L
1,365 SR
Queue Stats
177W - 165L
1,510 Elo+
Solo
Mulan
Mulan
NUVAXS
Mulan
Level 102
God Stats
0W - 2L
1,223 SR
Queue Stats
113W - 106L
1,491 Elo+
Party 1
Neith
Neith
V1T3R-_
Neith
Level 86
God Stats
29W - 21L
1,577 SR
Queue Stats
259W - 223L
1,545 Elo+
Solo
Zeus
Zeus
whatsinmytaco
Zeus
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 9L
1,504 Elo+
Solo
Geb
Geb
xdxwn
Geb
Level 29
God Stats
1W - 4L
1,307 SR
Queue Stats
111W - 116L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
3 / 2 / 2
6,358
636
5,615
4,246
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
4 / 4 / 1
5,832
583
4,626
8,029
2,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
EkkO_RekO
Sun Wukong
12
6 / 0 / 1
6,658
666
5,224
7,113
3,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 1 / 6
5,077
508
3,259
5,363
2,397
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 1 / 5
5,833
583
4,441
5,639
1,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
9
0 / 4 / 0
5,265
527
2,641
7,292
6,453
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
NUVAXS
Mulan
7
1 / 5 / 4
5,029
503
3,028
6,869
1,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
V1T3R-_
Neith
9
5 / 3 / 1
5,985
599
5,703
6,117
1,466
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 3 / 2
5,572
557
3,698
4,338
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
xdxwn
Geb
7
0 / 1 / 5
4,801
480
2,360
7,137
2,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
16
Kills
8
8
Deaths
16
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hera
3
2
2
2
W
4
4
1
1.13
W
Sun Wukong
EkkO_RekO
Sun Wukong
6
0
1
6.5
L
Cabrakan
0
4
0
0
L
Mulan
NUVAXS
Mulan
1
5
4
0.6
W
0
1
6
3
W
3
1
5
5.5
L
Neith
V1T3R-_
Neith
5
3
1
1.83
L
2
3
2
1
L
Geb
xdxwn
Geb
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,165
Damage
17,430
30,390
Taken
31,753
11,165
Mitigated
13,753
11,275
Healing
7,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
5,615
899
0
1,220
4,246
1,187
0
992
3,064
42,019
0
W
4,626
1,472
0
1,792
8,029
2,238
0
1,697
6,312
0
19,148
W
Sun Wukong
EkkO_RekO
Sun Wukong
5,224
1,142
0
3,629
7,113
3,712
144
2,690
4,423
0
32,639
L
Cabrakan
2,641
500
0
1,604
7,292
6,453
0
906
5,957
29,953
0
L
Mulan
NUVAXS
Mulan
3,028
1,163
0
1,333
6,869
1,983
0
1,635
5,119
0
15,915
W
3,259
521
330
1,752
5,363
2,397
0
1,928
3,419
15,102
0
W
4,441
829
0
2,552
5,639
1,631
247
1,088
4,473
0
33,158
L
Neith
V1T3R-_
Neith
5,703
2,041
0
483
6,117
1,466
0
1,908
4,096
0
28,765
L
3,698
232
0
1,005
4,338
1,050
0
2,218
1,909
27,781
0
L
Geb
xdxwn
Geb
2,360
706
399
2,978
7,137
2,801
0
1,848
5,091
10,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,758
Gold Earned
26,652
292
Minions Killed
230
0
Camps Cleared
0
1,073,330
Distance Traveled
901,926
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,358
636
95
10
0
200,935
2
W
Nemesis
5,832
583
51
5
0
193,731
4
W
Sun Wukong
6,658
666
75
8
0
222,491
1
L
Cabrakan
5,265
527
64
6
0
160,813
0
L
Mulan
5,029
503
35
4
0
195,607
0
W
Ganesha
5,077
508
9
1
0
209,054
2
W
Cliodhna
5,833
583
62
6
0
247,119
2
L
Neith
5,985
599
45
5
0
183,080
3
L
Zeus
5,572
557
68
7
0
166,078
5
L
Geb
4,801
480
18
2
0
196,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role