Player Matchup

Kukulkan
Kukulkan
Gashashadokuro7
Kukulkan
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 6L
1,239 Elo+
Solo
Fenrir
Fenrir
Russian234
Fenrir
Level 24
God Stats
18W - 15L
1,510 SR
Queue Stats
72W - 62L
1,514 Elo+
Solo
Danzaburou
Danzaburou
StReLoK3453
Danzaburou
Level 24
God Stats
9W - 8L
1,500 SR
Queue Stats
22W - 35L
1,268 Elo+
Party 1
Izanami
Izanami
TheUttermost
Izanami
Level 29
God Stats
3W - 8L
1,418 SR
Queue Stats
52W - 57L
1,414 Elo+
Party 1
Heimdallr
Heimdallr
TheUttermostSumo
Heimdallr
Level 24
God Stats
0W - 8L
1,111 SR
Queue Stats
27W - 35L
1,347 Elo+
Party 1
Team Averages
Level 21
1,408 SR
1,356 Elo+

VS

Team Averages
Level 16
1,575 SR
1,363 Elo+
Ares
Ares
AwkwardNoise
Ares
Level 28
God Stats
2W - 1L
1,900 SR
Queue Stats
18W - 29L
1,307 Elo+
Solo
Anhur
Anhur
GlumYeti
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,249 Elo+
Solo
Merlin
Merlin
Itsrazaxd
Merlin
Level 17
God Stats
5W - 2L
1,584 SR
Queue Stats
19W - 20L
1,413 Elo+
Solo
Tsukuyomi
Tsukuyomi
MATAAKATACTU
Tsukuyomi
Level 25
God Stats
3W - 4L
1,390 SR
Queue Stats
55W - 74L
1,317 Elo+
Solo
Guan Yu
Guan Yu
MaverickPoo
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
9 / 10 / 8
17,946
499
28,572
29,927
17,764
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Russian234
Fenrir
18
6 / 8 / 7
14,335
398
10,034
17,073
6,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
StReLoK3453
Danzaburou
6
0 / 4 / 0
9,671
269
1,843
5,385
1,119
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
TheUttermost
Izanami
20
13 / 10 / 9
19,686
547
39,165
33,960
13,055
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
20
10 / 11 / 9
17,470
485
24,341
32,077
11,210
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 13
18,046
501
17,205
41,319
84,686
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
GlumYeti
Anhur
20
8 / 12 / 2
18,804
522
15,770
38,908
15,803
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Itsrazaxd
Merlin
20
12 / 6 / 11
19,380
538
25,603
21,939
11,880
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
MATAAKATACTU
Tsukuyomi
20
13 / 3 / 8
20,148
560
25,436
28,458
14,602
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
MaverickPoo
Guan Yu
20
1 / 13 / 7
16,911
470
8,505
32,410
36,118
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
83
38
Kills
42
43
Deaths
40
33
Assists
41
Player
Kills
Deaths
Assists
KDA
W
8
6
13
2.42
L
Kukulkan
9
10
8
1.3
W
Anhur
GlumYeti
Anhur
8
12
2
0.75
W
Merlin
Itsrazaxd
Merlin
12
6
11
2.92
W
Tsukuyomi
MATAAKATACTU
Tsukuyomi
13
3
8
5.67
W
Guan Yu
MaverickPoo
Guan Yu
1
13
7
0.35
L
Fenrir
Russian234
Fenrir
6
8
7
1.19
L
Danzaburou
StReLoK3453
Danzaburou
0
4
0
0
L
Izanami
TheUttermost
Izanami
13
10
9
1.75
L
Heimdallr
10
11
9
1.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,955
Damage
92,519
118,422
Taken
163,034
49,624
Mitigated
163,089
32,692
Healing
41,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,205
1,105
575
6,303
41,319
84,686
1,949
5,450
35,862
73,761
0
L
Kukulkan
28,572
2,389
30
6,790
29,927
17,764
1,520
10,853
18,512
121,348
0
W
Anhur
GlumYeti
Anhur
15,770
8,782
0
12,306
38,908
15,803
2,327
7,415
31,484
0
192,511
W
Merlin
Itsrazaxd
Merlin
25,603
2,094
438
5,507
21,939
11,880
4,163
5,029
16,910
132,086
0
W
Tsukuyomi
MATAAKATACTU
Tsukuyomi
25,436
4,847
0
11,595
28,458
14,602
1,750
7,130
21,328
0
163,067
W
Guan Yu
MaverickPoo
Guan Yu
8,505
1,006
585
3,879
32,410
36,118
4,697
6,653
25,757
0
93,447
L
Fenrir
Russian234
Fenrir
10,034
2,383
0
5,110
17,073
6,476
0
4,051
12,962
0
58,151
L
Danzaburou
StReLoK3453
Danzaburou
1,843
896
0
520
5,385
1,119
0
1,395
3,916
0
13,579
L
Izanami
TheUttermost
Izanami
39,165
31,501
708
10,660
33,960
13,055
4,191
12,650
21,076
0
186,246
L
Heimdallr
24,341
9,676
559
8,315
32,077
11,210
2,712
12,653
19,148
0
105,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,108
Gold Earned
93,289
704
Minions Killed
819
0
Camps Cleared
0
2,331,445
Distance Traveled
3,316,632
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
18,046
501
88
2
0
720,159
7
L
Kukulkan
17,946
499
203
6
0
586,398
7
W
Anhur
18,804
522
196
5
0
531,728
2
W
Merlin
19,380
538
175
5
0
654,636
2
W
Tsukuyomi
20,148
560
199
6
0
763,597
2
W
Guan Yu
16,911
470
161
4
0
646,512
6
L
Fenrir
14,335
398
79
2
0
473,475
3
L
Danzaburou
9,671
269
26
1
0
169,239
0
L
Izanami
19,686
547
265
7
0
509,591
0
L
Heimdallr
17,470
485
131
4
0
592,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role