Player Matchup

Tiamat
Tiamat
LookedZeus64
Tiamat
Level 153
God Stats
33W - 29L
1,611 SR
Queue Stats
608W - 530L
1,642 Elo+
Solo
Scylla
Scylla
YourNewStepPaps
Scylla
Level 66
God Stats
117W - 102L
1,539 SR
Queue Stats
337W - 334L
1,597 Elo+
Party 1
Baron Samedi
Baron Samedi
temp-314574
Baron Samedi
Level 118
God Stats
42W - 23L
1,737 SR
Queue Stats
463W - 442L
1,652 Elo+
Party 1
Team Averages
Level 112
1,629 SR
1,630 Elo+

VS

Team Averages
Level 157
1,571 SR
1,573 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
TheAtomicBullet
Cabrakan
Level 156
God Stats
1W - 1L
1,775 SR
Queue Stats
124W - 117L
1,673 Elo+
Solo
Anubis
Anubis
shreddielover
Anubis
Level 159
God Stats
2W - 1L
1,437 SR
Queue Stats
125W - 112L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
1 / 0 / 2
7,234
658
7,918
8,622
3,943
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 2 / 1
7,455
678
5,152
5,763
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
temp-314574
Baron Samedi
9
0 / 5 / 1
6,437
585
7,605
12,256
4,592
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
3 / 0 / 4
7,838
713
13,834
6,223
2,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
11
2 / 2 / 5
7,335
667
5,582
10,659
14,916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 3
7,531
685
4,607
9,077
7,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
7
7
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
0
4
5
L
Tiamat
1
0
2
2
W
Cabrakan
2
2
5
2.25
L
2
2
1
1.25
W
2
1
3
3.5
L
Baron Samedi
temp-314574
Baron Samedi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,675
Damage
24,023
26,641
Taken
25,959
10,055
Mitigated
24,833
10,436
Healing
6,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
13,834
4,088
0
1,546
6,223
2,400
0
4,871
1,352
0
41,541
L
Tiamat
7,918
1,050
66
4,072
8,622
3,943
5
2,770
5,852
28,578
0
W
Cabrakan
5,582
795
0
1,268
10,659
14,916
0
7,859
2,800
12,444
0
L
5,152
652
0
1,271
5,763
1,520
0
3,134
2,629
20,784
0
W
4,607
123
0
3,804
9,077
7,517
0
8,117
960
30,187
0
L
Baron Samedi
temp-314574
Baron Samedi
7,605
697
723
4,304
12,256
4,592
0
4,911
7,345
21,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,126
Gold Earned
22,704
139
Minions Killed
154
4
Camps Cleared
7
583,939
Distance Traveled
625,019
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,838
713
77
7
4
220,954
4
L
Tiamat
7,234
658
60
5
3
210,817
3
W
Cabrakan
7,335
667
9
1
0
206,690
2
L
Scylla
7,455
678
46
4
1
194,863
2
W
Anubis
7,531
685
68
6
3
197,375
3
L
Baron Samedi
6,437
585
33
3
0
178,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role