Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Naitbain
Olorun
Level 96
God Stats
6W - 5L
1,676 SR
Queue Stats
565W - 580L
1,434 Elo+
Solo
Anubis
Anubis
RAMIDIEZxx
Anubis
Level 66
God Stats
0W - 2L
1,251 SR
Queue Stats
208W - 207L
1,512 Elo+
Party 1
Ne Zha
Ne Zha
Tugatete123
Ne Zha
Level 100
God Stats
0W - 3L
1,311 SR
Queue Stats
156W - 138L
1,529 Elo+
Party 1
Team Averages
Level 100
1,448 SR
1,495 Elo+

VS

Team Averages
Level 93
1,615 SR
1,485 Elo+
Nemesis
Nemesis
DoomsTheory
Nemesis
Level 128
God Stats
12W - 26L
1,370 SR
Queue Stats
772W - 760L
1,458 Elo+
Solo
Medusa
Medusa
MIFR
Medusa
Level 106
God Stats
15W - 6L
1,704 SR
Queue Stats
245W - 249L
1,474 Elo+
Solo
Olorun
Olorun
Melllistr
Olorun
Level 57
God Stats
2W - 0L
1,748 SR
Queue Stats
21W - 21L
1,479 Elo+
Solo
Bellona
Bellona
MonkayN
Bellona
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
129W - 118L
1,501 Elo+
Solo
Sylvanus
Sylvanus
kraizer88
Sylvanus
Level 107
God Stats
12W - 13L
1,754 SR
Queue Stats
218W - 205L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
6 / 4 / 3
11,723
533
17,496
14,734
5,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
 
Yemoja
13
1 / 8 / 8
9,426
428
6,784
23,412
25,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Naitbain
Olorun
16
2 / 8 / 4
10,411
473
13,279
17,759
8,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
RAMIDIEZxx
Anubis
15
3 / 10 / 5
10,113
460
16,064
21,444
11,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
14
0 / 7 / 5
9,008
409
13,282
21,803
8,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DoomsTheory
Nemesis
20
13 / 1 / 13
14,502
659
21,178
21,234
9,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
MIFR
Medusa
19
13 / 3 / 10
13,502
614
15,957
16,441
5,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Olorun
Melllistr
Olorun
19
5 / 1 / 15
12,652
575
14,464
15,184
6,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
MonkayN
Bellona
19
5 / 3 / 15
12,992
591
16,400
21,021
21,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
kraizer88
Sylvanus
15
0 / 4 / 15
10,668
485
7,397
21,826
27,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
104
12
Kills
36
37
Deaths
12
25
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
6
4
3
1.88
L
Yemoja
 
Yemoja
1
8
8
0.63
W
Nemesis
DoomsTheory
Nemesis
13
1
13
19.5
W
Medusa
MIFR
Medusa
13
3
10
6
W
Olorun
Melllistr
Olorun
5
1
15
12.5
W
Bellona
MonkayN
Bellona
5
3
15
4.17
L
Olorun
Naitbain
Olorun
2
8
4
0.5
L
Anubis
RAMIDIEZxx
Anubis
3
10
5
0.55
L
Ne Zha
0
7
5
0.36
W
Sylvanus
kraizer88
Sylvanus
0
4
15
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,905
Damage
75,396
99,152
Taken
95,706
59,565
Mitigated
70,159
30,359
Healing
45,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
17,496
10,729
0
4,884
14,734
5,248
1,001
2,017
12,717
0
86,094
L
Yemoja
 
Yemoja
6,784
821
2,149
3,870
23,412
25,586
50
7,311
16,101
21,455
0
W
Nemesis
DoomsTheory
Nemesis
21,178
12,904
0
9,219
21,234
9,507
585
8,923
12,311
0
116,060
W
Medusa
MIFR
Medusa
15,957
6,365
0
4,590
16,441
5,502
3,374
5,949
10,492
0
77,772
W
Olorun
Melllistr
Olorun
14,464
8,196
581
9,810
15,184
6,869
5,593
5,877
9,307
93,531
0
W
Bellona
MonkayN
Bellona
16,400
3,159
354
8,909
21,021
21,042
1,590
8,666
12,355
0
75,053
L
Olorun
Naitbain
Olorun
13,279
6,005
687
5,557
17,759
8,604
0
4,728
13,031
70,732
0
L
Anubis
RAMIDIEZxx
Anubis
16,064
408
0
7,383
21,444
11,373
0
3,912
17,532
68,929
0
L
Ne Zha
13,282
3,668
0
5,829
21,803
8,754
37
3,893
17,910
0
70,940
W
Sylvanus
kraizer88
Sylvanus
7,397
1,180
3,614
8,357
21,826
27,239
500
8,117
13,709
27,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,681
Gold Earned
64,316
529
Minions Killed
588
0
Camps Cleared
0
1,898,242
Distance Traveled
2,216,039
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,723
533
156
7
0
389,158
3
L
Yemoja
9,426
428
37
2
0
375,500
5
W
Nemesis
14,502
659
147
7
0
540,520
5
W
Medusa
13,502
614
111
5
0
428,595
2
W
Olorun
12,652
575
157
7
0
421,552
4
W
Bellona
12,992
591
139
6
0
435,421
1
L
Olorun
10,411
473
132
6
0
374,114
6
L
Anubis
10,113
460
111
5
0
352,103
3
L
Ne Zha
9,008
409
93
4
0
407,367
4
W
Sylvanus
10,668
485
34
2
0
389,951
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role