Player Matchup

Artio
Artio
DankFrank00
Artio
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 28L
1,609 Elo+
Party 1
Chang'e
Chang'e
Sapj0
Chang'e
Level 25
God Stats
5W - 3L
1,624 SR
Queue Stats
24W - 20L
1,528 Elo+
Party 1
Horus
Horus
SemButcher
Horus
Level 29
God Stats
29W - 14L
1,832 SR
Queue Stats
115W - 84L
1,642 Elo+
Party 1
Neith
Neith
Ubivakamakaka
Neith
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 44L
1,387 Elo+
Solo
Anhur
Anhur
ntamak
Anhur
Level 16
God Stats
24W - 24L
1,489 SR
Queue Stats
35W - 40L
1,372 Elo+
Solo
Team Averages
Level 23
1,589 SR
1,508 Elo+

VS

Team Averages
Level 14
1,489 SR
1,463 Elo+
Thor
Thor
ChnWrdn
Thor
Level 25
God Stats
1W - 3L
1,300 SR
Queue Stats
58W - 91L
1,289 Elo+
Solo
Ymir
Ymir
MaximusAnkralos
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,446 Elo+
Party 2
Camazotz
Camazotz
Swagggginacia
Camazotz
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 68L
1,525 Elo+
Solo
Neith
Neith
TheLegendOf
Neith
Level 3
God Stats
2W - 3L
1,642 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
TokyoGhoulone
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 20
13,436
1,221
19,401
20,669
25,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
Sapj0
Chang'e
18
5 / 1 / 27
12,145
1,104
20,639
14,383
5,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
19
13 / 1 / 18
13,987
1,272
24,763
16,718
21,594
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 2 / 22
11,386
1,035
18,997
9,271
3,921
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
ntamak
Anhur
17
3 / 1 / 13
10,424
948
12,238
7,367
2,744
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

339

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ChnWrdn
Thor
16
3 / 12 / 1
10,703
973
6,968
20,662
5,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 7 / 3
9,927
902
9,229
28,269
23,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
Swagggginacia
Camazotz
16
0 / 3 / 3
9,607
873
5,814
20,068
10,693
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 12 / 3
10,932
994
21,877
18,147
5,155
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
TokyoGhoulone
Kukulkan
15
0 / 4 / 2
9,629
875
13,663
13,436
3,699
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
18
38
Kills
6
6
Deaths
38
100
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
ChnWrdn
Thor
3
12
1
0.29
W
12
1
20
22
L
0
7
3
0.21
W
Chang'e
Sapj0
Chang'e
5
1
27
18.5
W
Horus
13
1
18
22
L
Camazotz
Swagggginacia
Camazotz
0
3
3
0.5
L
3
12
3
0.38
L
Kukulkan
TokyoGhoulone
Kukulkan
0
4
2
0.25
W
5
2
22
8
W
Anhur
ntamak
Anhur
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,038
Damage
57,551
68,408
Taken
100,582
58,725
Mitigated
48,415
39,170
Healing
4,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
ChnWrdn
Thor
6,968
1,998
0
0
20,662
5,483
0
8,066
12,087
0
10,716
W
19,401
3,308
2,636
7,253
20,669
25,140
0
5,019
15,650
33,516
0
L
9,229
1,333
0
746
28,269
23,385
0
10,710
16,732
16,457
0
W
Chang'e
Sapj0
Chang'e
20,639
1,831
7,262
6,650
14,383
5,326
0
4,816
9,567
43,437
0
W
Horus
24,763
12,027
5,234
6,813
16,718
21,594
0
7,375
9,343
0
35,582
L
Camazotz
Swagggginacia
Camazotz
5,814
824
0
2,994
20,068
10,693
0
4,534
14,912
0
9,094
L
21,877
11,752
0
779
18,147
5,155
0
7,845
9,636
0
33,827
L
Kukulkan
TokyoGhoulone
Kukulkan
13,663
2,107
0
0
13,436
3,699
0
5,901
7,175
46,798
0
W
18,997
5,518
0
2,570
9,271
3,921
0
3,127
6,144
0
28,595
W
Anhur
ntamak
Anhur
12,238
6,774
0
752
7,367
2,744
0
2,555
4,812
0
26,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,378
Gold Earned
50,798
177
Minions Killed
122
8
Camps Cleared
2
1,088,336
Distance Traveled
914,559
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,703
973
8
1
1
182,142
0
W
Artio
13,436
1,221
41
4
0
239,670
0
L
Ymir
9,927
902
16
1
0
202,299
2
W
Chang'e
12,145
1,104
71
6
1
251,776
2
W
Horus
13,987
1,272
16
1
6
229,677
2
L
Camazotz
9,607
873
7
1
0
136,921
0
L
Neith
10,932
994
22
2
0
194,916
0
L
Kukulkan
9,629
875
69
6
1
198,281
0
W
Neith
11,386
1,035
20
2
0
216,429
0
W
Anhur
10,424
948
29
3
1
150,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role