Player Matchup

Merlin
Merlin
Deriyx
Merlin
Level 21
God Stats
36W - 4L
1,868 SR
Queue Stats
410W - 150L
1,932 Elo+
Party 1
Skadi
Skadi
GreenWolf1998
Skadi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 119L
1,438 Elo+
Solo
Odin
Odin
NIKFXR
Odin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
363W - 120L
2,004 Elo+
Party 1
Da Ji
Da Ji
darknight-14
Da Ji
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 108L
1,427 Elo+
Solo
Set
Set
georgiosnfs
Set
Level 27
God Stats
64W - 14L
1,917 SR
Queue Stats
421W - 154L
1,834 Elo+
Party 1
Team Averages
Level 25
1,657 SR
1,727 Elo+

VS

Team Averages
Level 19
1,518 SR
1,456 Elo+
Cabrakan
Cabrakan
Dwarfbag
Cabrakan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,337 Elo+
Solo
Ravana
Ravana
EmperorZolt
Ravana
Level 27
God Stats
3W - 2L
1,707 SR
Queue Stats
51W - 17L
1,703 Elo+
Solo
Jing Wei
Jing Wei
Mindraa
Jing Wei
Level 25
God Stats
8W - 10L
1,497 SR
Queue Stats
99W - 107L
1,399 Elo+
Solo
Neith
Neith
Zylon2211
Neith
Level 5
God Stats
1W - 4L
1,363 SR
Queue Stats
2W - 7L
1,357 Elo+
Solo
Scylla
Scylla
kitsunekun126
Scylla
Level 28
God Stats
78W - 76L
1,521 SR
Queue Stats
162W - 141L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Deriyx
Merlin
19
9 / 4 / 12
12,372
1,125
17,221
9,979
3,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 8 / 20
11,271
1,025
10,000
14,717
4,617
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
NIKFXR
Odin
19
8 / 2 / 21
12,348
1,123
21,064
13,934
7,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 6 / 12
11,126
1,011
11,418
10,075
3,878
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
10 / 0 / 18
13,471
1,225
17,287
11,059
9,989
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

211

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dwarfbag
Cabrakan
18
3 / 9 / 13
11,125
1,011
10,704
23,427
28,674
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
17
9 / 6 / 5
12,345
1,122
14,874
15,166
9,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
Mindraa
Jing Wei
18
0 / 7 / 11
10,326
939
7,172
14,202
4,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
Zylon2211
Neith
17
0 / 8 / 5
9,203
837
5,000
13,724
4,315
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 7 / 8
12,342
1,122
15,806
16,654
5,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
62
37
Kills
20
20
Deaths
37
83
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Merlin
Deriyx
Merlin
9
4
12
3.75
L
Cabrakan
Dwarfbag
Cabrakan
3
9
13
1.06
L
Ravana
9
6
5
1.92
W
3
8
20
1.63
L
Jing Wei
Mindraa
Jing Wei
0
7
11
0.79
W
Odin
NIKFXR
Odin
8
2
21
9.25
L
Neith
Zylon2211
Neith
0
8
5
0.31
W
7
6
12
2.17
W
10
0
18
19
L
8
7
8
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,990
Damage
53,556
59,764
Taken
83,173
29,468
Mitigated
52,038
2,736
Healing
3,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Deriyx
Merlin
17,221
1,503
0
144
9,979
3,531
0
2,991
6,974
46,745
0
L
Cabrakan
Dwarfbag
Cabrakan
10,704
1,898
0
1,744
23,427
28,674
0
5,151
17,607
21,691
0
L
Ravana
14,874
4,470
0
685
15,166
9,384
0
3,946
10,858
0
30,884
W
10,000
4,189
0
865
14,717
4,617
0
8,832
5,765
0
25,626
L
Jing Wei
Mindraa
Jing Wei
7,172
5,790
0
463
14,202
4,280
0
3,230
10,692
0
35,981
W
Odin
NIKFXR
Odin
21,064
2,661
0
882
13,934
7,453
0
6,715
7,082
0
34,779
L
Neith
Zylon2211
Neith
5,000
1,563
0
220
13,724
4,315
0
2,472
10,784
0
13,483
W
11,418
2,231
0
241
10,075
3,878
0
3,353
6,626
0
15,332
W
17,287
8,936
0
604
11,059
9,989
0
4,040
6,807
0
35,754
L
15,806
1,366
0
500
16,654
5,385
0
1,580
14,753
36,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,588
Gold Earned
55,341
180
Minions Killed
167
12
Camps Cleared
5
953,810
Distance Traveled
900,141
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,372
1,125
66
6
3
194,377
1
L
Cabrakan
11,125
1,011
18
2
0
166,919
0
L
Ravana
12,345
1,122
23
2
4
188,967
0
W
Skadi
11,271
1,025
23
2
0
154,706
2
L
Jing Wei
10,326
939
51
5
0
180,178
0
W
Odin
12,348
1,123
43
4
1
214,405
0
L
Neith
9,203
837
14
1
0
175,469
0
W
Da Ji
11,126
1,011
9
1
0
164,609
0
W
Set
13,471
1,225
39
4
8
225,713
2
L
Scylla
12,342
1,122
61
6
1
188,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role