Player Matchup

Thanatos
Thanatos
Asgaut_5
Thanatos
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Falken174
Nemesis
Level 29
God Stats
2W - 2L
1,753 SR
Queue Stats
128W - 131L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
OverdoseDr
Gilgamesh
Level 6
God Stats
5W - 3L
1,223 SR
Queue Stats
11W - 8L
1,364 Elo+
Solo
Da Ji
Da Ji
VALSTRAX_1
Da Ji
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 81L
1,321 Elo+
Party 3
Cthulhu
Cthulhu
Z_OBLIVION_KING
Cthulhu
Level 27
God Stats
14W - 19L
1,463 SR
Queue Stats
40W - 61L
1,327 Elo+
Party 3
Team Averages
Level 19
1,488 SR
1,392 Elo+

VS

Team Averages
Level 25
1,500 SR
1,434 Elo+
Cthulhu
Cthulhu
Akiles777_YT
Cthulhu
Level 17
God Stats
0W - 2L
1,699 SR
Queue Stats
3W - 8L
1,692 Elo+
Party 1
Hades
Hades
Ivan_MQ_22
Hades
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 24L
1,417 Elo+
Solo
Jing Wei
Jing Wei
MrKaisherr
Jing Wei
Level 14
God Stats
0W - 2L
1,288 SR
Queue Stats
4W - 13L
1,211 Elo+
Party 1
Loki
Loki
Slv6_efecyrax
Loki
Level 6
God Stats
3W - 4L
1,507 SR
Queue Stats
6W - 5L
1,430 Elo+
Party 2
Mulan
Mulan
Stormbreaker_DX9
Mulan
Level 60
God Stats
4W - 9L
1,506 SR
Queue Stats
215W - 267L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Asgaut_5
Thanatos
14
9 / 7 / 9
9,741
541
13,951
16,224
5,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Falken174
Nemesis
15
5 / 4 / 7
8,802
489
5,314
9,091
3,238
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
OverdoseDr
Gilgamesh
17
16 / 1 / 10
11,023
612
19,184
19,342
13,971
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
15
4 / 4 / 10
9,305
517
7,158
14,078
5,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
7 / 4 / 6
9,196
511
11,309
16,354
6,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Akiles777_YT
Cthulhu
13
4 / 10 / 2
8,486
471
8,103
19,252
13,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
14
6 / 8 / 2
8,930
496
14,503
19,518
10,688
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
MrKaisherr
Jing Wei
11
2 / 9 / 2
7,690
427
8,744
13,602
4,683
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 7 / 1
8,149
453
5,520
11,184
3,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 8 / 6
8,657
481
14,149
15,471
15,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
33
41
Kills
20
20
Deaths
42
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Akiles777_YT
Cthulhu
4
10
2
0.5
W
Thanatos
Asgaut_5
Thanatos
9
7
9
1.93
W
Nemesis
Falken174
Nemesis
5
4
7
2.13
L
Hades
6
8
2
0.88
L
Jing Wei
MrKaisherr
Jing Wei
2
9
2
0.33
W
Gilgamesh
OverdoseDr
Gilgamesh
16
1
10
21
L
4
7
1
0.64
L
4
8
6
0.88
W
Da Ji
4
4
10
2.25
W
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,916
Damage
51,019
75,089
Taken
79,027
34,464
Mitigated
46,942
28,433
Healing
14,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Akiles777_YT
Cthulhu
8,103
1,779
117
1,852
19,252
13,010
516
4,073
15,179
30,250
0
W
Thanatos
Asgaut_5
Thanatos
13,951
6,830
0
9,670
16,224
5,720
471
7,635
8,414
0
40,890
W
Nemesis
Falken174
Nemesis
5,314
2,439
0
1,776
9,091
3,238
586
1,778
7,041
0
37,284
L
Hades
14,503
945
127
6,818
19,518
10,688
387
3,125
16,393
58,279
0
L
Jing Wei
MrKaisherr
Jing Wei
8,744
7,239
0
1,213
13,602
4,683
683
4,444
9,158
0
30,948
W
Gilgamesh
OverdoseDr
Gilgamesh
19,184
4,414
0
6,370
19,342
13,971
0
4,933
13,699
12,716
46,774
L
5,520
1,755
0
2,218
11,184
3,199
0
719
10,465
0
31,595
L
14,149
2,114
0
1,993
15,471
15,362
0
2,651
12,820
9,489
32,681
W
Da Ji
7,158
2,212
0
4,205
14,078
5,284
222
3,664
10,101
0
52,012
W
11,309
1,382
0
6,412
16,354
6,251
515
6,702
9,124
51,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,067
Gold Earned
41,912
401
Minions Killed
314
0
Camps Cleared
0
1,763,574
Distance Traveled
1,516,005
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,486
471
45
3
0
296,381
0
W
Thanatos
9,741
541
59
3
0
334,700
1
W
Nemesis
8,802
489
72
4
0
335,857
2
L
Hades
8,930
496
92
5
0
281,479
4
L
Jing Wei
7,690
427
56
3
0
316,878
0
W
Gilgamesh
11,023
612
97
5
0
356,980
1
L
Loki
8,149
453
63
4
0
296,396
0
L
Mulan
8,657
481
58
3
0
324,871
4
W
Da Ji
9,305
517
91
5
0
392,386
0
W
Cthulhu
9,196
511
82
5
0
343,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role