Player Matchup

King Arthur
King Arthur
EnvThaGoat
King Arthur
Level 15
God Stats
5W - 7L
1,441 SR
Queue Stats
29W - 20L
1,501 Elo+
Solo
Artemis
Artemis
Luisonieves12
Artemis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,486 Elo+
Solo
Cthulhu
Cthulhu
ND-_-VOLTZ
Cthulhu
Level 18
God Stats
16W - 17L
1,475 SR
Queue Stats
23W - 30L
1,382 Elo+
Solo
Thoth
Thoth
YouBillySitch
Thoth
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 17L
1,664 Elo+
Party 1
Hun Batz
Hun Batz
deaths_doors_tv
Hun Batz
Level 13
God Stats
4W - 1L
1,500 SR
Queue Stats
13W - 9L
1,409 Elo+
Party 1
Team Averages
Level 20
1,483 SR
1,488 Elo+

VS

Team Averages
Level 24
1,537 SR
1,494 Elo+
Janus
Janus
Emilianito_09
Janus
Level 15
God Stats
4W - 2L
1,412 SR
Queue Stats
37W - 27L
1,526 Elo+
Solo
Charybdis
Charybdis
Felonious_Ham_42
Charybdis
Level 26
God Stats
26W - 27L
1,473 SR
Queue Stats
97W - 94L
1,489 Elo+
Solo
Ymir
Ymir
SAINt VAI
Ymir
Level 30
God Stats
11W - 9L
1,518 SR
Queue Stats
86W - 93L
1,386 Elo+
Solo
Mulan
Mulan
TuPtaMdreSmite
Mulan
Level 18
God Stats
4W - 3L
1,480 SR
Queue Stats
11W - 7L
1,502 Elo+
Solo
Arachne
Arachne
xMufasa5711
Arachne
Level 29
God Stats
6W - 3L
1,804 SR
Queue Stats
98W - 94L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EnvThaGoat
King Arthur
6
1 / 1 / 0
6,394
337
2,210
3,730
1,555
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
9
1 / 8 / 0
6,379
336
4,949
8,774
2,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
ND-_-VOLTZ
Cthulhu
11
0 / 8 / 2
6,903
363
6,678
18,609
5,577
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 4 / 1
10,993
579
11,830
10,835
4,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
15
1 / 5 / 3
8,586
452
3,898
12,766
4,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 3
11,340
597
3,358
9,832
3,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
16
12 / 3 / 4
11,048
581
21,246
15,586
4,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
14
3 / 1 / 13
10,100
532
5,357
18,553
11,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 1 / 0
9,868
519
3,198
8,778
5,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
xMufasa5711
Arachne
19
7 / 0 / 4
12,086
636
6,645
8,368
3,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
10
Kills
25
26
Deaths
10
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
5
3
0.7
L
King Arthur
EnvThaGoat
King Arthur
1
1
0
1
W
Charybdis
12
3
4
4.67
L
Artemis
1
8
0
0.13
L
Cthulhu
ND-_-VOLTZ
Cthulhu
0
8
2
0.13
W
Ymir
3
1
13
9.5
W
1
1
0
1
L
7
4
1
1.88
L
Hun Batz
1
5
3
0.5
W
Arachne
xMufasa5711
Arachne
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,565
Damage
39,804
54,714
Taken
61,117
17,734
Mitigated
28,214
10,089
Healing
26,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,358
111
0
1,243
9,832
3,065
46
5,349
4,483
72,374
0
L
King Arthur
EnvThaGoat
King Arthur
2,210
325
0
1,500
3,730
1,555
0
0
3,499
0
13,651
W
Charybdis
21,246
13,097
0
9,003
15,586
4,904
2,404
5,456
10,130
0
110,573
L
Artemis
4,949
1,893
90
1,131
8,774
2,489
602
158
8,616
0
22,393
L
Cthulhu
ND-_-VOLTZ
Cthulhu
6,678
516
0
2,757
18,609
5,577
300
4,379
14,200
27,233
0
W
Ymir
5,357
1,259
0
8,430
18,553
11,043
480
8,122
10,431
21,341
0
W
3,198
718
0
3,987
8,778
5,468
0
1,051
7,727
3,860
51,650
L
11,830
380
0
675
10,835
4,037
0
2,834
7,755
80,926
0
L
Hun Batz
3,898
574
0
3,936
12,766
4,076
0
1,320
11,440
0
56,939
W
Arachne
xMufasa5711
Arachne
6,645
5,049
0
3,687
8,368
3,734
1,214
1,516
6,852
0
73,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,255
Gold Earned
54,442
384
Minions Killed
548
0
Camps Cleared
0
1,395,657
Distance Traveled
1,739,451
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,340
597
144
8
0
382,176
0
L
King Arthur
6,394
337
40
2
0
84,587
1
W
Charybdis
11,048
581
131
7
0
305,918
4
L
Artemis
6,379
336
37
2
0
283,502
4
L
Cthulhu
6,903
363
46
2
0
275,564
1
W
Ymir
10,100
532
19
1
0
356,896
2
W
Mulan
9,868
519
118
6
0
244,328
1
L
Thoth
10,993
579
172
9
0
360,731
1
L
Hun Batz
8,586
452
89
5
0
391,273
0
W
Arachne
12,086
636
136
7
0
450,133
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role