Player Matchup

Thanatos
Thanatos
BigFlexTape
Thanatos
Level 18
God Stats
5W - 4L
1,491 SR
Queue Stats
34W - 33L
1,390 Elo+
Solo
Bacchus
Bacchus
Majulko1994
Bacchus
Level 29
God Stats
8W - 9L
1,485 SR
Queue Stats
89W - 71L
1,449 Elo+
Solo
Hera
Hera
MonikoLuna
Hera
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,475 Elo+
Solo
Cu Chulainn
Cu Chulainn
gladiator89
Cu Chulainn
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,482 Elo+
Solo
Charybdis
Charybdis
iSurvivedxEbola
Charybdis
Level 3
God Stats
1W - 1L
1,687 SR
Queue Stats
6W - 8L
1,434 Elo+
Solo
Team Averages
Level 17
1,532 SR
1,446 Elo+

VS

Team Averages
Level 25
1,494 SR
1,441 Elo+
Morgan Le Fay
Morgan Le Fay
LV_Jack3ITA_
Morgan Le Fay
Level 22
God Stats
2W - 4L
1,357 SR
Queue Stats
9W - 11L
1,383 Elo+
Solo
Danzaburou
Danzaburou
NyMartin
Danzaburou
Level 17
God Stats
8W - 6L
1,508 SR
Queue Stats
23W - 33L
1,320 Elo+
Solo
Horus
Horus
TheSaltybird
Horus
Level 29
God Stats
26W - 16L
1,636 SR
Queue Stats
108W - 102L
1,451 Elo+
Solo
Da Ji
Da Ji
Vitolus
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,597 Elo+
Solo
Chaac
Chaac
WALT002
Chaac
Level 27
God Stats
13W - 12L
1,471 SR
Queue Stats
82W - 74L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigFlexTape
Thanatos
12
2 / 7 / 4
7,575
421
5,097
16,118
4,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bacchus
Majulko1994
Bacchus
12
1 / 1 / 6
7,796
433
4,206
9,322
7,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 5 / 4
9,651
536
16,914
11,287
3,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
gladiator89
Cu Chulainn
13
2 / 5 / 5
7,963
442
6,345
14,220
8,194
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
iSurvivedxEbola
Charybdis
13
3 / 5 / 7
8,106
450
7,650
11,591
3,139
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LV_Jack3ITA_
Morgan Le Fay
14
5 / 3 / 6
9,141
508
12,270
11,925
5,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
NyMartin
Danzaburou
14
7 / 3 / 6
10,066
559
15,086
11,846
5,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 8
7,801
433
3,422
14,693
16,063
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
Vitolus
Da Ji
15
8 / 6 / 3
9,614
534
7,527
16,057
6,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
WALT002
Chaac
15
2 / 2 / 7
9,304
517
10,556
13,213
9,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
53
15
Kills
23
23
Deaths
15
26
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BigFlexTape
Thanatos
2
7
4
0.57
W
Morgan Le Fay
LV_Jack3ITA_
Morgan Le Fay
5
3
6
2.67
L
Bacchus
Majulko1994
Bacchus
1
1
6
4
L
7
5
4
1.8
W
Danzaburou
NyMartin
Danzaburou
7
3
6
3.33
W
1
1
8
5
W
Da Ji
Vitolus
Da Ji
8
6
3
1.58
W
Chaac
WALT002
Chaac
2
2
7
2.75
L
Cu Chulainn
gladiator89
Cu Chulainn
2
5
5
0.9
L
Charybdis
iSurvivedxEbola
Charybdis
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,212
Damage
48,861
62,538
Taken
67,734
27,583
Mitigated
42,954
17,198
Healing
23,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BigFlexTape
Thanatos
5,097
675
0
7,820
16,118
4,675
337
1,299
14,819
0
29,014
W
Morgan Le Fay
LV_Jack3ITA_
Morgan Le Fay
12,270
868
0
4,407
11,925
5,400
1,692
4,448
7,323
50,587
0
L
Bacchus
Majulko1994
Bacchus
4,206
580
0
3,173
9,322
7,901
697
800
8,522
21,150
0
L
16,914
3,252
358
1,398
11,287
3,674
619
6,403
4,884
57,225
0
W
Danzaburou
NyMartin
Danzaburou
15,086
8,477
0
2,167
11,846
5,366
2,525
5,723
6,017
0
66,580
W
3,422
1,499
3,862
4,820
14,693
16,063
547
5,500
8,921
0
11,954
W
Da Ji
Vitolus
Da Ji
7,527
2,126
0
3,962
16,057
6,492
245
2,270
13,688
0
60,373
W
Chaac
WALT002
Chaac
10,556
1,200
0
4,036
13,213
9,633
1,047
3,281
9,852
1,631
59,311
L
Cu Chulainn
gladiator89
Cu Chulainn
6,345
1,018
0
2,044
14,220
8,194
160
1,085
13,135
2,132
32,280
L
Charybdis
iSurvivedxEbola
Charybdis
7,650
3,274
0
2,405
11,591
3,139
1,294
2,860
8,731
0
37,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,091
Gold Earned
45,926
316
Minions Killed
399
0
Camps Cleared
0
1,519,214
Distance Traveled
1,644,984
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,575
421
59
3
0
299,313
0
W
Morgan Le Fay
9,141
508
65
4
0
290,712
1
L
Bacchus
7,796
433
36
2
0
312,041
0
L
Hera
9,651
536
88
5
0
290,107
4
W
Danzaburou
10,066
559
111
6
0
316,691
0
W
Horus
7,801
433
23
1
0
365,331
8
W
Da Ji
9,614
534
85
5
0
315,728
3
W
Chaac
9,304
517
115
6
0
356,522
1
L
Cu Chulainn
7,963
442
55
3
0
325,657
4
L
Charybdis
8,106
450
78
4
0
292,096
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role