Player Matchup

Olorun
Olorun
JackFire
Olorun
Level 79
God Stats
2W - 4L
1,420 SR
Queue Stats
78W - 118L
1,365 Elo+
Solo
Fenrir
Fenrir
QSM x ShOcKZz
Fenrir
Level 26
God Stats
2W - 9L
1,249 SR
Queue Stats
5W - 24L
1,114 Elo+
Party 2
Neith
Neith
xTweedie
Neith
Level 23
God Stats
9W - 21L
1,360 SR
Queue Stats
12W - 33L
1,192 Elo+
Party 2
Team Averages
Level 43
1,343 SR
1,224 Elo+

VS

Team Averages
Level 30
1,609 SR
1,483 Elo+
Cthulhu
Cthulhu
Lehkosteri
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
Minixsi
Chaac
Level 45
God Stats
21W - 9L
1,688 SR
Queue Stats
118W - 104L
1,470 Elo+
Party 1
Bacchus
Bacchus
mikmikmik505
Bacchus
Level 18
God Stats
10W - 6L
1,638 SR
Queue Stats
92W - 75L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JackFire
Olorun
12
1 / 11 / 1
8,961
597
8,131
14,722
5,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 5 / 0
9,566
638
9,309
23,094
12,180
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
xTweedie
Neith
12
0 / 8 / 3
8,498
567
11,020
13,299
4,063
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lehkosteri
Cthulhu
15
8 / 0 / 15
11,121
741
12,793
13,953
17,097
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
Minixsi
Chaac
16
12 / 2 / 11
11,923
795
23,131
22,142
16,823
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
mikmikmik505
Bacchus
14
4 / 2 / 14
10,849
723
10,182
19,005
20,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
64
4
Kills
24
24
Deaths
4
4
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Olorun
JackFire
Olorun
1
11
1
0.14
W
Cthulhu
Lehkosteri
Cthulhu
8
0
15
15.5
W
Chaac
Minixsi
Chaac
12
2
11
8.75
L
3
5
0
0.6
W
Bacchus
mikmikmik505
Bacchus
4
2
14
5.5
L
Neith
xTweedie
Neith
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,460
Damage
46,106
51,115
Taken
55,100
21,543
Mitigated
54,803
10,446
Healing
21,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
JackFire
Olorun
8,131
3,986
405
931
14,722
5,300
768
6,767
7,955
26,401
2,432
W
Cthulhu
Lehkosteri
Cthulhu
12,793
1,742
236
2,687
13,953
17,097
600
2,953
11,000
34,193
0
W
Chaac
Minixsi
Chaac
23,131
4,431
770
11,538
22,142
16,823
1,319
4,431
17,711
3,999
51,481
L
9,309
2,436
0
6,241
23,094
12,180
0
11,649
11,445
139
17,619
W
Bacchus
mikmikmik505
Bacchus
10,182
913
86
6,638
19,005
20,883
368
1,570
16,973
24,376
0
L
Neith
xTweedie
Neith
11,020
4,707
113
2,756
13,299
4,063
696
6,289
7,010
0
25,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,025
Gold Earned
33,893
102
Minions Killed
141
5
Camps Cleared
5
666,731
Distance Traveled
795,754
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,961
597
50
3
1
187,241
3
W
Cthulhu
11,121
741
48
3
1
296,774
1
W
Chaac
11,923
795
62
4
3
264,264
0
L
Fenrir
9,566
638
18
1
3
264,231
0
W
Bacchus
10,849
723
31
2
1
234,716
0
L
Neith
8,498
567
34
2
1
215,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role