Player Matchup

Gilgamesh
Gilgamesh
PanikWolf
Gilgamesh
Level 27
God Stats
5W - 0L
1,830 SR
Queue Stats
75W - 64L
1,487 Elo+
Solo
Neith
Neith
feiyang1led
Neith
Level 17
God Stats
9W - 5L
1,502 SR
Queue Stats
25W - 22L
1,410 Elo+
Solo
Thanatos
Thanatos
nwkoff
Thanatos
Level 20
God Stats
3W - 4L
1,776 SR
Queue Stats
34W - 38L
1,379 Elo+
Solo
Baba Yaga
Baba Yaga
wanou93
Baba Yaga
Level 18
God Stats
9W - 11L
1,433 SR
Queue Stats
13W - 19L
1,336 Elo+
Solo
Odin
Odin
zas228
Odin
Level 29
God Stats
11W - 8L
1,563 SR
Queue Stats
49W - 50L
1,442 Elo+
Solo
Team Averages
Level 22
1,621 SR
1,411 Elo+

VS

Team Averages
Level 22
1,571 SR
1,425 Elo+
Fenrir
Fenrir
BRJaMaR
Fenrir
Level 29
God Stats
0W - 3L
1,267 SR
Queue Stats
106W - 154L
1,392 Elo+
Solo
Anubis
Anubis
Elixi0
Anubis
Level 29
God Stats
2W - 2L
1,901 SR
Queue Stats
49W - 44L
1,448 Elo+
Solo
Sun Wukong
Sun Wukong
NorthernGamer95
Sun Wukong
Level 14
God Stats
4W - 10L
1,483 SR
Queue Stats
4W - 10L
1,445 Elo+
Solo
Cthulhu
Cthulhu
TeckDrakon
Cthulhu
Level 23
God Stats
0W - 2L
1,458 SR
Queue Stats
28W - 31L
1,373 Elo+
Party 1
Arachne
Arachne
etyries
Arachne
Level 16
God Stats
1W - 1L
1,748 SR
Queue Stats
16W - 12L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PanikWolf
Gilgamesh
20
3 / 8 / 30
14,953
482
20,830
29,661
30,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
12 / 4 / 17
16,451
531
29,069
20,537
7,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
nwkoff
Thanatos
20
20 / 10 / 16
17,581
567
29,193
33,406
14,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
wanou93
Baba Yaga
20
9 / 6 / 20
16,618
536
22,987
24,749
10,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
zas228
Odin
20
14 / 9 / 15
16,478
532
24,469
21,148
12,036
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BRJaMaR
Fenrir
14
2 / 14 / 8
10,880
351
8,310
28,421
6,396
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Elixi0
Anubis
20
12 / 13 / 7
14,635
472
32,307
34,005
14,685
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
NorthernGamer95
Sun Wukong
19
0 / 15 / 10
13,035
420
5,108
29,764
19,591
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
TeckDrakon
Cthulhu
20
6 / 8 / 8
14,306
461
17,423
30,987
36,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
etyries
Arachne
20
15 / 9 / 7
16,774
541
24,394
33,426
11,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
75
58
Kills
35
37
Deaths
59
98
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BRJaMaR
Fenrir
2
14
8
0.43
L
Anubis
Elixi0
Anubis
12
13
7
1.19
L
Sun Wukong
NorthernGamer95
Sun Wukong
0
15
10
0.33
W
Gilgamesh
PanikWolf
Gilgamesh
3
8
30
2.25
L
Cthulhu
TeckDrakon
Cthulhu
6
8
8
1.25
L
Arachne
etyries
Arachne
15
9
7
2.06
W
12
4
17
5.13
W
Thanatos
nwkoff
Thanatos
20
10
16
2.8
W
Baba Yaga
wanou93
Baba Yaga
9
6
20
3.17
W
Odin
zas228
Odin
14
9
15
2.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,548
Damage
87,542
129,501
Taken
156,603
74,272
Mitigated
89,295
56,408
Healing
36,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BRJaMaR
Fenrir
8,310
2,570
0
2,783
28,421
6,396
0
2,082
25,911
0
32,355
L
Anubis
Elixi0
Anubis
32,307
1,988
0
11,049
34,005
14,685
74
6,274
27,055
101,908
0
L
Sun Wukong
NorthernGamer95
Sun Wukong
5,108
731
0
4,134
29,764
19,591
1,228
2,491
26,950
0
71,798
W
Gilgamesh
PanikWolf
Gilgamesh
20,830
4,683
0
5,298
29,661
30,607
4,025
9,539
19,435
379
59,877
L
Cthulhu
TeckDrakon
Cthulhu
17,423
1,614
418
3,590
30,987
36,689
87
7,902
22,465
65,959
0
L
Arachne
etyries
Arachne
24,394
18,039
0
14,631
33,426
11,934
15
3,750
29,030
0
100,658
W
29,069
16,619
626
11,237
20,537
7,202
6,650
8,410
11,845
0
129,756
W
Thanatos
nwkoff
Thanatos
29,193
11,116
0
26,538
33,406
14,274
199
11,175
21,872
0
125,646
W
Baba Yaga
wanou93
Baba Yaga
22,987
1,725
928
9,830
24,749
10,153
2,727
11,594
12,933
106,741
0
W
Odin
zas228
Odin
24,469
14,769
0
1,951
21,148
12,036
0
10,080
10,844
0
96,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,081
Gold Earned
69,630
642
Minions Killed
552
0
Camps Cleared
0
2,694,607
Distance Traveled
2,508,589
22
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,880
351
33
1
0
421,864
0
L
Anubis
14,635
472
133
4
0
414,679
0
L
Sun Wukong
13,035
420
127
4
0
509,948
0
W
Gilgamesh
14,953
482
84
3
0
522,027
2
L
Cthulhu
14,306
461
126
4
0
556,265
1
L
Arachne
16,774
541
133
4
0
605,833
2
W
Neith
16,451
531
148
5
0
497,691
5
W
Thanatos
17,581
567
126
4
0
595,243
7
W
Baba Yaga
16,618
536
174
6
0
544,322
1
W
Odin
16,478
532
110
4
0
535,324
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role