Player Matchup

Anhur
Anhur
Laidect
Anhur
Level 23
God Stats
1W - 1L
1,719 SR
Queue Stats
67W - 51L
1,530 Elo+
Party 2
Chang'e
Chang'e
PrincesseFairy
Chang'e
Level 22
God Stats
31W - 37L
1,510 SR
Queue Stats
54W - 60L
1,535 Elo+
Solo
Ah Puch
Ah Puch
elkku202
Ah Puch
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 33L
1,512 Elo+
Party 2
Nike
Nike
mchansendk
Nike
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 50L
1,583 Elo+
Solo
Set
Set
rynkkyjukka
Set
Level 19
God Stats
1W - 1L
1,747 SR
Queue Stats
53W - 39L
1,548 Elo+
Party 2
Team Averages
Level 21
1,595 SR
1,542 Elo+

VS

Team Averages
Level 19
1,560 SR
1,604 Elo+
Hel
Hel
ElisaVonEverek
Hel
Level 28
God Stats
6W - 6L
1,623 SR
Queue Stats
45W - 36L
1,577 Elo+
Solo
Cliodhna
Cliodhna
Q8Kuwait
Cliodhna
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,719 Elo+
Party 1
Neith
Neith
Rezhgrad
Neith
Level 7
God Stats
5W - 0L
1,787 SR
Queue Stats
11W - 4L
1,592 Elo+
Solo
Loki
Loki
SkumbagLucky
Loki
Level 41
God Stats
2W - 0L
1,667 SR
Queue Stats
5W - 1L
1,710 Elo+
Party 1
Kukulkan
Kukulkan
jugon2
Kukulkan
Level 13
God Stats
4W - 2L
1,224 SR
Queue Stats
29W - 21L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Laidect
Anhur
13
0 / 7 / 1
7,488
416
5,989
12,805
3,934
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 2 / 1
7,199
400
3,993
11,672
8,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
elkku202
Ah Puch
12
3 / 7 / 1
7,895
439
9,269
14,233
5,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 3 / 0
6,450
358
1,944
7,111
2,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 8 / 4
8,222
457
4,377
15,383
5,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 9
10,153
564
8,718
10,596
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cliodhna
Q8Kuwait
Cliodhna
20
7 / 0 / 6
12,868
715
13,781
16,555
10,707
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Neith
Rezhgrad
Neith
15
2 / 2 / 9
9,759
542
7,544
8,437
3,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 2 / 6
11,002
611
4,086
9,817
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
jugon2
Kukulkan
19
11 / 2 / 3
12,555
698
11,645
10,464
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
6
Kills
27
27
Deaths
6
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
L
Anhur
Laidect
Anhur
0
7
1
0.07
L
2
2
1
1.25
W
Cliodhna
Q8Kuwait
Cliodhna
7
0
6
10
W
Neith
Rezhgrad
Neith
2
2
9
3.25
W
4
2
6
3.5
L
Ah Puch
elkku202
Ah Puch
3
7
1
0.5
W
Kukulkan
jugon2
Kukulkan
11
2
3
6.25
L
0
3
0
0
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,572
Damage
45,774
61,204
Taken
55,869
25,860
Mitigated
24,986
12,824
Healing
31,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,718
118
6,393
8,575
10,596
3,713
673
2,702
7,810
54,596
0
L
Anhur
Laidect
Anhur
5,989
3,128
0
1,418
12,805
3,934
686
3,456
9,349
0
44,206
L
3,993
388
1,554
2,987
11,672
8,104
444
4,508
7,164
21,312
0
W
Cliodhna
Q8Kuwait
Cliodhna
13,781
940
0
9,314
16,555
10,707
1,543
1,122
15,065
0
113,669
W
Neith
Rezhgrad
Neith
7,544
2,617
0
1,266
8,437
3,205
4,712
2,216
6,173
0
41,119
W
4,086
1,257
0
4,100
9,817
3,174
715
4,017
5,558
0
61,003
L
Ah Puch
elkku202
Ah Puch
9,269
831
0
1,543
14,233
5,053
0
7,830
6,403
38,384
0
W
Kukulkan
jugon2
Kukulkan
11,645
1,301
0
1,992
10,464
4,187
2,414
4,234
5,952
102,288
0
L
1,944
346
0
1,869
7,111
2,949
0
0
7,111
0
26,491
L
4,377
1,169
0
3,453
15,383
5,820
0
4,883
10,500
0
42,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,254
Gold Earned
56,337
318
Minions Killed
675
0
Camps Cleared
0
1,479,748
Distance Traveled
1,932,938
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,153
564
83
5
0
403,281
3
L
Anhur
7,488
416
77
4
0
284,285
3
L
Chang'e
7,199
400
32
2
0
334,216
5
W
Cliodhna
12,868
715
217
12
0
409,779
6
W
Neith
9,759
542
83
5
0
368,797
4
W
Loki
11,002
611
113
6
0
403,416
1
L
Ah Puch
7,895
439
68
4
0
298,733
4
W
Kukulkan
12,555
698
179
10
0
347,665
1
L
Nike
6,450
358
55
3
0
216,310
2
L
Set
8,222
457
86
5
0
346,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role