Player Matchup

Medusa
Medusa
Belarmino
Medusa
Level 18
God Stats
0W - 3L
1,203 SR
Queue Stats
10W - 15L
1,390 Elo+
Solo
Anubis
Anubis
Daniktx
Anubis
Level 6
God Stats
9W - 2L
1,595 SR
Queue Stats
9W - 5L
1,540 Elo+
Solo
Hel
Hel
Kinky_Barberry
Hel
Level 28
God Stats
2W - 4L
1,378 SR
Queue Stats
81W - 95L
1,361 Elo+
Solo
Nox
Nox
mrliverpool93
Nox
Level 11
God Stats
7W - 2L
1,311 SR
Queue Stats
29W - 14L
1,520 Elo+
Solo
Hercules
Hercules
sjefscudan
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,653 Elo+
Solo
Team Averages
Level 14
1,397 SR
1,493 Elo+

VS

Team Averages
Level 22
1,631 SR
1,471 Elo+
Ravana
Ravana
EmperorZolt
Ravana
Level 27
God Stats
3W - 2L
1,690 SR
Queue Stats
51W - 17L
1,696 Elo+
Solo
Sun Wukong
Sun Wukong
ProPaynxyz
Sun Wukong
Level 5
God Stats
1W - 0L
1,571 SR
Queue Stats
1W - 3L
1,149 Elo+
Solo
Charybdis
Charybdis
Yokhoru
Charybdis
Level 26
God Stats
6W - 3L
1,903 SR
Queue Stats
139W - 89L
1,543 Elo+
Solo
Baba Yaga
Baba Yaga
loulou74
Baba Yaga
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 12L
1,525 Elo+
Solo
Cabrakan
Cabrakan
zeus1600
Cabrakan
Level 28
God Stats
2W - 1L
1,489 SR
Queue Stats
43W - 37L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Belarmino
Medusa
16
4 / 7 / 5
10,620
1,062
15,468
17,072
6,173
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Daniktx
Anubis
15
0 / 10 / 7
8,666
867
7,306
13,080
5,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
0 / 8 / 4
8,450
845
1,632
9,975
3,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 1 / 5
10,894
1,089
10,741
8,301
3,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
sjefscudan
Hercules
15
2 / 6 / 4
9,250
925
6,556
19,667
18,118
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

122

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
12 / 4 / 15
12,394
1,239
14,156
11,107
5,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
ProPaynxyz
Sun Wukong
16
1 / 2 / 10
9,397
940
3,006
10,370
4,225
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
Yokhoru
Charybdis
18
12 / 2 / 12
11,977
1,198
28,193
9,473
3,263
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
loulou74
Baba Yaga
17
2 / 1 / 11
10,148
1,015
7,189
7,649
2,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
zeus1600
Cabrakan
18
5 / 1 / 15
11,405
1,141
11,607
8,686
9,572
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
95
10
Kills
32
32
Deaths
10
25
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Medusa
Belarmino
Medusa
4
7
5
0.93
L
Anubis
Daniktx
Anubis
0
10
7
0.35
W
Ravana
12
4
15
4.88
L
0
8
4
0.25
W
Sun Wukong
ProPaynxyz
Sun Wukong
1
2
10
3
W
Charybdis
Yokhoru
Charybdis
12
2
12
9
W
Baba Yaga
loulou74
Baba Yaga
2
1
11
7.5
L
4
1
5
6.5
L
Hercules
sjefscudan
Hercules
2
6
4
0.67
W
Cabrakan
zeus1600
Cabrakan
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,703
Damage
64,151
68,095
Taken
47,285
36,221
Mitigated
24,971
10,408
Healing
7,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Belarmino
Medusa
15,468
8,677
0
304
17,072
6,173
0
3,975
13,097
0
33,628
L
Anubis
Daniktx
Anubis
7,306
434
256
1,107
13,080
5,333
0
2,103
10,977
13,145
0
W
Ravana
14,156
5,305
0
836
11,107
5,071
0
4,290
6,730
0
28,043
L
1,632
572
2,333
1,310
9,975
3,138
0
2,744
7,231
10,289
0
W
Sun Wukong
ProPaynxyz
Sun Wukong
3,006
246
0
923
10,370
4,225
0
5,060
5,140
0
10,460
W
Charybdis
Yokhoru
Charybdis
28,193
14,278
0
2,328
9,473
3,263
0
2,215
7,221
0
66,298
W
Baba Yaga
loulou74
Baba Yaga
7,189
1,301
0
2,371
7,649
2,840
0
4,898
2,622
17,511
0
L
10,741
505
0
0
8,301
3,459
0
1,646
6,655
50,471
0
L
Hercules
sjefscudan
Hercules
6,556
2,961
0
5,098
19,667
18,118
0
8,328
11,339
0
20,519
W
Cabrakan
zeus1600
Cabrakan
11,607
1,217
0
753
8,686
9,572
0
2,623
5,893
22,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,880
Gold Earned
55,321
181
Minions Killed
168
5
Camps Cleared
9
810,885
Distance Traveled
884,448
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,620
1,062
33
3
1
182,951
0
L
Anubis
8,666
867
11
1
0
117,633
0
W
Ravana
12,394
1,239
25
3
7
185,944
0
L
Hel
8,450
845
16
2
1
120,248
0
W
Sun Wukong
9,397
940
14
1
0
177,881
0
W
Charybdis
11,977
1,198
91
9
2
179,550
0
W
Baba Yaga
10,148
1,015
16
2
0
176,764
3
L
Nox
10,894
1,089
93
9
2
193,639
2
L
Hercules
9,250
925
28
3
1
196,414
0
W
Cabrakan
11,405
1,141
22
2
0
164,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role