Player Matchup

Scylla
Scylla
Aaron240
Scylla
Level 58
God Stats
7W - 3L
1,551 SR
Queue Stats
131W - 128L
1,528 Elo+
Party 1
Poseidon
Poseidon
OnePieceOneLove
Poseidon
Level 65
God Stats
5W - 8L
1,486 SR
Queue Stats
50W - 87L
1,441 Elo+
Solo
Ra
Ra
floris360
Ra
Level 122
God Stats
25W - 17L
1,700 SR
Queue Stats
374W - 393L
1,549 Elo+
Party 1
Team Averages
Level 82
1,579 SR
1,506 Elo+

VS

Team Averages
Level 65
1,571 SR
1,462 Elo+
Set
Set
Chronic_Cyclow
Set
Level 103
God Stats
10W - 12L
1,438 SR
Queue Stats
146W - 223L
1,403 Elo+
Solo
Raijin
Raijin
Paunoccio
Raijin
Level 85
God Stats
0W - 1L
1,774 SR
Queue Stats
114W - 113L
1,513 Elo+
Solo
Jormungandr
Jormungandr
andreauwuismine
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aaron240
Scylla
16
12 / 3 / 4
12,351
823
12,509
9,222
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Poseidon
12
1 / 6 / 12
9,698
647
9,086
8,370
2,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 3 / 13
11,572
771
15,800
10,997
5,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 4
11,607
774
8,508
16,540
11,470
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Raijin
Paunoccio
Raijin
13
4 / 7 / 3
9,607
640
9,111
13,416
5,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
andreauwuismine
Jormungandr
12
1 / 6 / 7
9,754
650
5,763
12,937
9,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
18
Kills
12
12
Deaths
18
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
Aaron240
Scylla
12
3
4
4.67
L
7
5
4
1.8
W
Poseidon
1
6
12
1.17
L
Raijin
Paunoccio
Raijin
4
7
3
0.79
L
Jormungandr
andreauwuismine
Jormungandr
1
6
7
0.75
W
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,395
Damage
23,382
28,589
Taken
42,893
11,051
Mitigated
26,083
9,105
Healing
2,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Aaron240
Scylla
12,509
617
0
860
9,222
3,131
585
4,253
4,721
37,524
0
L
8,508
2,495
0
791
16,540
11,470
0
14,121
1,930
0
31,369
W
Poseidon
9,086
789
380
1,150
8,370
2,523
420
4,533
3,603
25,311
0
L
Raijin
Paunoccio
Raijin
9,111
0
0
1,448
13,416
5,561
0
11,548
1,457
35,943
0
L
Jormungandr
andreauwuismine
Jormungandr
5,763
388
0
678
12,937
9,052
0
10,836
1,851
18,526
0
W
15,800
1,144
1,020
5,695
10,997
5,397
1,473
5,824
4,935
49,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,621
Gold Earned
30,968
184
Minions Killed
155
9
Camps Cleared
6
843,113
Distance Traveled
729,211
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,351
823
68
5
2
281,826
1
L
Set
11,607
774
53
4
5
265,469
2
W
Poseidon
9,698
647
37
2
3
268,681
0
L
Raijin
9,607
640
71
5
1
236,990
6
L
Jormungandr
9,754
650
31
2
0
226,752
2
W
Ra
11,572
771
79
5
4
292,606
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role