Player Matchup

Bastet
Bastet
Kiwiritter7869
Bastet
Level 16
God Stats
75W - 16L
1,722 SR
Queue Stats
181W - 87L
1,548 Elo+
Solo
Kukulkan
Kukulkan
Nidim2006
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Terra
Terra
alnoofe_n
Terra
Level 128
God Stats
6W - 2L
1,523 SR
Queue Stats
194W - 223L
1,486 Elo+
Solo
Team Averages
Level 51
1,582 SR
1,511 Elo+

VS

Team Averages
Level 78
1,527 SR
1,390 Elo+
Sylvanus
Sylvanus
IKruemel-88
Sylvanus
Level 94
God Stats
12W - 13L
1,563 SR
Queue Stats
144W - 196L
1,384 Elo+
Party 1
Merlin
Merlin
lKaquza-
Merlin
Level 92
God Stats
0W - 2L
1,294 SR
Queue Stats
204W - 264L
1,416 Elo+
Party 1
Charybdis
Charybdis
those_carbide3
Charybdis
Level 49
God Stats
1W - 2L
1,724 SR
Queue Stats
35W - 40L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 5 / 3
14,295
752
27,690
22,546
8,934
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Nidim2006
Kukulkan
16
2 / 5 / 8
12,397
652
14,342
9,426
3,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Terra
alnoofe_n
Terra
17
3 / 2 / 13
12,583
662
13,704
25,128
26,682
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IKruemel-88
Sylvanus
16
3 / 6 / 9
13,389
705
10,066
24,111
27,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
lKaquza-
Merlin
14
1 / 8 / 5
10,802
569
12,013
15,484
6,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
those_carbide3
Charybdis
17
8 / 7 / 3
12,863
677
17,759
23,353
8,664
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
29
21
Kills
12
12
Deaths
21
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
IKruemel-88
Sylvanus
3
6
9
1.25
W
16
5
3
3.5
W
Kukulkan
Nidim2006
Kukulkan
2
5
8
1.2
W
Terra
alnoofe_n
Terra
3
2
13
4.75
L
Merlin
lKaquza-
Merlin
1
8
5
0.44
L
Charybdis
those_carbide3
Charybdis
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,736
Damage
39,838
57,100
Taken
62,948
39,077
Mitigated
42,641
15,088
Healing
17,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
IKruemel-88
Sylvanus
10,066
1,401
3,542
7,737
24,111
27,741
255
11,756
12,355
15,771
0
W
27,690
4,656
0
8,782
22,546
8,934
415
8,502
14,044
0
70,611
W
Kukulkan
Nidim2006
Kukulkan
14,342
441
0
0
9,426
3,461
1,099
5,633
3,793
50,798
0
W
Terra
alnoofe_n
Terra
13,704
1,919
2,057
4,249
25,128
26,682
823
8,596
16,532
33,873
0
L
Merlin
lKaquza-
Merlin
12,013
611
0
1,036
15,484
6,236
347
5,566
9,918
46,509
0
L
Charybdis
those_carbide3
Charybdis
17,759
9,819
0
4,685
23,353
8,664
2,072
11,195
12,158
0
59,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,275
Gold Earned
37,054
216
Minions Killed
193
9
Camps Cleared
5
1,001,592
Distance Traveled
835,933
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
13,389
705
11
1
0
274,678
4
W
Bastet
14,295
752
83
4
7
348,506
3
W
Kukulkan
12,397
652
92
5
0
296,117
1
W
Terra
12,583
662
41
2
2
356,969
1
L
Merlin
10,802
569
91
5
0
277,337
5
L
Charybdis
12,863
677
91
5
5
283,918
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role