Player Matchup

Athena
Athena
Gaddms
Athena
Level 129
God Stats
1W - 6L
1,026 SR
Queue Stats
216W - 211L
1,544 Elo+
Solo
Skadi
Skadi
GeirAdolf
Skadi
Level 55
God Stats
0W - 2L
1,308 SR
Queue Stats
15W - 16L
1,542 Elo+
Solo
Zeus
Zeus
PIamen
Zeus
Level 82
God Stats
0W - 1L
1,645 SR
Queue Stats
24W - 22L
1,499 Elo+
Solo
Bastet
Bastet
RaymanFtw
Bastet
Level 75
God Stats
0W - 2L
1,411 SR
Queue Stats
221W - 213L
1,567 Elo+
Solo
Cthulhu
Cthulhu
Xalex63
Cthulhu
Level 84
God Stats
1W - 5L
1,514 SR
Queue Stats
96W - 82L
1,458 Elo+
Solo
Team Averages
Level 85
1,381 SR
1,522 Elo+

VS

Team Averages
Level 77
1,462 SR
1,506 Elo+
Sylvanus
Sylvanus
Evoqz
Sylvanus
Level 69
God Stats
3W - 2L
1,489 SR
Queue Stats
65W - 63L
1,494 Elo+
Solo
Hades
Hades
GeorgLama
Hades
Level 65
God Stats
52W - 42L
1,627 SR
Queue Stats
234W - 251L
1,550 Elo+
Solo
Thor
Thor
Masteroffaster
Thor
Level 85
God Stats
13W - 21L
1,385 SR
Queue Stats
521W - 481L
1,512 Elo+
Solo
Zhong Kui
Zhong Kui
MonkayN
Zhong Kui
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
129W - 118L
1,474 Elo+
Solo
Medusa
Medusa
damndaniel21420
Medusa
Level 102
God Stats
6W - 6L
1,311 SR
Queue Stats
344W - 336L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Gaddms
Athena
14
1 / 3 / 2
8,943
407
6,613
18,338
20,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
GeirAdolf
Skadi
14
0 / 5 / 1
8,553
389
8,386
11,341
2,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
PIamen
Zeus
14
2 / 9 / 2
9,029
410
16,577
12,594
4,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
RaymanFtw
Bastet
16
2 / 6 / 3
9,837
447
10,373
16,047
6,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Xalex63
Cthulhu
17
2 / 4 / 2
10,413
473
11,280
18,875
18,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Evoqz
Sylvanus
18
3 / 0 / 8
11,464
521
5,684
13,490
17,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
GeorgLama
Hades
20
13 / 0 / 5
13,574
617
20,925
20,691
10,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 5 / 9
11,057
503
12,913
18,841
7,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
MonkayN
Zhong Kui
19
1 / 2 / 7
11,501
523
12,547
15,997
18,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
6 / 0 / 3
11,256
512
6,423
11,014
4,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
7
Kills
27
27
Deaths
7
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Evoqz
Sylvanus
3
0
8
7
L
Athena
Gaddms
Athena
1
3
2
0.67
L
Skadi
GeirAdolf
Skadi
0
5
1
0.1
W
Hades
GeorgLama
Hades
13
0
5
15.5
W
4
5
9
1.7
W
Zhong Kui
MonkayN
Zhong Kui
1
2
7
2.25
L
Zeus
PIamen
Zeus
2
9
2
0.33
L
Bastet
RaymanFtw
Bastet
2
6
3
0.58
L
Cthulhu
Xalex63
Cthulhu
2
4
2
0.75
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,229
Damage
58,492
77,195
Taken
80,033
53,411
Mitigated
58,495
11,707
Healing
39,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Evoqz
Sylvanus
5,684
1,496
3,028
4,797
13,490
17,275
370
4,999
8,394
32,118
0
L
Athena
Gaddms
Athena
6,613
1,655
0
1,798
18,338
20,902
0
9,535
8,803
33,122
0
L
Skadi
GeirAdolf
Skadi
8,386
3,920
0
272
11,341
2,959
30
1,896
9,445
0
61,423
W
Hades
GeorgLama
Hades
20,925
1,741
1,693
15,112
20,691
10,698
829
12,802
7,605
102,445
0
W
12,913
4,378
0
5,168
18,841
7,401
954
7,396
11,247
0
83,846
W
Zhong Kui
MonkayN
Zhong Kui
12,547
1,644
639
6,607
15,997
18,713
1,796
5,006
10,233
64,440
9,608
L
Zeus
PIamen
Zeus
16,577
2,235
0
250
12,594
4,985
0
8,708
3,886
53,315
0
L
Bastet
RaymanFtw
Bastet
10,373
2,442
0
5,094
16,047
6,120
40
8,708
7,339
0
67,980
L
Cthulhu
Xalex63
Cthulhu
11,280
771
209
4,084
18,875
18,445
39
9,524
9,351
66,135
0
W
6,423
3,398
0
2,387
11,014
4,408
591
3,110
7,904
0
99,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,775
Gold Earned
58,852
482
Minions Killed
664
0
Camps Cleared
0
1,968,979
Distance Traveled
2,022,771
28
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,464
521
59
3
0
402,459
7
L
Athena
8,943
407
37
2
0
400,651
11
L
Skadi
8,553
389
121
6
0
394,892
2
W
Hades
13,574
617
192
9
0
425,873
5
W
Thor
11,057
503
107
5
0
385,337
10
W
Zhong Kui
11,501
523
148
7
0
389,307
2
L
Zeus
9,029
410
84
4
0
315,760
3
L
Bastet
9,837
447
108
5
0
448,589
2
L
Cthulhu
10,413
473
132
6
0
409,087
10
W
Medusa
11,256
512
158
7
0
419,795
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role