Player Matchup

Nemesis
Nemesis
Manquin125460
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,450 Elo+
Solo
Danzaburou
Danzaburou
StReLoK3453
Danzaburou
Level 24
God Stats
9W - 8L
1,534 SR
Queue Stats
22W - 35L
1,285 Elo+
Party 2
Artemis
Artemis
TheUttermost
Artemis
Level 28
God Stats
5W - 5L
1,497 SR
Queue Stats
52W - 57L
1,437 Elo+
Party 2
Ares
Ares
Thundernuts
Ares
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 39L
1,258 Elo+
Solo
Skadi
Skadi
akira366
Skadi
Level 17
God Stats
0W - 1L
1,347 SR
Queue Stats
5W - 5L
1,432 Elo+
Solo
Team Averages
Level 19
1,476 SR
1,372 Elo+

VS

Team Averages
Level 24
1,498 SR
1,438 Elo+
Nox
Nox
Noddy304
Nox
Level 27
God Stats
3W - 3L
1,190 SR
Queue Stats
115W - 108L
1,444 Elo+
Party 1
Kali
Kali
ReaperChristian
Kali
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 248L
1,386 Elo+
Solo
Artio
Artio
ShimmyGami
Artio
Level 15
God Stats
5W - 1L
1,709 SR
Queue Stats
49W - 51L
1,371 Elo+
Solo
Bastet
Bastet
StuckingFupid
Bastet
Level 27
God Stats
10W - 4L
1,675 SR
Queue Stats
105W - 104L
1,571 Elo+
Solo
Anhur
Anhur
skyewascool
Anhur
Level 20
God Stats
11W - 14L
1,414 SR
Queue Stats
55W - 56L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
0 / 7 / 2
8,073
425
4,205
15,384
4,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
StReLoK3453
Danzaburou
15
7 / 4 / 0
9,340
492
12,678
15,845
5,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
TheUttermost
Artemis
11
1 / 14 / 5
7,436
391
7,456
15,041
3,968
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 6 / 4
7,350
387
5,623
16,960
13,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
akira366
Skadi
9
0 / 5 / 0
6,309
332
3,082
6,230
1,599
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 6
11,643
613
12,713
9,206
3,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
12 / 3 / 6
11,943
629
10,150
14,696
5,416
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
13
1 / 3 / 7
9,423
496
4,031
14,009
14,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
12 / 0 / 6
13,484
710
17,037
17,178
7,526
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
6 / 1 / 6
10,011
527
10,975
11,999
4,397
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
67
8
Kills
36
36
Deaths
9
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
7
2
0.14
W
5
2
6
4
W
12
3
6
5
W
Artio
1
3
7
1.5
L
Danzaburou
StReLoK3453
Danzaburou
7
4
0
1.75
W
12
0
6
15
L
Artemis
TheUttermost
Artemis
1
14
5
0.25
L
0
6
4
0.33
L
Skadi
akira366
Skadi
0
5
0
0
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,044
Damage
54,906
69,460
Taken
67,088
29,079
Mitigated
35,103
10,053
Healing
28,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
4,205
985
0
1,137
15,384
4,164
0
2,858
12,384
0
49,647
W
12,713
290
213
2,868
9,206
3,741
1,697
79
9,127
74,919
0
W
10,150
5,038
0
7,506
14,696
5,416
1,754
200
14,496
0
58,241
W
Artio
4,031
2,701
0
3,708
14,009
14,023
508
2,768
11,241
15,239
0
L
Danzaburou
StReLoK3453
Danzaburou
12,678
4,632
33
5,049
15,845
5,766
0
3,761
11,843
0
58,807
W
17,037
2,726
0
11,204
17,178
7,526
2,432
138
17,040
0
102,059
L
Artemis
TheUttermost
Artemis
7,456
3,639
407
913
15,041
3,968
0
2,703
12,266
0
26,620
L
5,623
955
1,198
1,001
16,960
13,582
231
5,370
11,387
17,636
0
L
Skadi
akira366
Skadi
3,082
1,935
0
315
6,230
1,599
747
1,354
4,836
0
20,635
W
10,975
7,127
843
2,132
11,999
4,397
1,492
2,438
9,561
0
65,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,508
Gold Earned
56,504
281
Minions Killed
501
0
Camps Cleared
0
1,496,709
Distance Traveled
1,867,394
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,073
425
97
5
0
424,961
2
W
Nox
11,643
613
143
8
0
378,424
4
W
Kali
11,943
629
76
4
0
426,224
3
W
Artio
9,423
496
22
1
0
285,424
0
L
Danzaburou
9,340
492
85
4
0
325,050
1
W
Bastet
13,484
710
167
9
0
425,383
0
L
Artemis
7,436
391
49
3
0
287,967
0
L
Ares
7,350
387
24
1
0
291,835
0
L
Skadi
6,309
332
26
1
0
166,896
0
W
Anhur
10,011
527
93
5
0
351,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role