Player Matchup

Heimdallr
Heimdallr
Benihimei
Heimdallr
Level 34
God Stats
4W - 9L
1,321 SR
Queue Stats
61W - 74L
1,297 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mr DarkRaven1
Cu Chulainn
Level 47
God Stats
12W - 12L
1,541 SR
Queue Stats
158W - 172L
1,386 Elo+
Solo
Kali
Kali
The_Renly
Kali
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 197L
1,282 Elo+
Solo
Anubis
Anubis
UPM_Chilli_Peper
Anubis
Level 46
God Stats
4W - 6L
1,465 SR
Queue Stats
99W - 144L
1,257 Elo+
Solo
Agni
Agni
XxzXxOxXzxX
Agni
Level 54
God Stats
1W - 2L
1,721 SR
Queue Stats
13W - 13L
1,442 Elo+
Solo
Team Averages
Level 45
1,510 SR
1,333 Elo+

VS

Team Averages
Level 59
1,619 SR
1,325 Elo+
Arachne
Arachne
Danieltr_05
Arachne
Level 81
God Stats
2W - 0L
1,596 SR
Queue Stats
58W - 54L
1,450 Elo+
Party 1
Scylla
Scylla
Leakedgantz91
Scylla
Level 62
God Stats
47W - 36L
1,541 SR
Queue Stats
300W - 329L
1,368 Elo+
Solo
Aphrodite
Aphrodite
Sparcamus
Aphrodite
Level 61
God Stats
4W - 0L
1,651 SR
Queue Stats
31W - 26L
1,258 Elo+
Solo
Chiron
Chiron
xGhostTime
Chiron
Level 75
God Stats
3W - 0L
1,520 SR
Queue Stats
9W - 17L
1,092 Elo+
Solo
Sun Wukong
Sun Wukong
xXSR BURGUER2Xx
Sun Wukong
Level 15
God Stats
5W - 2L
1,787 SR
Queue Stats
38W - 36L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Benihimei
Heimdallr
10
0 / 4 / 1
6,195
387
3,940
10,999
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Mr DarkRaven1
Cu Chulainn
12
4 / 3 / 0
7,983
499
11,369
11,118
7,644
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kali
9
3 / 8 / 2
7,400
463
5,771
12,369
5,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 2 / 1
6,960
435
2,656
9,502
4,277
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 1
6,161
385
4,156
8,678
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Danieltr_05
Arachne
15
9 / 3 / 6
9,332
583
13,226
14,398
7,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 2 / 1
8,412
526
6,622
8,433
2,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
Sparcamus
Aphrodite
12
1 / 0 / 10
7,947
497
4,454
6,309
4,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
xGhostTime
Chiron
14
9 / 1 / 0
8,923
558
9,983
7,216
2,279
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sun Wukong
xXSR BURGUER2Xx
Sun Wukong
14
1 / 1 / 3
8,207
513
4,978
9,857
4,859
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
7
Kills
22
22
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Benihimei
Heimdallr
0
4
1
0.13
W
Arachne
Danieltr_05
Arachne
9
3
6
4
W
2
2
1
1.25
L
Cu Chulainn
Mr DarkRaven1
Cu Chulainn
4
3
0
1.33
W
Aphrodite
Sparcamus
Aphrodite
1
0
10
6
L
Kali
3
8
2
0.5
L
0
2
1
0.25
L
0
5
1
0.1
W
Chiron
xGhostTime
Chiron
9
1
0
9
W
Sun Wukong
xXSR BURGUER2Xx
Sun Wukong
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,892
Damage
39,263
52,666
Taken
46,213
22,349
Mitigated
21,395
15,278
Healing
21,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Benihimei
Heimdallr
3,940
1,597
0
2,125
10,999
2,925
0
2,181
8,818
0
31,475
W
Arachne
Danieltr_05
Arachne
13,226
8,210
0
5,588
14,398
7,234
25
1,512
12,408
0
54,073
W
6,622
203
219
3,513
8,433
2,475
730
2,531
5,716
59,743
0
L
Cu Chulainn
Mr DarkRaven1
Cu Chulainn
11,369
1,369
0
3,638
11,118
7,644
0
899
10,219
3,824
37,711
W
Aphrodite
Sparcamus
Aphrodite
4,454
837
2,459
3,479
6,309
4,548
560
1,567
4,136
17,679
0
L
Kali
5,771
2,139
0
2,081
12,369
5,334
0
2,373
9,996
0
29,528
L
2,656
208
0
4,717
9,502
4,277
232
2,410
7,092
35,053
0
L
4,156
241
0
2,717
8,678
2,169
0
3,539
5,139
30,703
0
W
Chiron
xGhostTime
Chiron
9,983
3,628
397
3,500
7,216
2,279
2,752
768
5,968
0
57,212
W
Sun Wukong
xXSR BURGUER2Xx
Sun Wukong
4,978
610
0
2,650
9,857
4,859
137
478
8,842
0
40,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,699
Gold Earned
42,821
337
Minions Killed
414
0
Camps Cleared
0
1,475,241
Distance Traveled
1,548,220
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,195
387
72
5
0
291,849
2
W
Arachne
9,332
583
86
5
0
374,462
0
W
Scylla
8,412
526
111
7
0
256,740
0
L
Cu Chulainn
7,983
499
81
5
0
305,930
4
W
Aphrodite
7,947
497
23
1
0
301,891
9
L
Kali
7,400
463
60
4
0
302,239
0
L
Anubis
6,960
435
71
4
0
272,663
2
L
Agni
6,161
385
53
3
0
302,560
4
W
Chiron
8,923
558
113
7
0
276,839
5
W
Sun Wukong
8,207
513
81
5
0
338,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role