Player Matchup

Zeus
Zeus
BIVI DRANDON
Zeus
Level 28
God Stats
31W - 21L
1,675 SR
Queue Stats
165W - 155L
1,545 Elo+
Solo
Loki
Loki
DepressedSupp
Loki
Level 24
God Stats
14W - 10L
1,662 SR
Queue Stats
90W - 85L
1,558 Elo+
Solo
Charybdis
Charybdis
Felonious_Ham_42
Charybdis
Level 26
God Stats
26W - 27L
1,491 SR
Queue Stats
97W - 94L
1,500 Elo+
Solo
Danzaburou
Danzaburou
smakdownsmurf
Danzaburou
Level 29
God Stats
67W - 61L
1,524 SR
Queue Stats
73W - 71L
1,538 Elo+
Solo
Chaac
Chaac
xMufasa5711
Chaac
Level 29
God Stats
7W - 4L
1,617 SR
Queue Stats
98W - 94L
1,581 Elo+
Solo
Team Averages
Level 27
1,594 SR
1,544 Elo+

VS

Team Averages
Level 25
1,456 SR
1,514 Elo+
Ymir
Ymir
Emilianito_09
Ymir
Level 15
God Stats
3W - 1L
1,242 SR
Queue Stats
37W - 27L
1,508 Elo+
Solo
Thor
Thor
YouBillySitch
Thor
Level 43
God Stats
6W - 1L
1,312 SR
Queue Stats
38W - 17L
1,645 Elo+
Party 1
Heimdallr
Heimdallr
deaths_doors_tv
Heimdallr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,360 Elo+
Party 1
Set
Set
iloverottweilers
Set
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 153L
1,526 Elo+
Solo
Ao Kuang
Ao Kuang
killerweasel513
Ao Kuang
Level 29
God Stats
2W - 3L
1,727 SR
Queue Stats
70W - 91L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
2 / 0 / 1
4,756
340
1,046
839
161
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 2 / 1
6,684
477
2,030
7,251
2,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
12
4 / 3 / 3
7,304
522
11,007
9,352
2,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
smakdownsmurf
Danzaburou
11
2 / 5 / 2
6,619
473
5,178
7,770
2,005
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 3 / 0
5,031
359
2,711
7,673
3,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
6,932
495
1,710
10,290
7,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
6 / 0 / 3
8,566
612
7,920
6,341
3,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
deaths_doors_tv
Heimdallr
11
0 / 5 / 1
6,477
463
898
6,180
1,829
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 2 / 3
8,196
585
7,949
9,634
3,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
11
3 / 2 / 1
6,794
485
2,276
7,333
2,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
10
Kills
13
13
Deaths
10
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
0
1
2.5
L
2
2
1
1.25
W
0
1
3
1.5
L
Charybdis
4
3
3
1.83
W
6
0
3
7.5
W
Heimdallr
deaths_doors_tv
Heimdallr
0
5
1
0.1
W
4
2
3
2.75
W
Ao Kuang
3
2
1
1.75
L
Danzaburou
smakdownsmurf
Danzaburou
2
5
2
0.6
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,972
Damage
20,753
32,885
Taken
39,778
9,878
Mitigated
19,908
10,994
Healing
10,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,046
244
0
741
839
161
0
156
683
7,557
0
L
2,030
639
0
3,172
7,251
2,087
0
379
6,764
0
34,919
W
1,710
37
0
1,420
10,290
7,538
0
587
9,703
26,098
0
L
Charybdis
11,007
5,403
0
4,063
9,352
2,364
725
1,069
8,240
0
45,700
W
7,920
2,113
0
1,253
6,341
3,883
0
0
6,069
2,078
40,512
W
Heimdallr
deaths_doors_tv
Heimdallr
898
670
0
677
6,180
1,829
3,031
406
5,774
0
25,051
W
7,949
3,190
99
4,275
9,634
3,965
38
0
9,634
0
50,939
W
Ao Kuang
2,276
648
0
2,824
7,333
2,693
120
121
7,178
23,237
5,523
L
Danzaburou
smakdownsmurf
Danzaburou
5,178
2,462
0
1,560
7,770
2,005
93
1,692
5,967
0
23,238
L
2,711
361
0
1,458
7,673
3,261
0
663
6,642
0
17,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,394
Gold Earned
36,965
242
Minions Killed
338
0
Camps Cleared
0
874,112
Distance Traveled
1,365,424
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,756
340
12
1
0
60,718
0
L
Loki
6,684
477
77
6
0
224,956
0
W
Ymir
6,932
495
45
3
0
280,425
1
L
Charybdis
7,304
522
72
5
0
194,186
3
W
Thor
8,566
612
84
6
0
275,820
4
W
Heimdallr
6,477
463
52
4
0
239,901
0
W
Set
8,196
585
106
8
0
289,005
1
W
Ao Kuang
6,794
485
51
4
0
280,273
1
L
Danzaburou
6,619
473
48
3
0
237,392
0
L
Chaac
5,031
359
33
2
0
156,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role