Player Matchup
Team Averages
Silver II
Average Tier
Level 89
1,560 SR
1,645
MMR
VS
Team Averages
Silver III
Average Tier
Level 114
1,497 SR
1,188
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
BaritoneBoi
Bakasura
11
6 / 0 / 0
6,392
1,278
5,332
5,772
2,245
Gilded Arrow
+20
Basic Attack Damage
+50
Health
+7
Mp 5
PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.
Hastened Katana
+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
K0NAR1K
Thanatos
8
0 / 6 / 0
4,321
864
3,471
7,141
1,964
Charged Morningstar
+20
Physical Power
+150
Mana
+7
Mp 5
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
6,392
1,278
63
13
5
101,405
1
L
4,321
864
28
6
1
97,139
0