Player Matchup

Thor
Thor
Nusiray
Thor
Level 123
God Stats
1W - 0L
1,249 SR
Queue Stats
27W - 22L
1,577 Elo+
Solo
Kumbhakarna
Kumbhakarna
StarfallYT
Kumbhakarna
Level 128
God Stats
12W - 6L
1,604 SR
Queue Stats
605W - 573L
1,519 Elo+
Party 1
Bastet
Bastet
am SirGitGud
Bastet
Level 129
God Stats
4W - 6L
1,560 SR
Queue Stats
78W - 76L
1,548 Elo+
Solo
Hachiman
Hachiman
kei3-10_ahz
Hachiman
Level 99
God Stats
5W - 2L
1,575 SR
Queue Stats
203W - 202L
1,538 Elo+
Solo
Nox
Nox
smellyweeds
Nox
Level 104
God Stats
19W - 8L
1,595 SR
Queue Stats
318W - 296L
1,503 Elo+
Party 1
Team Averages
Level 117
1,516 SR
1,537 Elo+

VS

Team Averages
Level 104
1,562 SR
1,506 Elo+
Merlin
Merlin
 
Merlin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Captain_Cheify
Izanami
Level 124
God Stats
5W - 6L
1,632 SR
Queue Stats
251W - 236L
1,519 Elo+
Solo
Odin
Odin
DaviZao_N
Odin
Level 63
God Stats
3W - 3L
1,619 SR
Queue Stats
253W - 287L
1,490 Elo+
Party 2
Nu Wa
Nu Wa
Kanae_Noona
Nu Wa
Level 84
God Stats
242W - 274L
1,522 SR
Queue Stats
360W - 381L
1,526 Elo+
Party 2
Cerberus
Cerberus
Snailette
Cerberus
Level 160
God Stats
16W - 16L
1,537 SR
Queue Stats
759W - 779L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Nusiray
Thor
16
6 / 0 / 10
9,884
988
11,366
7,035
2,575
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kumbhakarna
StarfallYT
Kumbhakarna
16
3 / 1 / 14
9,891
989
5,959
13,397
10,949
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bastet
16
6 / 0 / 9
10,206
1,021
15,581
8,979
6,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
kei3-10_ahz
Hachiman
16
2 / 2 / 11
9,225
923
14,116
11,464
3,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
5 / 2 / 12
10,204
1,020
9,251
6,387
2,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

279

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
0 / 11 / 2
8,482
848
9,134
16,145
4,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 2 / 0
10,080
1,008
10,744
8,849
2,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
15
0 / 4 / 3
8,758
876
6,438
13,358
9,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 3 / 3
8,545
855
8,397
7,039
2,037
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Snailette
Cerberus
15
1 / 2 / 4
9,202
920
7,744
13,819
14,687
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
17
22
Kills
5
5
Deaths
22
56
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
11
2
0.09
L
4
2
0
2
L
Odin
0
4
3
0.38
L
0
3
3
0.5
W
Thor
Nusiray
Thor
6
0
10
11
L
Cerberus
Snailette
Cerberus
1
2
4
1.5
W
Kumbhakarna
StarfallYT
Kumbhakarna
3
1
14
10
W
Bastet
6
0
9
10.5
W
Hachiman
kei3-10_ahz
Hachiman
2
2
11
3.75
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,273
Damage
42,457
47,262
Taken
59,210
26,775
Mitigated
33,928
12,317
Healing
4,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,134
383
0
220
16,145
4,965
0
4,901
10,915
20,205
0
L
10,744
4,537
0
1,024
8,849
2,864
0
1,780
6,974
0
42,040
L
Odin
6,438
529
0
405
13,358
9,375
0
3,776
9,264
0
10,397
L
8,397
2,488
211
528
7,039
2,037
0
1,258
5,639
25,820
0
W
Thor
Nusiray
Thor
11,366
896
187
1,727
7,035
2,575
0
5,352
1,515
0
25,881
L
Cerberus
Snailette
Cerberus
7,744
358
0
1,731
13,819
14,687
0
3,495
10,121
23,288
0
W
Kumbhakarna
StarfallYT
Kumbhakarna
5,959
167
600
4,311
13,397
10,949
0
6,695
6,287
15,581
0
W
Bastet
15,581
1,863
0
2,275
8,979
6,832
0
4,316
4,599
0
28,114
W
Hachiman
kei3-10_ahz
Hachiman
14,116
8,496
0
3,053
11,464
3,827
0
5,568
5,788
0
37,869
W
9,251
471
0
164
6,387
2,592
0
2,553
3,798
28,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,410
Gold Earned
45,067
171
Minions Killed
192
6
Camps Cleared
6
974,449
Distance Traveled
859,733
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,482
848
33
3
2
167,804
1
L
Izanami
10,080
1,008
64
6
4
162,060
2
L
Odin
8,758
876
6
1
0
178,459
0
L
Nu Wa
8,545
855
36
4
0
157,240
0
W
Thor
9,884
988
34
3
1
196,813
0
L
Cerberus
9,202
920
53
5
0
194,170
1
W
Kumbhakarna
9,891
989
13
1
0
217,246
0
W
Bastet
10,206
1,021
25
3
1
215,586
0
W
Hachiman
9,225
923
44
4
2
173,036
0
W
Nox
10,204
1,020
55
6
2
171,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role