Player Matchup

Chaac
Chaac
WALT002
Chaac
Level 27
God Stats
13W - 12L
1,550 SR
Queue Stats
82W - 74L
1,461 Elo+
Solo
Hou Yi
Hou Yi
WhiteCoco00
Hou Yi
Level 21
God Stats
16W - 22L
1,522 SR
Queue Stats
106W - 108L
1,435 Elo+
Solo
Thanatos
Thanatos
jhonny55
Thanatos
Level 16
God Stats
4W - 9L
1,363 SR
Queue Stats
16W - 21L
1,397 Elo+
Solo
Kali
Kali
kokca
Kali
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,405 Elo+
Solo
Ymir
Ymir
nathan1377
Ymir
Level 19
God Stats
0W - 1L
1,604 SR
Queue Stats
1W - 6L
1,304 Elo+
Solo
Team Averages
Level 22
1,508 SR
1,400 Elo+

VS

Team Averages
Level 23
1,531 SR
1,509 Elo+
Tiamat
Tiamat
BeTheNewGod
Tiamat
Level 28
God Stats
16W - 14L
1,448 SR
Queue Stats
92W - 91L
1,388 Elo+
Solo
Skadi
Skadi
MorФine
Skadi
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 33L
1,389 Elo+
Solo
Nemesis
Nemesis
Q8Kuwait
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,642 Elo+
Party 1
Loki
Loki
SkumbagLucky
Loki
Level 41
God Stats
2W - 0L
1,565 SR
Queue Stats
5W - 1L
1,678 Elo+
Party 1
Athena
Athena
耀武扬威
Athena
Level 21
God Stats
5W - 1L
1,642 SR
Queue Stats
26W - 23L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
WALT002
Chaac
14
1 / 10 / 3
8,770
399
9,891
25,168
15,657
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
14
3 / 6 / 2
8,886
404
12,634
17,782
5,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
jhonny55
Thanatos
14
4 / 6 / 1
9,413
428
6,371
21,373
8,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kali
kokca
Kali
11
0 / 8 / 4
7,160
325
7,417
15,105
4,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 7 / 4
8,020
365
3,697
25,220
24,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
4 / 2 / 12
11,465
521
11,825
9,602
5,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
MorФine
Skadi
17
4 / 3 / 11
11,895
541
10,599
12,399
4,150
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Q8Kuwait
Nemesis
20
18 / 0 / 8
14,229
647
35,570
19,870
14,172
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
8 / 1 / 6
13,989
636
9,257
15,403
6,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
15
1 / 2 / 20
11,165
508
7,586
16,901
21,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
92
8
Kills
35
37
Deaths
8
14
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Tiamat
4
2
12
5
W
Skadi
MorФine
Skadi
4
3
11
3.17
W
Nemesis
Q8Kuwait
Nemesis
18
0
8
22
W
8
1
6
11
L
Chaac
WALT002
Chaac
1
10
3
0.25
L
Hou Yi
3
6
2
0.67
L
Thanatos
jhonny55
Thanatos
4
6
1
0.75
L
Kali
kokca
Kali
0
8
4
0.25
L
0
7
4
0.29
W
Athena
1
2
20
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,010
Damage
74,837
104,648
Taken
74,175
58,623
Mitigated
51,894
29,960
Healing
28,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
11,825
487
168
3,456
9,602
5,258
1,524
528
9,074
60,525
0
W
Skadi
MorФine
Skadi
10,599
5,827
0
3,713
12,399
4,150
8,989
155
12,244
0
65,286
W
Nemesis
Q8Kuwait
Nemesis
35,570
21,214
0
10,473
19,870
14,172
2,837
1,956
16,148
0
129,591
W
9,257
2,782
0
6,510
15,403
6,856
1,479
210
15,193
0
113,904
L
Chaac
WALT002
Chaac
9,891
818
0
7,491
25,168
15,657
0
3,463
21,535
3,237
48,286
L
Hou Yi
12,634
6,422
0
4,357
17,782
5,902
233
4,687
12,950
0
63,051
L
Thanatos
jhonny55
Thanatos
6,371
2,564
280
13,548
21,373
8,034
0
1,372
19,838
0
55,930
L
Kali
kokca
Kali
7,417
2,917
0
1,657
15,105
4,855
0
3,735
11,274
0
30,380
L
3,697
1,059
0
2,627
25,220
24,175
0
5,410
19,396
18,477
0
W
Athena
7,586
1,378
0
3,983
16,901
21,458
0
2,070
14,831
24,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,249
Gold Earned
62,743
348
Minions Killed
596
0
Camps Cleared
0
1,833,595
Distance Traveled
2,126,023
1
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,465
521
101
5
0
365,184
5
W
Skadi
11,895
541
102
5
0
352,141
1
W
Nemesis
14,229
647
170
8
0
493,728
6
W
Loki
13,989
636
189
9
0
481,037
0
L
Chaac
8,770
399
76
3
0
400,317
1
L
Hou Yi
8,886
404
114
5
0
342,863
0
L
Thanatos
9,413
428
96
4
0
348,798
0
L
Kali
7,160
325
39
2
0
412,743
0
L
Ymir
8,020
365
23
1
0
328,874
0
W
Athena
11,165
508
34
2
0
433,933
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role