Player Matchup

Bastet
Bastet
 
Bastet
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Pazicunj
Kukulkan
Level 42
God Stats
0W - 2L
1,238 SR
Queue Stats
25W - 35L
1,421 Elo+
Solo
Hou Yi
Hou Yi
R1char50n
Hou Yi
Level 67
God Stats
6W - 9L
1,363 SR
Queue Stats
106W - 143L
1,288 Elo+
Party 2
Cu Chulainn
Cu Chulainn
r0zaman
Cu Chulainn
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 105L
1,225 Elo+
Party 2
Cthulhu
Cthulhu
scorpinos004
Cthulhu
Level 37
God Stats
1W - 2L
1,488 SR
Queue Stats
14W - 34L
1,261 Elo+
Solo
Team Averages
Level 51
1,418 SR
1,339 Elo+

VS

Team Averages
Level 49
1,573 SR
1,407 Elo+
Artemis
Artemis
PUSHKEE
Artemis
Level 62
God Stats
34W - 45L
1,459 SR
Queue Stats
284W - 296L
1,379 Elo+
Solo
Gilgamesh
Gilgamesh
RafxfunZ
Gilgamesh
Level 50
God Stats
13W - 12L
1,732 SR
Queue Stats
37W - 33L
1,417 Elo+
Party 1
Geb
Geb
frog1345
Geb
Level 46
God Stats
2W - 2L
1,457 SR
Queue Stats
183W - 226L
1,379 Elo+
Solo
Sol
Sol
ricarvalho
Sol
Level 45
God Stats
4W - 2L
1,894 SR
Queue Stats
4W - 4L
1,536 Elo+
Party 1
Thor
Thor
yhe1
Thor
Level 44
God Stats
4W - 6L
1,324 SR
Queue Stats
65W - 89L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
3 / 5 / 1
8,621
411
8,863
17,938
5,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
Pazicunj
Kukulkan
15
2 / 9 / 1
9,084
433
7,970
14,758
5,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hou Yi
R1char50n
Hou Yi
13
3 / 6 / 2
8,303
395
9,768
12,751
4,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
r0zaman
Cu Chulainn
12
0 / 6 / 0
7,807
372
4,717
17,569
13,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
scorpinos004
Cthulhu
12
2 / 6 / 3
7,584
361
8,149
18,637
11,488
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
PUSHKEE
Artemis
16
4 / 5 / 7
10,209
486
9,433
14,077
4,944
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
RafxfunZ
Gilgamesh
18
9 / 0 / 6
11,705
557
18,394
12,736
12,973
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 2 / 4
10,127
482
4,511
11,523
11,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
14 / 0 / 6
12,687
604
25,643
14,666
6,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
yhe1
Thor
18
3 / 3 / 5
11,148
531
7,568
12,972
4,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
10
Kills
32
32
Deaths
10
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
5
1
0.7
W
Artemis
PUSHKEE
Artemis
4
5
7
1.5
L
Kukulkan
Pazicunj
Kukulkan
2
9
1
0.28
L
Hou Yi
R1char50n
Hou Yi
3
6
2
0.67
W
Gilgamesh
RafxfunZ
Gilgamesh
9
0
6
12
W
2
2
4
2
L
Cu Chulainn
r0zaman
Cu Chulainn
0
6
0
0
W
14
0
6
17
L
Cthulhu
scorpinos004
Cthulhu
2
6
3
0.58
W
Thor
yhe1
Thor
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,467
Damage
65,549
81,653
Taken
65,974
40,864
Mitigated
40,123
14,219
Healing
19,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,863
2,154
0
6,095
17,938
5,997
0
4,321
13,617
0
49,157
W
Artemis
PUSHKEE
Artemis
9,433
4,976
0
2,577
14,077
4,944
1,093
4,314
9,763
0
56,476
L
Kukulkan
Pazicunj
Kukulkan
7,970
788
149
1,140
14,758
5,232
168
9,923
4,722
48,779
0
L
Hou Yi
R1char50n
Hou Yi
9,768
3,557
0
1,275
12,751
4,960
104
4,505
8,246
0
49,390
W
Gilgamesh
RafxfunZ
Gilgamesh
18,394
4,234
0
984
12,736
12,973
955
1,460
10,709
14,535
56,034
W
4,511
221
0
1,640
11,523
11,122
394
3,255
8,225
50,076
0
L
Cu Chulainn
r0zaman
Cu Chulainn
4,717
688
0
3,589
17,569
13,187
0
4,128
13,441
2,995
37,009
W
25,643
8,186
0
9,487
14,666
6,451
4,462
5,594
8,944
96,415
7,892
L
Cthulhu
scorpinos004
Cthulhu
8,149
573
304
1,667
18,637
11,488
0
7,811
10,771
30,176
0
W
Thor
yhe1
Thor
7,568
2,056
0
4,326
12,972
4,633
0
2,258
10,672
0
81,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,399
Gold Earned
55,876
403
Minions Killed
630
0
Camps Cleared
0
1,703,801
Distance Traveled
1,967,103
25
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,621
411
99
5
0
399,234
10
W
Artemis
10,209
486
94
4
0
379,665
6
L
Kukulkan
9,084
433
86
4
0
313,465
4
L
Hou Yi
8,303
395
90
4
0
309,897
3
W
Gilgamesh
11,705
557
127
6
0
378,267
0
W
Geb
10,127
482
84
4
0
400,035
0
L
Cu Chulainn
7,807
372
89
4
0
326,902
0
W
Sol
12,687
604
176
8
0
384,964
0
L
Cthulhu
7,584
361
39
2
0
354,303
8
W
Thor
11,148
531
149
7
0
424,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role