Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Faldye
Sol
Level 143
God Stats
10W - 10L
1,500 SR
Queue Stats
53W - 67L
1,517 Elo+
Solo
Sobek
Sobek
H1H2
Sobek
Level 159
God Stats
13W - 14L
1,497 SR
Queue Stats
422W - 392L
1,600 Elo+
Party 3
Bakasura
Bakasura
niekthehandyman
Bakasura
Level 89
God Stats
15W - 2L
1,904 SR
Queue Stats
223W - 168L
1,585 Elo+
Solo
Ullr
Ullr
siemback2
Ullr
Level 57
God Stats
25W - 32L
1,462 SR
Queue Stats
192W - 155L
1,600 Elo+
Solo
Team Averages
Level 122
1,572 SR
1,560 Elo+

VS

Team Averages
Level 85
1,652 SR
1,604 Elo+
Khepri
Khepri
AgentOxton
Khepri
Level 86
God Stats
3W - 4L
1,609 SR
Queue Stats
100W - 84L
1,594 Elo+
Party 2
Tyr
Tyr
AlainOneLove
Tyr
Level 124
God Stats
17W - 17L
1,589 SR
Queue Stats
641W - 636L
1,612 Elo+
Solo
Bastet
Bastet
DanielGrotan
Bastet
Level 89
God Stats
2W - 1L
1,862 SR
Queue Stats
369W - 302L
1,596 Elo+
Party 1
Artemis
Artemis
Zéphyrr
Artemis
Level 59
God Stats
38W - 30L
1,603 SR
Queue Stats
65W - 58L
1,573 Elo+
Party 2
Agni
Agni
yourmomgey69420
Agni
Level 66
God Stats
4W - 5L
1,599 SR
Queue Stats
168W - 116L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
0 / 0 / 0
5,991
599
2,459
6,916
2,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sol
Faldye
Sol
11
5 / 0 / 3
7,083
708
6,241
5,410
1,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
H1H2
Sobek
9
1 / 0 / 10
6,388
639
3,056
7,072
4,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
12
9 / 1 / 0
7,032
703
7,474
7,761
3,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
9
2 / 2 / 2
5,799
580
4,781
5,837
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AgentOxton
Khepri
8
0 / 4 / 0
4,562
456
1,933
9,001
3,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 0 / 0
5,648
565
4,888
5,458
4,174
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
9
1 / 3 / 1
5,222
522
2,818
7,389
1,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Zéphyrr
Artemis
8
0 / 5 / 0
4,720
472
4,514
5,366
1,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 5 / 1
5,073
507
5,286
5,509
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
17
Kills
2
3
Deaths
17
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
L
Khepri
AgentOxton
Khepri
0
4
0
0
L
0
0
0
0
L
Bastet
1
3
1
0.5
W
Sol
Faldye
Sol
5
0
3
6.5
W
Sobek
H1H2
Sobek
1
0
10
6
L
Artemis
Zéphyrr
Artemis
0
5
0
0
W
Bakasura
9
1
0
9
W
Ullr
2
2
2
1.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,011
Damage
19,439
32,996
Taken
32,723
13,613
Mitigated
13,100
18,348
Healing
5,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
2,459
1,342
0
5,799
6,916
2,213
0
0
6,916
0
39,411
L
Khepri
AgentOxton
Khepri
1,933
260
0
958
9,001
3,880
0
4,792
3,724
13,115
0
L
4,888
801
0
3,022
5,458
4,174
0
228
5,174
0
35,313
L
Bastet
2,818
795
0
1,310
7,389
1,977
0
488
6,648
0
29,583
W
Sol
Faldye
Sol
6,241
2,849
0
2,489
5,410
1,361
962
1,136
4,274
42,903
0
W
Sobek
H1H2
Sobek
3,056
476
1,542
3,425
7,072
4,521
46
1,874
5,198
10,363
0
L
Artemis
Zéphyrr
Artemis
4,514
2,192
0
25
5,366
1,479
0
2,514
2,528
0
26,195
W
Bakasura
7,474
4,779
0
3,619
7,761
3,430
0
1,369
6,392
0
41,398
W
Ullr
4,781
1,424
0
1,474
5,837
2,088
0
2,897
2,940
0
29,653
L
5,286
697
0
374
5,509
1,590
0
1,275
4,098
20,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,293
Gold Earned
25,225
337
Minions Killed
257
0
Camps Cleared
0
989,778
Distance Traveled
954,622
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,991
599
82
8
0
205,561
1
L
Khepri
4,562
456
12
1
0
191,734
1
L
Tyr
5,648
565
91
9
0
193,857
0
L
Bastet
5,222
522
60
6
0
206,380
1
W
Sol
7,083
708
92
9
0
190,902
0
W
Sobek
6,388
639
19
2
0
198,762
2
L
Artemis
4,720
472
61
6
0
172,552
1
W
Bakasura
7,032
703
87
9
0
222,630
3
W
Ullr
5,799
580
57
6
0
171,923
4
L
Agni
5,073
507
33
3
0
190,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role