Player Matchup

Cerberus
Cerberus
ImTheJokerBabe
Cerberus
Level 158
God Stats
9W - 6L
1,556 SR
Queue Stats
835W - 736L
1,488 Elo+
Party 2
Olorun
Olorun
Lelexovitch76
Olorun
Level 125
God Stats
6W - 3L
1,918 SR
Queue Stats
868W - 779L
1,489 Elo+
Party 2
Skadi
Skadi
PhantomOGYeet
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,470 Elo+
Solo
Team Averages
Level 96
1,658 SR
1,482 Elo+

VS

Team Averages
Level 127
1,538 SR
1,488 Elo+
Nemesis
Nemesis
Hestan
Nemesis
Level 125
God Stats
5W - 2L
1,429 SR
Queue Stats
497W - 524L
1,507 Elo+
Party 1
Zeus
Zeus
Itaschi95
Zeus
Level 156
God Stats
10W - 6L
1,684 SR
Queue Stats
548W - 580L
1,482 Elo+
Party 1
Mulan
Mulan
RaggedyQuran821
Mulan
Level 99
God Stats
42W - 46L
1,502 SR
Queue Stats
217W - 206L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
1 / 6 / 1
6,573
657
6,114
14,746
11,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
1 / 4 / 1
6,509
651
3,886
8,385
3,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 10 / 2
5,886
589
2,654
9,668
2,934
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hestan
Nemesis
12
5 / 0 / 9
7,785
779
5,917
5,868
2,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
12
8 / 1 / 9
8,334
833
13,373
6,295
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 1 / 12
8,383
838
10,894
6,587
3,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
2
Kills
20
20
Deaths
2
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Hestan
Nemesis
5
0
9
9.5
L
Cerberus
1
6
1
0.25
W
Zeus
8
1
9
12.5
L
1
4
1
0.38
L
0
10
2
0.1
W
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,654
Damage
30,184
32,799
Taken
18,750
17,190
Mitigated
8,429
8,355
Healing
5,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Hestan
Nemesis
5,917
1,983
0
2,548
5,868
2,686
540
1,826
3,881
0
20,043
L
Cerberus
6,114
99
0
4,612
14,746
11,196
0
5,476
8,610
17,871
0
W
Zeus
13,373
614
39
1,204
6,295
1,941
263
3,477
2,577
27,894
0
L
3,886
1,783
443
3,068
8,385
3,060
0
4,142
3,806
17,676
1,250
L
2,654
1,790
0
232
9,668
2,934
127
4,184
5,206
0
6,172
W
10,894
2,039
0
1,898
6,587
3,802
76
3,575
2,678
0
21,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,968
Gold Earned
24,502
95
Minions Killed
102
3
Camps Cleared
6
446,968
Distance Traveled
573,691
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,785
779
34
3
2
203,632
2
L
Cerberus
6,573
657
46
5
0
166,248
2
W
Zeus
8,334
833
44
4
2
174,858
2
L
Olorun
6,509
651
40
4
3
158,851
2
L
Skadi
5,886
589
9
1
0
121,869
2
W
Mulan
8,383
838
24
2
2
195,201
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role