Player Matchup

Loki
Loki
DepressedSupp
Loki
Level 24
God Stats
14W - 10L
1,922 SR
Queue Stats
90W - 85L
1,573 Elo+
Solo
Neith
Neith
Harwigsson7720
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,576 Elo+
Party 1
Ymir
Ymir
Kallekalash
Ymir
Level 6
God Stats
0W - 2L
1,315 SR
Queue Stats
5W - 6L
1,562 Elo+
Party 1
Amaterasu
Amaterasu
Tikyu
Amaterasu
Level 23
God Stats
11W - 5L
1,437 SR
Queue Stats
71W - 64L
1,493 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
tomwily1796
Morgan Le Fay
Level 29
God Stats
6W - 6L
1,701 SR
Queue Stats
77W - 84L
1,405 Elo+
Solo
Team Averages
Level 18
1,575 SR
1,522 Elo+

VS

Team Averages
Level 23
1,407 SR
1,482 Elo+
Janus
Janus
Emilianito_09
Janus
Level 15
God Stats
4W - 2L
1,224 SR
Queue Stats
37W - 27L
1,490 Elo+
Solo
Fafnir
Fafnir
Stephen094
Fafnir
Level 29
God Stats
3W - 2L
1,399 SR
Queue Stats
98W - 117L
1,507 Elo+
Solo
Cabrakan
Cabrakan
idii_nasheee
Cabrakan
Level 25
God Stats
4W - 1L
1,517 SR
Queue Stats
43W - 37L
1,584 Elo+
Solo
Arachne
Arachne
misaelmaia833
Arachne
Level 20
God Stats
10W - 13L
1,394 SR
Queue Stats
65W - 62L
1,418 Elo+
Solo
Charybdis
Charybdis
yBigEasy WG
Charybdis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 194L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 1
6,683
557
6,142
8,125
2,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 6 / 3
4,925
410
3,979
6,266
2,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 3 / 3
6,113
509
2,653
8,332
4,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
Tikyu
Amaterasu
9
0 / 7 / 0
5,497
458
4,583
9,985
5,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
tomwily1796
Morgan Le Fay
11
3 / 4 / 0
6,441
537
3,840
7,839
2,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 5
7,787
649
5,779
5,287
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fafnir
Stephen094
Fafnir
10
1 / 1 / 8
7,015
585
2,865
8,693
9,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
idii_nasheee
Cabrakan
11
5 / 1 / 3
7,308
609
7,345
8,837
7,607
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
12
5 / 1 / 3
7,528
627
3,657
6,470
2,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
yBigEasy WG
Charybdis
11
6 / 4 / 1
7,064
589
6,536
8,955
3,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
8
Kills
21
23
Deaths
8
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
W
4
1
5
6.5
L
0
6
3
0.25
L
1
3
3
0.83
W
Fafnir
Stephen094
Fafnir
1
1
8
5
L
Amaterasu
Tikyu
Amaterasu
0
7
0
0
W
Cabrakan
idii_nasheee
Cabrakan
5
1
3
6.5
W
Arachne
5
1
3
6.5
L
Morgan Le Fay
tomwily1796
Morgan Le Fay
3
4
0
0.75
W
Charybdis
yBigEasy WG
Charybdis
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,197
Damage
26,182
40,547
Taken
38,242
17,489
Mitigated
24,686
8,507
Healing
10,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,142
1,734
0
3,262
8,125
2,667
0
3,105
4,952
0
38,356
W
5,779
195
0
731
5,287
1,400
0
1,172
3,865
42,105
0
L
3,979
1,635
0
822
6,266
2,038
279
1,940
4,302
0
16,435
L
2,653
1,047
0
1,343
8,332
4,572
88
1,764
6,524
14,558
0
W
Fafnir
Stephen094
Fafnir
2,865
653
0
1,160
8,693
9,846
754
2,410
6,261
15,807
0
L
Amaterasu
Tikyu
Amaterasu
4,583
1,536
0
1,315
9,985
5,327
0
5,789
4,175
4,891
17,181
W
Cabrakan
idii_nasheee
Cabrakan
7,345
737
0
3,322
8,837
7,607
76
1,046
7,747
33,787
0
W
Arachne
3,657
2,101
0
3,147
6,470
2,554
1,083
599
5,829
0
43,203
L
Morgan Le Fay
tomwily1796
Morgan Le Fay
3,840
346
0
1,765
7,839
2,885
364
3,084
4,605
29,554
0
W
Charybdis
yBigEasy WG
Charybdis
6,536
3,411
0
2,534
8,955
3,279
364
2,065
6,836
0
39,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,659
Gold Earned
36,702
231
Minions Killed
341
0
Camps Cleared
0
1,135,150
Distance Traveled
1,175,156
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,683
557
78
7
0
247,738
0
W
Janus
7,787
649
88
7
0
266,078
0
L
Neith
4,925
410
30
3
0
215,982
0
L
Ymir
6,113
509
26
2
0
240,693
0
W
Fafnir
7,015
585
20
2
0
227,345
0
L
Amaterasu
5,497
458
44
4
0
221,399
2
W
Cabrakan
7,308
609
78
7
0
218,929
0
W
Arachne
7,528
627
88
7
0
250,555
2
L
Morgan Le Fay
6,441
537
53
4
0
209,338
1
W
Charybdis
7,064
589
67
6
0
212,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role