Player Matchup

Sol
Sol
geeman1997
Sol
Level 11
God Stats
2W - 3L
1,690 SR
Queue Stats
5W - 14L
1,221 Elo+
Party 2
Nemesis
Nemesis
hail2theking1
Nemesis
Level 17
God Stats
4W - 0L
1,873 SR
Queue Stats
35W - 53L
1,378 Elo+
Party 2
Fenrir
Fenrir
valhalaawaits3
Fenrir
Level 25
God Stats
8W - 9L
1,582 SR
Queue Stats
17W - 23L
1,360 Elo+
Party 2
Team Averages
Level 18
1,715 SR
1,319 Elo+

VS

Team Averages
Level 14
1,384 SR
1,100 Elo+
Olorun
Olorun
KRzeroOne01
Olorun
Level 17
God Stats
2W - 3L
1,431 SR
Queue Stats
10W - 21L
1,126 Elo+
Party 1
Fenrir
Fenrir
RexZilla74
Fenrir
Level 20
God Stats
7W - 8L
1,452 SR
Queue Stats
12W - 24L
1,120 Elo+
Party 1
Bellona
Bellona
Senior Goat
Bellona
Level 6
God Stats
0W - 1L
1,268 SR
Queue Stats
1W - 8L
1,053 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 9
8,549
777
8,034
8,000
2,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
13
7 / 1 / 9
9,196
836
11,936
10,909
8,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
5 / 2 / 8
8,537
776
8,963
8,310
4,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
0 / 4 / 4
7,014
638
5,516
6,534
1,879
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
RexZilla74
Fenrir
11
3 / 5 / 1
7,740
704
5,375
17,327
7,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Senior Goat
Bellona
9
1 / 8 / 2
7,268
661
3,120
9,141
4,675
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
17
Kills
4
4
Deaths
17
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
4
4
0.5
L
Fenrir
RexZilla74
Fenrir
3
5
1
0.7
L
Bellona
Senior Goat
Bellona
1
8
2
0.25
W
5
1
9
9.5
W
Nemesis
7
1
9
11.5
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,933
Damage
14,011
27,219
Taken
33,002
15,755
Mitigated
14,314
10,515
Healing
5,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
5,516
3,256
197
840
6,534
1,879
0
1,797
4,465
17,100
0
L
Fenrir
RexZilla74
Fenrir
5,375
1,540
0
3,841
17,327
7,760
63
3,881
12,723
0
13,923
L
Bellona
Senior Goat
Bellona
3,120
231
0
189
9,141
4,675
0
1,454
7,183
0
7,087
W
8,034
2,739
0
3,491
8,000
2,989
54
1,658
6,342
27,981
3,574
W
Nemesis
11,936
6,745
0
4,812
10,909
8,353
1,357
2,417
8,492
0
29,775
W
8,963
1,999
354
1,858
8,310
4,413
589
1,680
6,199
0
17,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,282
Gold Earned
22,022
96
Minions Killed
57
5
Camps Cleared
0
649,390
Distance Traveled
382,666
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,014
638
27
2
0
102,292
1
L
Fenrir
7,740
704
23
2
0
152,164
3
L
Bellona
7,268
661
7
1
0
128,210
1
W
Sol
8,549
777
42
4
2
211,632
0
W
Nemesis
9,196
836
30
3
1
224,550
1
W
Fenrir
8,537
776
24
2
2
213,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role