Player Matchup

Nemesis
Nemesis
Ariakän
Nemesis
Level 94
God Stats
4W - 7L
1,200 SR
Queue Stats
221W - 254L
1,421 Elo+
Solo
Chang'e
Chang'e
Gandalf023
Chang'e
Level 128
God Stats
1W - 2L
1,204 SR
Queue Stats
2W - 5L
1,226 Elo+
Party 1
Sobek
Sobek
HeavySin
Sobek
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,375 Elo+
Party 1
Team Averages
Level 117
1,301 SR
1,340 Elo+

VS

Team Averages
Level 93
1,663 SR
1,518 Elo+
Artio
Artio
Lullyverse
Artio
Level 44
God Stats
2W - 7L
1,502 SR
Queue Stats
95W - 103L
1,472 Elo+
Solo
The Morrigan
The Morrigan
VigoN18
The Morrigan
Level 129
God Stats
17W - 17L
1,533 SR
Queue Stats
271W - 288L
1,493 Elo+
Solo
Heimdallr
Heimdallr
markymarks
Heimdallr
Level 105
God Stats
3W - 4L
1,953 SR
Queue Stats
121W - 108L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ariakän
Nemesis
16
7 / 3 / 6
11,288
706
8,109
14,067
6,067
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Gandalf023
Chang'e
15
4 / 2 / 9
10,804
675
13,105
14,129
7,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
HeavySin
Sobek
15
3 / 4 / 9
11,890
743
7,786
21,273
30,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
14
2 / 4 / 7
10,789
674
7,344
19,001
23,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
VigoN18
The Morrigan
13
2 / 7 / 5
9,777
611
9,979
7,095
3,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
markymarks
Heimdallr
15
5 / 3 / 2
10,725
670
20,324
13,180
7,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
14
Kills
9
9
Deaths
14
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Ariakän
Nemesis
7
3
6
3.33
W
Chang'e
Gandalf023
Chang'e
4
2
9
4.25
W
Sobek
HeavySin
Sobek
3
4
9
1.88
L
Artio
2
4
7
1.38
L
The Morrigan
VigoN18
The Morrigan
2
7
5
0.64
L
Heimdallr
markymarks
Heimdallr
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,000
Damage
37,647
49,469
Taken
39,276
44,046
Mitigated
33,398
19,318
Healing
8,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Ariakän
Nemesis
8,109
2,779
972
2,698
14,067
6,067
1,394
3,808
10,137
0
25,421
W
Chang'e
Gandalf023
Chang'e
13,105
1,749
5,574
5,523
14,129
7,546
988
5,404
8,516
64,177
0
W
Sobek
HeavySin
Sobek
7,786
892
0
4,551
21,273
30,433
336
5,196
15,767
22,261
0
L
Artio
7,344
793
640
3,512
19,001
23,185
0
11,771
7,230
15,281
0
L
The Morrigan
VigoN18
The Morrigan
9,979
2,130
929
545
7,095
3,013
588
3,963
2,878
31,232
2,901
L
Heimdallr
markymarks
Heimdallr
20,324
10,285
0
2,710
13,180
7,200
1,476
5,506
7,674
0
59,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,982
Gold Earned
31,291
164
Minions Killed
177
4
Camps Cleared
8
1,128,379
Distance Traveled
820,239
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,288
706
29
2
0
426,055
6
W
Chang'e
10,804
675
92
6
4
358,251
5
W
Sobek
11,890
743
43
3
0
344,073
4
L
Artio
10,789
674
20
1
3
300,784
5
L
The Morrigan
9,777
611
59
4
2
253,385
5
L
Heimdallr
10,725
670
98
6
3
266,070
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role