Player Matchup

Xbalanque
Xbalanque
DexSpector
Xbalanque
Level 18
God Stats
5W - 6L
1,119 SR
Queue Stats
65W - 54L
1,509 Elo+
Solo
Olorun
Olorun
ErniKoks
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,376 Elo+
Solo
Set
Set
LabsTipJr
Set
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,475 Elo+
Solo
Ymir
Ymir
PontiacRatto
Ymir
Level 28
God Stats
2W - 3L
1,621 SR
Queue Stats
33W - 31L
1,552 Elo+
Solo
Gilgamesh
Gilgamesh
SIRSYRINGE
Gilgamesh
Level 28
God Stats
8W - 5L
1,753 SR
Queue Stats
32W - 30L
1,481 Elo+
Solo
Team Averages
Level 21
1,499 SR
1,479 Elo+

VS

Team Averages
Level 24
1,493 SR
1,465 Elo+
Freya
Freya
 
Freya
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
JoshuaTheMagus
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,405 Elo+
Solo
Sol
Sol
iamHoshi
Sol
Level 25
God Stats
15W - 18L
1,463 SR
Queue Stats
54W - 57L
1,392 Elo+
Solo
Artemis
Artemis
xXSinthiaXx
Artemis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DexSpector
Xbalanque
11
5 / 3 / 2
7,347
525
8,163
7,452
1,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
ErniKoks
Olorun
10
1 / 8 / 3
7,185
513
3,795
9,563
3,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 5 / 1
7,016
501
3,473
9,704
3,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 5 / 6
6,761
483
5,059
12,731
7,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
SIRSYRINGE
Gilgamesh
12
3 / 3 / 4
7,683
549
9,110
13,109
7,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
9 / 1 / 5
8,376
598
9,226
10,323
3,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
 
Cthulhu
11
3 / 3 / 9
6,546
468
4,010
7,354
4,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
JoshuaTheMagus
King Arthur
11
3 / 4 / 6
7,038
503
7,599
10,505
6,659
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 4 / 7
7,630
545
10,936
10,730
7,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
xXSinthiaXx
Artemis
14
4 / 1 / 5
7,702
550
5,945
7,120
2,247
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
56
13
Kills
24
24
Deaths
13
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
9
1
5
11.5
W
Cthulhu
 
Cthulhu
3
3
9
2.5
L
Xbalanque
DexSpector
Xbalanque
5
3
2
2
L
Olorun
ErniKoks
Olorun
1
8
3
0.31
W
King Arthur
JoshuaTheMagus
King Arthur
3
4
6
1.5
L
3
5
1
0.7
L
1
5
6
0.8
L
Gilgamesh
SIRSYRINGE
Gilgamesh
3
3
4
1.67
W
5
4
7
2.13
W
Artemis
xXSinthiaXx
Artemis
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,600
Damage
37,716
52,559
Taken
46,032
23,909
Mitigated
24,402
10,642
Healing
16,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
9,226
3,444
0
6,228
10,323
3,761
0
2,022
8,219
49,222
0
W
Cthulhu
 
Cthulhu
4,010
768
0
1,164
7,354
4,693
0
1,556
5,723
10,326
0
L
Xbalanque
DexSpector
Xbalanque
8,163
4,074
0
1,898
7,452
1,916
487
1,508
5,856
0
27,300
L
Olorun
ErniKoks
Olorun
3,795
2,026
163
1,368
9,563
3,429
284
7,514
2,049
24,352
1,913
W
King Arthur
JoshuaTheMagus
King Arthur
7,599
1,701
0
2,386
10,505
6,659
78
718
9,404
753
22,704
L
3,473
1,354
0
3,033
9,704
3,316
826
3,318
6,346
0
33,546
L
5,059
529
0
2,172
12,731
7,373
46
6,809
5,710
14,624
0
L
Gilgamesh
SIRSYRINGE
Gilgamesh
9,110
1,836
0
2,008
13,109
7,875
80
3,732
9,227
1,990
37,271
W
10,936
3,946
0
4,873
10,730
7,042
795
3,538
7,112
37,704
5,567
W
Artemis
xXSinthiaXx
Artemis
5,945
3,577
0
1,774
7,120
2,247
1,892
1,300
5,738
0
48,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,992
Gold Earned
37,292
263
Minions Killed
291
0
Camps Cleared
0
1,170,860
Distance Traveled
1,285,263
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,376
598
88
6
0
255,145
2
W
Cthulhu
6,546
468
13
1
0
250,650
0
L
Xbalanque
7,347
525
53
4
0
258,613
1
L
Olorun
7,185
513
40
3
0
219,221
1
W
King Arthur
7,038
503
37
3
0
276,901
0
L
Set
7,016
501
69
5
0
204,776
0
L
Ymir
6,761
483
18
1
0
230,576
8
L
Gilgamesh
7,683
549
83
6
0
257,674
3
W
Sol
7,630
545
74
5
0
253,474
4
W
Artemis
7,702
550
79
6
0
249,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role