Player Matchup

Amaterasu
Amaterasu
JoseMarquezG_004
Amaterasu
Level 14
God Stats
5W - 3L
1,617 SR
Queue Stats
33W - 27L
1,289 Elo+
Party 2
Ymir
Ymir
Undersly
Ymir
Level 148
God Stats
97W - 78L
1,632 SR
Queue Stats
794W - 802L
1,538 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zephiros83
Ah Muzen Cab
Level 48
God Stats
1W - 4L
1,422 SR
Queue Stats
108W - 172L
1,351 Elo+
Solo
Ah Puch
Ah Puch
adriiklk_
Ah Puch
Level 30
God Stats
8W - 12L
1,298 SR
Queue Stats
64W - 85L
1,268 Elo+
Party 2
Serqet
Serqet
ivanichi19
Serqet
Level 57
God Stats
15W - 23L
1,352 SR
Queue Stats
54W - 90L
1,250 Elo+
Party 2
Team Averages
Level 59
1,464 SR
1,339 Elo+

VS

Team Averages
Level 56
1,554 SR
1,429 Elo+
Ymir
Ymir
Dakheel_5
Ymir
Level 77
God Stats
17W - 31L
1,376 SR
Queue Stats
145W - 217L
1,371 Elo+
Party 1
Arachne
Arachne
ForeHead-V8
Arachne
Level 8
God Stats
5W - 5L
1,515 SR
Queue Stats
17W - 26L
1,458 Elo+
Party 1
Gilgamesh
Gilgamesh
Hjamjoom
Gilgamesh
Level 73
God Stats
14W - 25L
1,350 SR
Queue Stats
285W - 345L
1,400 Elo+
Party 1
Olorun
Olorun
YOUNG OG PESO
Olorun
Level 89
God Stats
5W - 1L
1,737 SR
Queue Stats
100W - 88L
1,549 Elo+
Solo
Kukulkan
Kukulkan
ezequiel190990
Kukulkan
Level 34
God Stats
4W - 1L
1,791 SR
Queue Stats
19W - 38L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
6
0 / 3 / 0
4,264
426
2,424
5,487
2,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
8
1 / 2 / 3
5,636
564
3,616
8,547
4,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Zephiros83
Ah Muzen Cab
9
2 / 5 / 0
5,609
561
3,257
7,122
2,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
adriiklk_
Ah Puch
8
2 / 3 / 0
5,210
521
3,888
6,969
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
ivanichi19
Serqet
4
0 / 2 / 1
4,249
425
1,039
3,837
918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 3 / 1
5,466
547
2,782
6,577
3,177
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
ForeHead-V8
Arachne
12
8 / 0 / 3
7,168
717
6,607
6,286
2,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Hjamjoom
Gilgamesh
11
3 / 0 / 3
6,401
640
5,983
6,513
2,203
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 0 / 0
6,415
642
4,155
4,727
1,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
8
0 / 2 / 1
4,853
485
805
3,772
1,052
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
15
15
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
3
1
0.5
W
Arachne
ForeHead-V8
Arachne
8
0
3
9.5
W
Gilgamesh
Hjamjoom
Gilgamesh
3
0
3
4.5
L
Amaterasu
0
3
0
0
L
Ymir
1
2
3
1.25
W
3
0
0
3
L
Ah Muzen Cab
Zephiros83
Ah Muzen Cab
2
5
0
0.4
L
Ah Puch
adriiklk_
Ah Puch
2
3
0
0.67
W
Kukulkan
0
2
1
0.25
L
Serqet
ivanichi19
Serqet
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,224
Damage
20,332
31,962
Taken
27,875
11,765
Mitigated
10,825
10,003
Healing
6,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,782
383
0
557
6,577
3,177
0
1,019
5,558
18,644
0
W
Arachne
ForeHead-V8
Arachne
6,607
4,878
0
1,437
6,286
2,560
0
1,957
4,231
0
32,803
W
Gilgamesh
Hjamjoom
Gilgamesh
5,983
1,768
0
2,274
6,513
2,203
574
661
5,501
0
30,998
L
Amaterasu
2,424
860
0
2,424
5,487
2,127
0
462
5,025
0
10,114
L
Ymir
3,616
1,145
760
1,493
8,547
4,308
0
2,577
5,970
14,784
0
W
4,155
1,705
132
1,822
4,727
1,833
753
1,911
2,672
35,523
5,207
L
Ah Muzen Cab
Zephiros83
Ah Muzen Cab
3,257
1,567
0
1,261
7,122
2,210
686
1,827
5,295
0
27,726
L
Ah Puch
adriiklk_
Ah Puch
3,888
207
78
2,607
6,969
2,202
0
1,838
5,131
22,041
0
W
Kukulkan
805
340
0
669
3,772
1,052
444
1,624
2,022
19,310
0
L
Serqet
ivanichi19
Serqet
1,039
417
0
1,380
3,837
918
0
691
3,146
0
10,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,968
Gold Earned
30,303
167
Minions Killed
324
0
Camps Cleared
0
826,601
Distance Traveled
1,008,635
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,466
547
47
5
0
189,814
2
W
Arachne
7,168
717
63
6
0
237,728
0
W
Gilgamesh
6,401
640
76
8
0
217,189
1
L
Amaterasu
4,264
426
26
3
0
142,230
0
L
Ymir
5,636
564
32
3
0
197,194
0
W
Olorun
6,415
642
90
9
0
198,485
5
L
Ah Muzen Cab
5,609
561
43
4
0
174,762
0
L
Ah Puch
5,210
521
45
5
0
170,265
0
W
Kukulkan
4,853
485
48
5
0
165,419
0
L
Serqet
4,249
425
21
2
0
142,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role