Player Matchup

Tyr
Tyr
Archítect
Tyr
Level 69
God Stats
1W - 1L
1,189 SR
Queue Stats
116W - 115L
1,575 Elo+
Party 1
Nemesis
Nemesis
Eaturjanus
Nemesis
Level 48
God Stats
2W - 3L
1,764 SR
Queue Stats
96W - 97L
1,478 Elo+
Party 1
Xing Tian
Xing Tian
SenseiTao
Xing Tian
Level 128
God Stats
3W - 4L
1,542 SR
Queue Stats
229W - 244L
1,515 Elo+
Solo
Thoth
Thoth
maximsan
Thoth
Level 160
God Stats
8W - 9L
1,459 SR
Queue Stats
435W - 442L
1,507 Elo+
Solo
Ra
Ra
piperin777
Ra
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,488 Elo+
Solo
Team Averages
Level 89
1,491 SR
1,513 Elo+

VS

Team Averages
Level 74
1,605 SR
1,563 Elo+
Chang'e
Chang'e
DeusXAstr
Chang'e
Level 47
God Stats
3W - 6L
1,571 SR
Queue Stats
59W - 62L
1,609 Elo+
Solo
Mulan
Mulan
GeorgoAho
Mulan
Level 84
God Stats
20W - 8L
1,783 SR
Queue Stats
37W - 23L
1,574 Elo+
Solo
Ullr
Ullr
kidack
Ullr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,348 Elo+
Solo
Neith
Neith
zhenwanmei
Neith
Level 29
God Stats
1W - 1L
1,554 SR
Queue Stats
124W - 84L
1,655 Elo+
Party 2
Janus
Janus
衾寒茶暖
Janus
Level 160
God Stats
49W - 46L
1,615 SR
Queue Stats
1,025W - 822L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 6
17,396
580
16,153
29,188
43,814
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
Eaturjanus
Nemesis
20
9 / 4 / 8
15,977
533
19,311
22,758
9,767
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
SenseiTao
Xing Tian
18
3 / 3 / 10
13,719
457
7,986
34,556
52,975
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
maximsan
Thoth
20
5 / 3 / 8
15,862
529
16,401
13,253
5,286
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 4 / 9
16,857
562
19,333
24,250
12,486
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DeusXAstr
Chang'e
19
3 / 12 / 6
12,244
408
17,075
28,808
19,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
GeorgoAho
Mulan
7
1 / 4 / 0
8,655
289
2,205
6,561
1,812
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ullr
kidack
Ullr
10
0 / 4 / 0
9,063
302
2,412
7,701
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
20
8 / 8 / 4
15,131
504
24,350
27,448
9,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 4 / 5
14,776
493
24,814
24,842
8,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
31
32
Kills
16
16
Deaths
32
41
Assists
15
Player
Kills
Deaths
Assists
KDA
W
9
2
6
6
L
Chang'e
DeusXAstr
Chang'e
3
12
6
0.5
W
Nemesis
Eaturjanus
Nemesis
9
4
8
3.25
L
Mulan
GeorgoAho
Mulan
1
4
0
0.25
W
Xing Tian
SenseiTao
Xing Tian
3
3
10
2.67
L
Ullr
kidack
Ullr
0
4
0
0
W
Thoth
maximsan
Thoth
5
3
8
3
W
6
4
9
2.63
L
Neith
8
8
4
1.25
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,184
Damage
70,856
124,005
Taken
95,360
124,328
Mitigated
41,212
49,936
Healing
25,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,153
1,573
0
9,976
29,188
43,814
1,962
8,477
20,711
14,730
109,706
L
Chang'e
DeusXAstr
Chang'e
17,075
1,090
4,666
6,455
28,808
19,038
196
16,513
12,295
56,155
0
W
Nemesis
Eaturjanus
Nemesis
19,311
6,133
0
6,658
22,758
9,767
762
8,839
13,919
0
129,167
L
Mulan
GeorgoAho
Mulan
2,205
528
0
499
6,561
1,812
0
1,345
5,216
0
14,540
W
Xing Tian
SenseiTao
Xing Tian
7,986
443
2,673
7,152
34,556
52,975
876
9,385
24,741
52,012
0
L
Ullr
kidack
Ullr
2,412
1,730
0
2,025
7,701
2,448
0
546
7,155
0
20,919
W
Thoth
maximsan
Thoth
16,401
647
0
2,140
13,253
5,286
4,371
6,548
6,705
119,614
0
W
19,333
1,520
6,771
14,566
24,250
12,486
2,408
10,481
13,769
152,203
0
L
Neith
24,350
10,150
0
6,760
27,448
9,657
480
14,480
12,968
0
114,976
L
24,814
729
104
4,725
24,842
8,257
0
12,956
11,886
130,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,811
Gold Earned
59,869
803
Minions Killed
577
0
Camps Cleared
0
2,794,644
Distance Traveled
2,013,449
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
17,396
580
192
6
0
637,699
5
L
Chang'e
12,244
408
77
3
0
525,905
2
W
Nemesis
15,977
533
151
5
0
610,612
7
L
Mulan
8,655
289
30
1
0
164,829
2
W
Xing Tian
13,719
457
60
2
0
550,400
4
L
Ullr
9,063
302
61
2
0
180,691
1
W
Thoth
15,862
529
179
6
0
474,282
5
W
Ra
16,857
562
221
7
0
521,651
0
L
Neith
15,131
504
183
6
0
527,955
4
L
Janus
14,776
493
226
8
0
614,069
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role