Player Matchup

King Arthur
King Arthur
D0nLegat0n
King Arthur
Level 119
God Stats
16W - 19L
1,521 SR
Queue Stats
199W - 149L
1,723 Elo+
Solo
Chronos
Chronos
GefielteFish
Chronos
Level 63
God Stats
1W - 2L
1,734 SR
Queue Stats
3W - 3L
1,709 Elo+
Solo
Thanatos
Thanatos
lolllloooo
Thanatos
Level 58
God Stats
20W - 15L
1,600 SR
Queue Stats
347W - 292L
1,615 Elo+
Solo
Team Averages
Level 80
1,618 SR
1,682 Elo+

VS

Team Averages
Level 127
1,553 SR
1,679 Elo+
Sol
Sol
DarkMagе
Sol
Level 148
God Stats
8W - 5L
1,711 SR
Queue Stats
106W - 122L
1,547 Elo+
Solo
Charybdis
Charybdis
MaCac1234
Charybdis
Level 128
God Stats
1W - 2L
1,227 SR
Queue Stats
249W - 244L
1,605 Elo+
Solo
Guan Yu
Guan Yu
Tоkio
Guan Yu
Level 105
God Stats
7W - 0L
1,721 SR
Queue Stats
30W - 5L
1,884 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
D0nLegat0n
King Arthur
15
6 / 4 / 12
11,624
727
16,120
25,858
29,293
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
GefielteFish
Chronos
16
10 / 6 / 11
12,799
800
26,747
22,254
7,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
lolllloooo
Thanatos
14
7 / 7 / 6
10,909
682
11,647
17,751
6,165
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 5
12,201
763
22,085
19,212
12,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
MaCac1234
Charybdis
15
3 / 9 / 8
11,216
701
12,480
15,888
6,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Tоkio
Guan Yu
15
7 / 7 / 7
12,270
767
16,914
26,169
30,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
36
23
Kills
16
17
Deaths
23
29
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
D0nLegat0n
King Arthur
6
4
12
3
W
6
7
5
1.21
L
Chronos
GefielteFish
Chronos
10
6
11
2.58
W
Charybdis
MaCac1234
Charybdis
3
9
8
0.78
W
Guan Yu
Tоkio
Guan Yu
7
7
7
1.5
L
Thanatos
lolllloooo
Thanatos
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,514
Damage
51,479
65,863
Taken
61,269
43,187
Mitigated
49,629
22,295
Healing
13,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
D0nLegat0n
King Arthur
16,120
1,634
990
6,884
25,858
29,293
120
10,584
14,435
6,003
31,550
W
22,085
11,688
0
5,705
19,212
12,223
2,435
8,172
11,040
55,200
0
L
Chronos
GefielteFish
Chronos
26,747
12,991
0
4,498
22,254
7,729
1,198
7,565
14,255
57,550
0
W
Charybdis
MaCac1234
Charybdis
12,480
6,143
0
2,382
15,888
6,414
1,044
9,451
6,437
0
35,006
W
Guan Yu
Tоkio
Guan Yu
16,914
2,301
994
4,265
26,169
30,992
0
11,798
14,371
7,206
25,843
L
Thanatos
lolllloooo
Thanatos
11,647
2,952
0
9,923
17,751
6,165
424
7,100
10,418
0
41,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,332
Gold Earned
35,687
177
Minions Killed
147
11
Camps Cleared
3
843,598
Distance Traveled
816,061
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,624
727
42
3
2
297,303
5
W
Sol
12,201
763
69
4
2
271,710
5
L
Chronos
12,799
800
68
4
2
286,283
5
W
Charybdis
11,216
701
52
3
0
268,592
2
W
Guan Yu
12,270
767
26
2
1
275,759
6
L
Thanatos
10,909
682
67
4
7
260,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role