Player Matchup

Ra
Ra
 
Ra
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
APS_doctorestron
Tsukuyomi
Level 28
God Stats
3W - 5L
1,265 SR
Queue Stats
89W - 88L
1,407 Elo+
Solo
Izanami
Izanami
Keyrouz4
Izanami
Level 13
God Stats
10W - 10L
1,352 SR
Queue Stats
16W - 20L
1,340 Elo+
Solo
Cthulhu
Cthulhu
tymbian252
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,451 Elo+
Solo
Agni
Agni
vincenzolui1983
Agni
Level 23
God Stats
5W - 7L
1,486 SR
Queue Stats
14W - 20L
1,344 Elo+
Solo
Team Averages
Level 22
1,421 SR
1,408 Elo+

VS

Team Averages
Level 21
1,492 SR
1,443 Elo+
Neith
Neith
Carlitrus84
Neith
Level 18
God Stats
28W - 31L
1,502 SR
Queue Stats
55W - 62L
1,444 Elo+
Solo
Kukulkan
Kukulkan
ImUnderdog_
Kukulkan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Ra
Ra
Mr REAPER1719
Ra
Level 12
God Stats
6W - 6L
1,404 SR
Queue Stats
31W - 43L
1,462 Elo+
Solo
Mulan
Mulan
Yorchcool
Mulan
Level 21
God Stats
12W - 21L
1,398 SR
Queue Stats
94W - 158L
1,295 Elo+
Solo
Nemesis
Nemesis
xevya112
Nemesis
Level 25
God Stats
3W - 1L
1,657 SR
Queue Stats
62W - 46L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 11 / 1
8,801
419
3,997
12,889
3,315
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tsukuyomi
14
5 / 6 / 1
9,032
430
7,772
15,252
4,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
Keyrouz4
Izanami
13
2 / 6 / 4
8,999
429
7,522
12,040
3,787
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
tymbian252
Cthulhu
14
7 / 5 / 3
9,538
454
11,254
20,219
22,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 5 / 2
8,890
423
4,785
10,820
3,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 1
11,341
540
6,323
11,678
5,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
ImUnderdog_
Kukulkan
16
3 / 3 / 5
10,456
498
8,039
8,738
3,100
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 2
9,081
432
5,081
10,913
3,724
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Yorchcool
Mulan
15
4 / 4 / 8
10,254
488
9,223
15,133
12,964
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
xevya112
Nemesis
20
21 / 2 / 4
13,777
656
25,447
17,601
9,552
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
16
Kills
33
33
Deaths
16
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
11
1
0.23
L
Tsukuyomi
5
6
1
0.92
W
4
4
1
1.13
W
Kukulkan
ImUnderdog_
Kukulkan
3
3
5
1.83
L
Izanami
Keyrouz4
Izanami
2
6
4
0.67
W
1
3
2
0.67
W
Mulan
Yorchcool
Mulan
4
4
8
2
L
Cthulhu
tymbian252
Cthulhu
7
5
3
1.7
L
0
5
2
0.2
W
Nemesis
xevya112
Nemesis
21
2
4
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,330
Damage
54,113
71,220
Taken
64,063
37,422
Mitigated
34,432
13,367
Healing
17,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,997
735
42
1,490
12,889
3,315
1,395
2,363
10,526
40,481
0
L
Tsukuyomi
7,772
2,487
0
5,539
15,252
4,675
65
2,052
13,200
0
41,873
W
6,323
2,423
0
2,923
11,678
5,092
3,374
3,859
7,362
0
89,168
W
Kukulkan
ImUnderdog_
Kukulkan
8,039
726
130
1,588
8,738
3,100
168
4,865
3,322
47,241
0
L
Izanami
Keyrouz4
Izanami
7,522
5,415
0
1,983
12,040
3,787
887
563
11,477
0
59,011
W
5,081
469
180
3,698
10,913
3,724
931
2,756
7,985
40,170
0
W
Mulan
Yorchcool
Mulan
9,223
1,441
0
4,062
15,133
12,964
307
2,850
12,060
0
45,286
L
Cthulhu
tymbian252
Cthulhu
11,254
646
0
2,518
20,219
22,594
265
4,205
16,014
31,040
0
L
4,785
166
0
1,795
10,820
3,051
0
3,937
6,883
46,578
0
W
Nemesis
xevya112
Nemesis
25,447
13,840
0
5,095
17,601
9,552
0
4,459
12,804
0
134,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,260
Gold Earned
54,909
401
Minions Killed
545
0
Camps Cleared
0
1,813,000
Distance Traveled
1,985,328
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,801
419
93
4
0
309,163
0
L
Tsukuyomi
9,032
430
75
4
0
352,286
1
W
Neith
11,341
540
149
7
0
378,649
1
W
Kukulkan
10,456
498
98
5
0
407,166
2
L
Izanami
8,999
429
98
5
0
368,922
0
W
Ra
9,081
432
74
4
0
351,186
1
W
Mulan
10,254
488
66
3
0
388,751
0
L
Cthulhu
9,538
454
29
1
0
366,132
1
L
Agni
8,890
423
106
5
0
416,497
0
W
Nemesis
13,777
656
158
8
0
459,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role