Player Matchup

Thor
Thor
Alvinshuwu
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,242 Elo+
Solo
Janus
Janus
Bronson452
Janus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,531 Elo+
Solo
Bellona
Bellona
Hades804
Bellona
Level 2
God Stats
26W - 37L
1,500 SR
Queue Stats
38W - 56L
1,694 Elo+
Solo
Ares
Ares
eppz44
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,560 Elo+
Solo
Medusa
Medusa
lGATO42Ol
Medusa
Level 26
God Stats
1W - 3L
1,533 SR
Queue Stats
38W - 35L
1,603 Elo+
Solo
Team Averages
Level 10
1,507 SR
1,526 Elo+

VS

Team Averages
Level 11
1,547 SR
1,586 Elo+
Set
Set
Belegnar93
Set
Level 7
God Stats
6W - 6L
1,403 SR
Queue Stats
19W - 14L
1,506 Elo+
Solo
Ullr
Ullr
Bryce99
Ullr
Level 23
God Stats
8W - 10L
1,530 SR
Queue Stats
75W - 56L
1,655 Elo+
Solo
Rama
Rama
ImBGR
Rama
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,417 Elo+
Solo
Kukulkan
Kukulkan
NArdo0
Kukulkan
Level 9
God Stats
1W - 0L
1,801 SR
Queue Stats
14W - 10L
1,564 Elo+
Solo
Cthulhu
Cthulhu
RuggedPride
Cthulhu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,790 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 4 / 0
3,505
501
200
3,795
691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
9
2 / 1 / 1
4,911
702
2,291
2,435
508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Hades804
Bellona
4
0 / 3 / 1
3,488
498
1,029
4,032
2,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
eppz44
Ares
7
3 / 3 / 2
4,968
710
3,590
6,068
3,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
lGATO42Ol
Medusa
8
0 / 1 / 3
4,439
634
4,172
4,057
913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 3
4,226
604
1,339
4,350
1,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
Bryce99
Ullr
10
3 / 0 / 0
5,812
830
2,018
1,620
484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
ImBGR
Rama
8
2 / 3 / 2
5,023
718
4,087
5,390
1,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
NArdo0
Kukulkan
8
4 / 1 / 1
5,339
763
3,451
4,343
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
RuggedPride
Cthulhu
7
2 / 1 / 1
4,403
629
2,318
4,838
2,414
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
5
Kills
11
12
Deaths
5
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
0
0
3
1.5
L
Janus
2
1
1
2.5
W
Ullr
Bryce99
Ullr
3
0
0
3
L
Bellona
Hades804
Bellona
0
3
1
0.17
W
Rama
ImBGR
Rama
2
3
2
1
W
Kukulkan
NArdo0
Kukulkan
4
1
1
4.5
W
Cthulhu
RuggedPride
Cthulhu
2
1
1
2.5
L
Ares
eppz44
Ares
3
3
2
1.33
L
Medusa
lGATO42Ol
Medusa
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,282
Damage
13,213
20,387
Taken
20,541
7,634
Mitigated
6,775
4,876
Healing
6,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
200
50
0
522
3,795
691
0
239
3,556
0
7,364
W
1,339
583
0
1,320
4,350
1,268
0
358
3,950
0
17,711
L
Janus
2,291
88
0
250
2,435
508
585
454
1,947
23,221
0
W
Ullr
Bryce99
Ullr
2,018
602
0
1,012
1,620
484
0
0
1,620
0
32,823
L
Bellona
Hades804
Bellona
1,029
339
0
963
4,032
2,210
280
1,526
2,480
0
6,624
W
Rama
ImBGR
Rama
4,087
3,363
0
1,945
5,390
1,217
30
1,786
3,562
0
25,222
W
Kukulkan
NArdo0
Kukulkan
3,451
535
0
1,500
4,343
1,392
0
2,038
2,119
26,998
0
W
Cthulhu
RuggedPride
Cthulhu
2,318
251
0
1,082
4,838
2,414
0
1,387
3,409
7,549
0
L
Ares
eppz44
Ares
3,590
773
0
1,528
6,068
3,312
113
2,641
3,339
9,761
0
L
Medusa
lGATO42Ol
Medusa
4,172
2,577
189
1,424
4,057
913
0
580
3,296
0
22,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,311
Gold Earned
24,803
138
Minions Killed
229
0
Camps Cleared
0
673,644
Distance Traveled
753,258
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,505
501
18
3
0
101,600
0
W
Set
4,226
604
30
4
0
173,168
1
L
Janus
4,911
702
50
7
0
145,774
1
W
Ullr
5,812
830
81
12
0
146,293
1
L
Bellona
3,488
498
16
2
0
131,564
0
W
Rama
5,023
718
46
7
0
129,591
2
W
Kukulkan
5,339
763
60
9
0
148,384
2
W
Cthulhu
4,403
629
12
2
0
155,822
3
L
Ares
4,968
710
14
2
0
151,126
0
L
Medusa
4,439
634
40
6
0
143,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role