Player Matchup

Artio
Artio
Gielie111
Artio
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 91L
1,482 Elo+
Party 1
Agni
Agni
SaltyFyou
Agni
Level 113
God Stats
20W - 18L
1,463 SR
Queue Stats
466W - 521L
1,466 Elo+
Party 1
Neith
Neith
Stonet
Neith
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 54
1,488 SR
1,483 Elo+

VS

Team Averages
Level 13
1,441 SR
1,287 Elo+
Fafnir
Fafnir
Atm0sPh3r1c
Fafnir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,231 Elo+
Solo
Thanatos
Thanatos
MUSOBETII
Thanatos
Level 6
God Stats
0W - 2L
1,322 SR
Queue Stats
2W - 11L
1,192 Elo+
Party 2
Agni
Agni
kimli124
Agni
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Gielie111
Artio
11
2 / 3 / 3
7,892
658
2,034
11,285
10,096
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Agni
14
8 / 0 / 2
9,339
778
13,467
6,087
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Stonet
Neith
12
1 / 3 / 7
8,115
676
5,176
7,650
2,828
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
0 / 1 / 4
7,754
646
5,464
12,663
13,422
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
MUSOBETII
Thanatos
7
2 / 7 / 1
7,013
584
1,837
6,877
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
12
4 / 3 / 2
8,437
703
12,976
7,836
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
11
Kills
6
6
Deaths
11
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
1
4
2
W
Artio
Gielie111
Artio
2
3
3
1.17
L
Thanatos
MUSOBETII
Thanatos
2
7
1
0.36
W
Agni
8
0
2
9
W
Neith
Stonet
Neith
1
3
7
1.5
L
Agni
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,677
Damage
20,277
25,022
Taken
27,376
15,392
Mitigated
19,191
4,086
Healing
6,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
5,464
1,669
70
4,435
12,663
13,422
0
7,209
5,454
14,652
0
W
Artio
Gielie111
Artio
2,034
425
447
598
11,285
10,096
0
7,731
3,554
7,167
0
L
Thanatos
MUSOBETII
Thanatos
1,837
581
0
679
6,877
2,438
175
3,861
3,016
0
2,842
W
Agni
13,467
870
212
1,626
6,087
2,468
384
5,093
994
39,551
0
W
Neith
Stonet
Neith
5,176
3,362
233
970
7,650
2,828
1,055
5,755
1,895
0
18,587
L
Agni
12,976
709
63
814
7,836
3,331
308
5,595
2,241
40,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,346
Gold Earned
23,204
113
Minions Killed
80
5
Camps Cleared
5
661,559
Distance Traveled
611,448
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,754
646
14
1
1
217,254
1
W
Artio
7,892
658
8
1
0
214,475
3
L
Thanatos
7,013
584
2
0
1
171,020
0
W
Agni
9,339
778
70
6
4
243,344
3
W
Neith
8,115
676
35
3
1
203,740
0
L
Agni
8,437
703
64
5
3
223,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role