Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
AngelitOMan
Sol
Level 128
God Stats
5W - 6L
1,595 SR
Queue Stats
54W - 50L
1,562 Elo+
Party 2
Artio
Artio
L0wResolution
Artio
Level 101
God Stats
15W - 12L
1,593 SR
Queue Stats
269W - 228L
1,533 Elo+
Solo
Team Averages
Level 128
1,563 SR
1,532 Elo+

VS

Team Averages
Level 90
1,386 SR
1,417 Elo+
Nu Wa
Nu Wa
Diezalot
Nu Wa
Level 86
God Stats
1W - 3L
1,273 SR
Queue Stats
30W - 51L
1,326 Elo+
Party 1
Charybdis
Charybdis
Zeita0497
Charybdis
Level 159
God Stats
11W - 26L
1,438 SR
Queue Stats
252W - 266L
1,609 Elo+
Solo
Geb
Geb
brownpow
Geb
Level 26
God Stats
1W - 4L
1,446 SR
Queue Stats
21W - 40L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
0 / 1 / 3
6,955
696
5,731
6,940
2,384
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 1 / 1
7,975
798
12,569
8,138
3,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 0 / 2
7,850
785
2,773
10,771
10,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Diezalot
Nu Wa
10
1 / 3 / 1
6,411
641
5,001
6,763
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Zeita0497
Charybdis
10
1 / 2 / 1
6,451
645
8,734
9,583
3,602
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 2
6,986
699
5,334
7,928
7,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
5
Kills
2
2
Deaths
5
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
1
3
1.5
W
4
1
1
4.5
L
Nu Wa
Diezalot
Nu Wa
1
3
1
0.5
W
1
0
2
2
L
Charybdis
Zeita0497
Charybdis
1
2
1
0.75
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,073
Damage
19,069
25,849
Taken
24,274
15,660
Mitigated
13,243
10,243
Healing
4,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,731
3,292
0
2,356
6,940
2,384
1,307
2,468
4,472
0
27,400
W
12,569
5,238
0
3,486
8,138
3,224
1,562
3,575
4,563
39,698
4,393
L
Nu Wa
Diezalot
Nu Wa
5,001
1,506
40
914
6,763
2,321
0
4,534
2,229
15,605
0
W
2,773
229
296
4,105
10,771
10,052
52
4,891
5,880
10,383
0
L
Charybdis
Zeita0497
Charybdis
8,734
5,188
0
2,531
9,583
3,602
455
5,452
4,131
0
26,948
L
5,334
229
0
1,011
7,928
7,320
0
4,150
3,778
15,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,780
Gold Earned
19,848
128
Minions Killed
100
7
Camps Cleared
3
584,927
Distance Traveled
569,697
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,955
696
44
4
1
187,597
3
W
Sol
7,975
798
70
7
6
188,912
4
L
Nu Wa
6,411
641
37
4
1
169,880
3
W
Artio
7,850
785
14
1
0
208,418
1
L
Charybdis
6,451
645
56
6
2
181,589
3
L
Geb
6,986
699
7
1
0
218,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role