Player Matchup

Geb
Geb
 
Geb
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
BolitaElMutante7
King Arthur
Level 107
God Stats
9W - 11L
1,507 SR
Queue Stats
163W - 171L
1,553 Elo+
Solo
Discordia
Discordia
ImSoMoisst
Discordia
Level 86
God Stats
3W - 6L
1,557 SR
Queue Stats
338W - 338L
1,529 Elo+
Solo
Izanami
Izanami
Killa_Vanilla9
Izanami
Level 40
God Stats
3W - 11L
1,042 SR
Queue Stats
177W - 165L
1,490 Elo+
Solo
Cu Chulainn
Cu Chulainn
MatthewRSO2
Cu Chulainn
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,712 Elo+
Party 2
Team Averages
Level 69
1,421 SR
1,557 Elo+

VS

Team Averages
Level 52
1,470 SR
1,398 Elo+
Thor
Thor
AcadamyGamer
Thor
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 141L
1,284 Elo+
Party 1
Hades
Hades
Akutris1312
Hades
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,327 Elo+
Party 1
Ares
Ares
hectoros
Ares
Level 62
God Stats
39W - 49L
1,392 SR
Queue Stats
242W - 346L
1,348 Elo+
Party 1
Geb
Geb
kieronstez01
Geb
Level 48
God Stats
5W - 5L
1,523 SR
Queue Stats
190W - 162L
1,513 Elo+
Party 3
Jing Wei
Jing Wei
zvaero
Jing Wei
Level 103
God Stats
0W - 6L
1,437 SR
Queue Stats
230W - 185L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
0 / 1 / 23
10,889
544
5,033
14,408
16,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
BolitaElMutante7
King Arthur
19
4 / 0 / 7
12,629
631
7,464
13,103
6,099
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Discordia
ImSoMoisst
Discordia
19
9 / 0 / 9
12,530
627
16,788
8,980
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
9 / 0 / 7
13,175
659
15,108
14,278
5,664
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
MatthewRSO2
Cu Chulainn
20
16 / 1 / 11
13,854
693
25,824
16,066
8,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
5,885
294
458
7,624
1,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 10 / 1
6,790
340
5,343
18,607
11,920
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
12
0 / 10 / 0
7,027
351
7,924
25,107
23,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 6 / 0
7,540
377
6,349
21,606
22,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
zvaero
Jing Wei
13
0 / 6 / 0
7,656
383
4,525
13,093
3,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
3
38
Kills
2
2
Deaths
38
57
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
23
11.5
L
0
6
0
0
L
0
10
1
0.05
W
King Arthur
BolitaElMutante7
King Arthur
4
0
7
7.5
W
Discordia
ImSoMoisst
Discordia
9
0
9
13.5
W
9
0
7
12.5
W
Cu Chulainn
MatthewRSO2
Cu Chulainn
16
1
11
21.5
L
Ares
0
10
0
0
L
2
6
0
0.33
L
Jing Wei
zvaero
Jing Wei
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,217
Damage
24,599
66,835
Taken
86,037
39,907
Mitigated
62,854
22,248
Healing
13,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,033
662
0
3,699
14,408
16,345
223
3,990
10,258
17,524
0
L
458
64
0
927
7,624
1,876
0
927
6,628
0
11,405
L
5,343
227
109
2,300
18,607
11,920
0
5,511
13,015
27,217
0
W
King Arthur
BolitaElMutante7
King Arthur
7,464
1,681
254
4,804
13,103
6,099
1,230
3,813
8,932
0
84,198
W
Discordia
ImSoMoisst
Discordia
16,788
1,631
0
4,091
8,980
3,437
707
3,256
5,651
98,728
0
W
15,108
11,831
0
7,100
14,278
5,664
9,091
3,990
10,173
0
148,171
W
Cu Chulainn
MatthewRSO2
Cu Chulainn
25,824
16,517
0
2,300
16,066
8,362
122
5,797
9,885
0
139,549
L
Ares
7,924
78
408
3,267
25,107
23,481
0
6,733
18,224
35,140
0
L
6,349
62
123
3,792
21,606
22,026
0
6,463
15,143
23,978
0
L
Jing Wei
zvaero
Jing Wei
4,525
3,090
0
2,966
13,093
3,551
0
2,187
10,906
0
52,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,077
Gold Earned
34,898
759
Minions Killed
267
0
Camps Cleared
0
1,937,097
Distance Traveled
1,515,739
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,889
544
26
1
0
369,057
6
L
Thor
5,885
294
33
2
0
191,372
0
L
Hades
6,790
340
46
2
0
303,573
1
W
King Arthur
12,629
631
171
9
0
386,278
1
W
Discordia
12,530
627
157
8
0
368,288
1
W
Izanami
13,175
659
216
11
0
361,046
0
W
Cu Chulainn
13,854
693
189
9
0
452,428
0
L
Ares
7,027
351
60
3
0
323,377
2
L
Geb
7,540
377
24
1
0
342,777
8
L
Jing Wei
7,656
383
104
5
0
354,640
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role