Player Matchup

Sol
Sol
Darkens1
Sol
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 39L
1,281 Elo+
Party 1
Rama
Rama
NIKITA007999
Rama
Level 64
God Stats
0W - 2L
1,304 SR
Queue Stats
43W - 56L
1,281 Elo+
Party 1
Mulan
Mulan
Ромасанто
Mulan
Level 49
God Stats
8W - 12L
1,415 SR
Queue Stats
23W - 37L
1,379 Elo+
Party 1
Team Averages
Level 52
1,406 SR
1,313 Elo+

VS

Team Averages
Level 93
1,555 SR
1,416 Elo+
Neith
Neith
Hakanyuksel35
Neith
Level 67
God Stats
14W - 11L
1,637 SR
Queue Stats
133W - 125L
1,403 Elo+
Solo
Tiamat
Tiamat
Tarteau
Tiamat
Level 97
God Stats
9W - 14L
1,452 SR
Queue Stats
52W - 74L
1,384 Elo+
Solo
Bacchus
Bacchus
hdkashf
Bacchus
Level 114
God Stats
2W - 1L
1,575 SR
Queue Stats
28W - 27L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,782
565
6,231
6,035
2,143
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 0
6,807
567
4,214
6,785
2,353
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
6,491
541
4,315
13,681
5,771
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 4
8,456
705
6,447
5,532
2,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
Tarteau
Tiamat
13
3 / 0 / 3
8,464
705
7,922
4,386
5,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
hdkashf
Bacchus
11
1 / 1 / 6
8,506
709
7,912
12,283
13,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
7
7
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
3
0
4
5
L
1
2
0
0.5
W
Tiamat
Tarteau
Tiamat
3
0
3
4.5
W
Bacchus
hdkashf
Bacchus
1
1
6
4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,760
Damage
22,281
26,501
Taken
22,201
10,267
Mitigated
21,504
5,572
Healing
8,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,231
1,426
0
1,377
6,035
2,143
0
4,458
1,466
27,462
0
W
6,447
1,322
0
2,656
5,532
2,960
1,378
1,517
4,015
0
34,526
L
4,214
2,803
0
0
6,785
2,353
0
4,081
2,507
0
15,738
W
Tiamat
Tarteau
Tiamat
7,922
873
0
1,718
4,386
5,242
833
1,375
3,011
34,276
0
W
Bacchus
hdkashf
Bacchus
7,912
512
323
3,728
12,283
13,302
193
4,298
7,985
15,469
0
L
4,315
148
467
3,728
13,681
5,771
0
7,650
5,625
0
14,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,080
Gold Earned
25,426
123
Minions Killed
129
4
Camps Cleared
7
641,020
Distance Traveled
732,526
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,782
565
57
5
2
200,107
2
W
Neith
8,456
705
57
5
4
246,302
2
L
Rama
6,807
567
43
4
2
198,957
1
W
Tiamat
8,464
705
60
5
3
236,995
3
W
Bacchus
8,506
709
12
1
0
249,229
3
L
Mulan
6,491
541
23
2
0
241,956
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role