Player Matchup

Baba Yaga
Baba Yaga
AbeKenji
Baba Yaga
Level 85
God Stats
7W - 8L
1,460 SR
Queue Stats
270W - 278L
1,545 Elo+
Party 1
Geb
Geb
Brandy_628
Geb
Level 143
God Stats
10W - 6L
1,618 SR
Queue Stats
447W - 465L
1,478 Elo+
Solo
Cupid
Cupid
CiaranCemm x
Cupid
Level 114
God Stats
6W - 2L
1,758 SR
Queue Stats
109W - 112L
1,572 Elo+
Solo
Nemesis
Nemesis
Kurhea
Nemesis
Level 111
God Stats
26W - 20L
1,594 SR
Queue Stats
655W - 586L
1,573 Elo+
Party 1
Xing Tian
Xing Tian
Liucardes
Xing Tian
Level 106
God Stats
5W - 6L
1,444 SR
Queue Stats
532W - 537L
1,524 Elo+
Party 1
Team Averages
Level 112
1,575 SR
1,538 Elo+

VS

Team Averages
Level 134
1,531 SR
1,574 Elo+
Charybdis
Charybdis
Joukeappeltje
Charybdis
Level 155
God Stats
0W - 1L
1,644 SR
Queue Stats
313W - 272L
1,613 Elo+
Party 2
Janus
Janus
Ruk1aKuch1k1
Janus
Level 159
God Stats
6W - 4L
1,676 SR
Queue Stats
191W - 148L
1,624 Elo+
Party 2
Ganesha
Ganesha
TheSixthBoar5
Ganesha
Level 158
God Stats
0W - 1L
1,659 SR
Queue Stats
126W - 93L
1,619 Elo+
Party 2
King Arthur
King Arthur
Washingtub4546
King Arthur
Level 67
God Stats
21W - 30L
1,417 SR
Queue Stats
381W - 352L
1,545 Elo+
Solo
Bastet
Bastet
chaosphoenixnl
Bastet
Level 132
God Stats
0W - 2L
1,258 SR
Queue Stats
197W - 197L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AbeKenji
Baba Yaga
14
6 / 4 / 1
9,280
580
8,111
9,836
4,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
0 / 0 / 3
7,708
482
5,122
8,103
6,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 1 / 2
8,859
554
5,467
9,150
2,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Kurhea
Nemesis
17
9 / 2 / 7
10,444
653
11,192
11,034
4,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
Liucardes
Xing Tian
17
5 / 1 / 2
9,860
616
10,081
15,550
10,935
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Joukeappeltje
Charybdis
14
1 / 3 / 0
8,141
509
7,085
10,784
3,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 5 / 0
9,023
564
9,490
8,275
2,818
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
12
0 / 3 / 6
7,775
486
3,518
15,234
15,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Washingtub4546
King Arthur
13
0 / 6 / 1
8,109
507
10,009
14,963
8,815
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 5 / 1
7,466
467
2,667
11,353
4,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
22
Kills
8
8
Deaths
22
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
AbeKenji
Baba Yaga
6
4
1
1.63
W
0
0
3
1.5
W
2
1
2
3
L
Charybdis
Joukeappeltje
Charybdis
1
3
0
0.33
W
Nemesis
Kurhea
Nemesis
9
2
7
6.25
W
Xing Tian
Liucardes
Xing Tian
5
1
2
6
L
6
5
0
1.2
L
Ganesha
0
3
6
1
L
King Arthur
Washingtub4546
King Arthur
0
6
1
0.08
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,973
Damage
32,769
53,673
Taken
60,609
28,792
Mitigated
34,453
17,718
Healing
16,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
AbeKenji
Baba Yaga
8,111
678
0
1,859
9,836
4,639
0
5,702
3,943
58,489
0
W
5,122
208
0
1,529
8,103
6,311
0
3,105
4,866
25,878
0
W
5,467
4,061
0
3,883
9,150
2,314
2,970
186
8,964
0
56,337
L
Charybdis
Joukeappeltje
Charybdis
7,085
3,540
0
4,036
10,784
3,594
0
510
10,274
0
65,246
W
Nemesis
Kurhea
Nemesis
11,192
4,971
0
5,171
11,034
4,593
0
3,522
7,342
0
69,316
W
Xing Tian
Liucardes
Xing Tian
10,081
1,360
0
5,276
15,550
10,935
0
1,922
13,628
68,898
0
L
9,490
660
0
1,403
8,275
2,818
0
3,236
5,039
61,340
0
L
Ganesha
3,518
481
0
2,704
15,234
15,096
0
6,071
9,163
17,916
0
L
King Arthur
Washingtub4546
King Arthur
10,009
833
0
3,826
14,963
8,815
60
9,024
5,939
7,174
53,824
L
2,667
290
0
4,510
11,353
4,130
0
4,473
6,880
0
45,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,151
Gold Earned
40,514
512
Minions Killed
493
0
Camps Cleared
0
1,589,723
Distance Traveled
1,503,267
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,280
580
113
7
0
288,573
5
W
Geb
7,708
482
30
2
0
326,917
1
W
Cupid
8,859
554
119
7
0
314,301
3
L
Charybdis
8,141
509
134
8
0
266,780
6
W
Nemesis
10,444
653
111
7
0
354,644
5
W
Xing Tian
9,860
616
139
9
0
305,288
4
L
Janus
9,023
564
133
8
0
295,113
2
L
Ganesha
7,775
486
4
0
0
299,750
4
L
King Arthur
8,109
507
128
8
0
281,700
6
L
Bastet
7,466
467
94
6
0
359,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role