Player Matchup

Set
Set
Belegnar93
Set
Level 7
God Stats
6W - 6L
1,475 SR
Queue Stats
19W - 14L
1,527 Elo+
Solo
Yemoja
Yemoja
NarraAtor0
Yemoja
Level 27
God Stats
19W - 13L
1,748 SR
Queue Stats
41W - 36L
1,407 Elo+
Solo
Skadi
Skadi
SSkep
Skadi
Level 20
God Stats
15W - 9L
2,015 SR
Queue Stats
103W - 85L
1,670 Elo+
Solo
Sol
Sol
lGATO42Ol
Sol
Level 26
God Stats
3W - 4L
1,568 SR
Queue Stats
38W - 35L
1,613 Elo+
Solo
Bellona
Bellona
tyrantrin
Bellona
Level 17
God Stats
11W - 8L
1,732 SR
Queue Stats
49W - 52L
1,670 Elo+
Solo
Team Averages
Level 19
1,708 SR
1,577 Elo+

VS

Team Averages
Level 20
1,581 SR
1,659 Elo+
Hou Yi
Hou Yi
Bryce99
Hou Yi
Level 23
God Stats
10W - 10L
1,453 SR
Queue Stats
75W - 56L
1,645 Elo+
Solo
Anubis
Anubis
MVPDATA
Anubis
Level 27
God Stats
6W - 1L
1,754 SR
Queue Stats
70W - 54L
1,637 Elo+
Solo
Ymir
Ymir
RuggedPride
Ymir
Level 11
God Stats
2W - 0L
1,699 SR
Queue Stats
3W - 1L
1,688 Elo+
Solo
Mercury
Mercury
Snowzure
Mercury
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,784 Elo+
Solo
Hachiman
Hachiman
eppz44
Hachiman
Level 13
God Stats
7W - 2L
1,500 SR
Queue Stats
24W - 17L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,495
423
833
6,578
1,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
NarraAtor0
Yemoja
8
1 / 1 / 1
5,468
421
1,606
3,248
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
SSkep
Skadi
11
0 / 2 / 1
6,596
507
6,676
6,639
1,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 2 / 1
7,497
577
4,871
6,539
2,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
tyrantrin
Bellona
10
0 / 2 / 0
5,977
460
2,992
6,670
4,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bryce99
Hou Yi
14
1 / 1 / 1
7,711
593
5,967
7,244
2,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
MVPDATA
Anubis
2
0 / 0 / 0
4,245
327
75
373
125
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 1 / 3
6,503
500
1,021
8,548
5,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
Snowzure
Mercury
16
4 / 1 / 0
8,809
678
5,138
8,503
3,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
eppz44
Hachiman
12
3 / 0 / 0
6,777
521
5,063
5,468
1,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
2
Kills
8
8
Deaths
3
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Hou Yi
Bryce99
Hou Yi
1
1
1
1.5
W
Anubis
MVPDATA
Anubis
0
0
0
0
L
Yemoja
NarraAtor0
Yemoja
1
1
1
1.5
W
0
1
3
1.5
L
Skadi
SSkep
Skadi
0
2
1
0.25
W
Mercury
Snowzure
Mercury
4
1
0
4
W
Hachiman
eppz44
Hachiman
3
0
0
3
L
1
2
1
0.75
L
Bellona
tyrantrin
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,978
Damage
17,264
29,674
Taken
30,136
12,841
Mitigated
12,577
8,310
Healing
10,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
833
599
0
720
6,578
1,722
0
0
6,578
0
27,260
W
Hou Yi
Bryce99
Hou Yi
5,967
2,665
0
3,845
7,244
2,657
0
1,167
6,077
0
55,687
W
Anubis
MVPDATA
Anubis
75
0
0
157
373
125
0
222
151
2,115
0
L
Yemoja
NarraAtor0
Yemoja
1,606
258
1,072
281
3,248
2,183
0
333
2,915
4,845
0
W
1,021
124
0
2,583
8,548
5,374
58
856
7,692
10,411
0
L
Skadi
SSkep
Skadi
6,676
2,714
0
1,542
6,639
1,607
94
723
5,916
0
51,677
W
Mercury
Snowzure
Mercury
5,138
2,917
0
945
8,503
3,117
0
3,027
5,476
0
66,253
W
Hachiman
eppz44
Hachiman
5,063
2,754
0
3,003
5,468
1,304
1,329
653
4,815
0
53,286
L
4,871
1,853
0
4,038
6,539
2,549
330
75
6,464
43,567
6,012
L
Bellona
tyrantrin
Bellona
2,992
1,032
0
657
6,670
4,780
0
71
6,599
0
30,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,033
Gold Earned
34,045
333
Minions Killed
403
0
Camps Cleared
0
1,207,654
Distance Traveled
1,069,910
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,495
423
49
4
0
278,109
1
W
Hou Yi
7,711
593
110
8
0
222,124
3
W
Anubis
4,245
327
5
0
0
35,927
1
L
Yemoja
5,468
421
7
1
0
203,298
4
W
Ymir
6,503
500
28
2
0
255,443
5
L
Skadi
6,596
507
103
8
0
222,824
6
W
Mercury
8,809
678
157
12
0
318,963
0
W
Hachiman
6,777
521
103
8
0
237,453
0
L
Sol
7,497
577
109
8
0
236,826
3
L
Bellona
5,977
460
65
5
0
266,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role