Player Matchup

Janus
Janus
Azaim205
Janus
Level 28
God Stats
30W - 45L
1,401 SR
Queue Stats
148W - 173L
1,375 Elo+
Solo
Thor
Thor
ToyNoAkaHige
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,464 Elo+
Party 1
Izanami
Izanami
Vikhtoria
Izanami
Level 13
God Stats
1W - 1L
1,809 SR
Queue Stats
13W - 15L
1,462 Elo+
Solo
Nemesis
Nemesis
la_colereuse
Nemesis
Level 8
God Stats
3W - 2L
1,460 SR
Queue Stats
3W - 4L
1,483 Elo+
Party 1
Guan Yu
Guan Yu
u-CAN-diE
Guan Yu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,419 Elo+
Solo
Team Averages
Level 12
1,534 SR
1,440 Elo+

VS

Team Averages
Level 22
1,507 SR
1,432 Elo+
Guan Yu
Guan Yu
FinlandoGamer
Guan Yu
Level 5
God Stats
1W - 4L
1,219 SR
Queue Stats
6W - 6L
1,433 Elo+
Solo
Cernunnos
Cernunnos
Gooshi2075
Cernunnos
Level 24
God Stats
4W - 3L
1,523 SR
Queue Stats
46W - 41L
1,441 Elo+
Solo
Loki
Loki
IM_KRXKEN
Loki
Level 27
God Stats
15W - 10L
1,579 SR
Queue Stats
23W - 16L
1,422 Elo+
Solo
Khepri
Khepri
cultureman919
Khepri
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 119L
1,427 Elo+
Solo
Thoth
Thoth
tymbian252
Thoth
Level 25
God Stats
1W - 2L
1,714 SR
Queue Stats
28W - 34L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Azaim205
Janus
11
1 / 7 / 1
7,245
403
5,198
8,438
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 12 / 2
6,367
354
3,024
12,032
1,892
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
Vikhtoria
Izanami
14
1 / 6 / 0
8,468
470
4,137
9,101
1,625
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
la_colereuse
Nemesis
11
3 / 16 / 0
7,661
426
2,085
13,917
2,950
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
u-CAN-diE
Guan Yu
12
1 / 7 / 0
7,425
413
3,638
14,012
10,616
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
14
7 / 4 / 14
9,580
532
3,672
12,538
13,031
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Gooshi2075
Cernunnos
16
16 / 0 / 10
11,336
630
17,795
7,875
4,824
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Loki
17
13 / 1 / 7
11,341
630
9,272
11,446
5,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
2 / 1 / 22
10,762
598
4,197
13,131
19,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
17
8 / 1 / 3
11,526
640
8,996
9,025
2,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
102
6
Kills
46
48
Deaths
7
3
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Janus
Azaim205
Janus
1
7
1
0.21
W
Guan Yu
7
4
14
3.5
W
Cernunnos
Gooshi2075
Cernunnos
16
0
10
21
W
Loki
13
1
7
16.5
L
0
12
2
0.08
L
Izanami
Vikhtoria
Izanami
1
6
0
0.17
W
2
1
22
13
L
Nemesis
la_colereuse
Nemesis
3
16
0
0.19
W
Thoth
8
1
3
9.5
L
Guan Yu
u-CAN-diE
Guan Yu
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,082
Damage
43,932
57,500
Taken
54,015
18,762
Mitigated
45,167
2,242
Healing
22,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Azaim205
Janus
5,198
341
0
750
8,438
1,679
0
1,300
7,110
39,147
0
W
Guan Yu
3,672
357
0
2,482
12,538
13,031
1,245
4,046
8,492
0
13,804
W
Cernunnos
Gooshi2075
Cernunnos
17,795
11,057
0
4,318
7,875
4,824
4,615
946
6,929
0
89,594
W
Loki
9,272
2,929
719
5,663
11,446
5,257
1,034
1,242
10,204
0
83,820
L
3,024
520
0
0
12,032
1,892
0
950
11,082
0
13,497
L
Izanami
Vikhtoria
Izanami
4,137
3,369
0
521
9,101
1,625
339
790
8,311
0
44,220
W
4,197
853
2,705
4,450
13,131
19,226
902
1,242
11,889
26,051
0
L
Nemesis
la_colereuse
Nemesis
2,085
1,229
0
177
13,917
2,950
96
3,088
10,745
0
11,942
W
Thoth
8,996
1,042
0
1,726
9,025
2,829
2,985
1,091
7,934
60,070
0
L
Guan Yu
u-CAN-diE
Guan Yu
3,638
0
0
794
14,012
10,616
0
6,371
7,059
1,636
35,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,166
Gold Earned
54,545
301
Minions Killed
430
0
Camps Cleared
0
1,362,223
Distance Traveled
1,669,012
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,245
403
75
4
0
228,221
3
W
Guan Yu
9,580
532
15
1
0
306,267
0
W
Cernunnos
11,336
630
131
7
0
356,261
0
W
Loki
11,341
630
131
7
0
368,168
1
L
Thor
6,367
354
23
1
0
237,797
2
L
Izanami
8,468
470
103
6
0
329,044
0
W
Khepri
10,762
598
17
1
0
339,414
5
L
Nemesis
7,661
426
25
1
0
257,933
1
W
Thoth
11,526
640
136
8
0
298,902
1
L
Guan Yu
7,425
413
75
4
0
309,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role