Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
CrazyOD79
Discordia
Level 78
God Stats
4W - 5L
1,669 SR
Queue Stats
72W - 96L
1,405 Elo+
Party 1
Yemoja
Yemoja
XPoZe xVexieBoi
Yemoja
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 173L
1,420 Elo+
Party 1
Team Averages
Level 100
1,556 SR
1,442 Elo+

VS

Team Averages
Level 114
1,590 SR
1,502 Elo+
Ra
Ra
PharaohToAll
Ra
Level 105
God Stats
5W - 3L
1,663 SR
Queue Stats
196W - 187L
1,424 Elo+
Solo
Bacchus
Bacchus
SPCCWBYS_1312
Bacchus
Level 154
God Stats
18W - 13L
1,496 SR
Queue Stats
803W - 894L
1,494 Elo+
Solo
Fenrir
Fenrir
theslayingfrog3
Fenrir
Level 82
God Stats
8W - 6L
1,613 SR
Queue Stats
105W - 88L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 8 / 1
5,626
563
3,709
9,948
2,934
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
CrazyOD79
Discordia
9
2 / 8 / 0
6,417
642
3,959
8,010
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 6 / 1
5,886
589
4,032
10,255
6,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 15
8,013
801
6,370
6,457
3,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
13
4 / 0 / 17
8,844
884
7,530
10,112
13,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
14 / 0 / 8
9,140
914
11,806
7,199
4,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
62
2
Kills
22
22
Deaths
2
2
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
8
1
0.06
L
Discordia
CrazyOD79
Discordia
2
8
0
0.25
W
4
2
15
5.75
W
Bacchus
4
0
17
12.5
L
0
6
1
0.08
W
14
0
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,700
Damage
25,706
28,213
Taken
23,768
12,118
Mitigated
20,796
2,459
Healing
9,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,709
1,583
0
1,117
9,948
2,934
0
4,838
4,739
0
14,473
L
Discordia
CrazyOD79
Discordia
3,959
409
0
0
8,010
2,381
0
4,494
3,250
12,452
0
W
6,370
1,025
839
2,037
6,457
3,065
1,170
3,081
3,376
31,049
0
W
Bacchus
7,530
501
338
3,417
10,112
13,587
680
2,446
7,666
22,005
0
L
4,032
597
470
872
10,255
6,803
0
3,913
5,606
10,259
0
W
11,806
2,846
0
2,762
7,199
4,144
48
2,937
4,262
0
24,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,929
Gold Earned
25,997
66
Minions Killed
130
1
Camps Cleared
8
433,964
Distance Traveled
546,118
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,626
563
34
3
1
138,340
2
L
Discordia
6,417
642
21
2
0
142,899
2
W
Ra
8,013
801
65
7
4
178,130
1
W
Bacchus
8,844
884
31
3
1
183,591
0
L
Yemoja
5,886
589
11
1
0
152,725
0
W
Fenrir
9,140
914
34
3
3
184,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role