Player Matchup

Anhur
Anhur
Eghawed
Anhur
Level 42
God Stats
4W - 8L
1,334 SR
Queue Stats
148W - 161L
1,436 Elo+
Solo
Da Ji
Da Ji
ImEnvi
Da Ji
Level 38
God Stats
8W - 10L
1,429 SR
Queue Stats
132W - 148L
1,411 Elo+
Solo
Jormungandr
Jormungandr
SlanaDeMistret
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,398 Elo+
Party 1
Kukulkan
Kukulkan
SpidersAreBae
Kukulkan
Level 33
God Stats
4W - 2L
1,498 SR
Queue Stats
33W - 27L
1,511 Elo+
Solo
Sol
Sol
xRayaShots
Sol
Level 67
God Stats
47W - 32L
1,507 SR
Queue Stats
55W - 39L
1,445 Elo+
Party 1
Team Averages
Level 42
1,454 SR
1,440 Elo+

VS

Team Averages
Level 53
1,436 SR
1,413 Elo+
Morgan Le Fay
Morgan Le Fay
Deadlysmeagol
Morgan Le Fay
Level 44
God Stats
4W - 3L
1,463 SR
Queue Stats
77W - 77L
1,501 Elo+
Solo
Ymir
Ymir
Liria
Ymir
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 38L
1,356 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
nioxNashy
Ah Muzen Cab
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 46L
1,356 Elo+
Party 2
Bellona
Bellona
rapanawa
Bellona
Level 43
God Stats
6W - 23L
1,336 SR
Queue Stats
112W - 112L
1,432 Elo+
Solo
Cliodhna
Cliodhna
sorinzeul
Cliodhna
Level 45
God Stats
3W - 4L
1,380 SR
Queue Stats
150W - 180L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Eghawed
Anhur
18
6 / 5 / 7
12,156
529
12,887
15,174
5,665
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
ImEnvi
Da Ji
18
12 / 3 / 12
12,983
564
22,282
20,976
9,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
SlanaDeMistret
Jormungandr
16
3 / 7 / 13
11,245
489
6,838
22,326
19,562
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
SpidersAreBae
Kukulkan
18
12 / 6 / 9
13,356
581
17,846
14,183
5,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
13 / 2 / 4
14,433
628
27,569
21,521
10,070
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Deadlysmeagol
Morgan Le Fay
12
2 / 10 / 3
9,052
394
5,932
13,609
5,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Liria
Ymir
15
2 / 7 / 10
10,963
477
11,440
32,084
25,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
nioxNashy
Ah Muzen Cab
17
9 / 7 / 5
11,291
491
22,202
19,544
5,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
rapanawa
Bellona
18
2 / 9 / 4
10,798
469
13,628
23,620
24,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cliodhna
sorinzeul
Cliodhna
17
8 / 15 / 2
11,573
503
15,691
23,855
7,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
47
46
Kills
23
23
Deaths
48
45
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Deadlysmeagol
Morgan Le Fay
2
10
3
0.35
W
Anhur
Eghawed
Anhur
6
5
7
1.9
W
Da Ji
ImEnvi
Da Ji
12
3
12
6
L
Ymir
Liria
Ymir
2
7
10
1
W
Jormungandr
SlanaDeMistret
Jormungandr
3
7
13
1.36
W
Kukulkan
SpidersAreBae
Kukulkan
12
6
9
2.75
L
Ah Muzen Cab
nioxNashy
Ah Muzen Cab
9
7
5
1.64
L
Bellona
rapanawa
Bellona
2
9
4
0.44
L
Cliodhna
sorinzeul
Cliodhna
8
15
2
0.6
W
13
2
4
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,422
Damage
68,893
94,180
Taken
112,712
50,554
Mitigated
68,906
29,849
Healing
21,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Deadlysmeagol
Morgan Le Fay
5,932
549
0
1,216
13,609
5,212
0
8,378
5,231
32,853
0
W
Anhur
Eghawed
Anhur
12,887
7,592
0
4,198
15,174
5,665
864
1,979
13,195
0
73,705
W
Da Ji
ImEnvi
Da Ji
22,282
5,538
0
8,630
20,976
9,437
471
4,035
16,941
0
74,571
L
Ymir
Liria
Ymir
11,440
2,380
347
8,528
32,084
25,779
27
15,261
16,823
28,259
0
W
Jormungandr
SlanaDeMistret
Jormungandr
6,838
2,902
30
615
22,326
19,562
795
3,402
18,924
27,408
0
W
Kukulkan
SpidersAreBae
Kukulkan
17,846
2,203
0
1,811
14,183
5,820
3,351
5,480
8,703
67,790
0
L
Ah Muzen Cab
nioxNashy
Ah Muzen Cab
22,202
12,139
0
4,801
19,544
5,711
459
7,789
11,755
0
74,376
L
Bellona
rapanawa
Bellona
13,628
3,604
0
2,509
23,620
24,366
394
10,238
13,382
4,402
72,223
L
Cliodhna
sorinzeul
Cliodhna
15,691
4,784
0
4,397
23,855
7,838
0
8,552
15,303
0
69,687
W
27,569
8,906
0
14,565
21,521
10,070
8,284
3,227
18,294
91,657
8,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,173
Gold Earned
53,677
521
Minions Killed
412
0
Camps Cleared
0
2,003,297
Distance Traveled
1,791,869
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,052
394
62
3
0
257,826
1
W
Anhur
12,156
529
116
5
0
398,281
4
W
Da Ji
12,983
564
79
3
0
457,595
0
L
Ymir
10,963
477
42
2
0
367,199
5
W
Jormungandr
11,245
489
48
2
0
342,052
0
W
Kukulkan
13,356
581
118
5
0
382,387
4
L
Ah Muzen Cab
11,291
491
97
4
0
380,563
0
L
Bellona
10,798
469
115
5
0
403,577
1
L
Cliodhna
11,573
503
96
4
0
382,704
0
W
Sol
14,433
628
160
7
0
422,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role