Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
ABMX
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,461 Elo+
Party 1
Skadi
Skadi
DuXeRone
Skadi
Level 5
God Stats
1W - 2L
1,740 SR
Queue Stats
5W - 5L
1,579 Elo+
Party 1
Hel
Hel
Rosi1220
Hel
Level 25
God Stats
0W - 2L
1,251 SR
Queue Stats
63W - 105L
1,309 Elo+
Solo
Medusa
Medusa
TianRSY
Medusa
Level 10
God Stats
1W - 2L
1,708 SR
Queue Stats
12W - 18L
1,439 Elo+
Party 3
Team Averages
Level 12
1,540 SR
1,458 Elo+

VS

Team Averages
Level 28
1,465 SR
1,429 Elo+
Nemesis
Nemesis
Atm0sPh3r1c
Nemesis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,569 Elo+
Solo
Gilgamesh
Gilgamesh
Bappoboju
Gilgamesh
Level 11
God Stats
9W - 13L
1,601 SR
Queue Stats
20W - 33L
1,412 Elo+
Party 2
Rama
Rama
DemonInvoker
Rama
Level 29
God Stats
2W - 1L
1,237 SR
Queue Stats
6W - 7L
1,280 Elo+
Solo
Terra
Terra
NICKERFOX
Terra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,439 Elo+
Solo
Geb
Geb
ThePelaajamies
Geb
Level 82
God Stats
4W - 5L
1,489 SR
Queue Stats
134W - 148L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
7 / 8 / 9
12,604
1,050
9,853
18,532
10,202
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
ABMX
Ares
19
3 / 6 / 17
13,299
1,108
19,449
33,630
51,607
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
DuXeRone
Skadi
17
2 / 9 / 10
10,991
916
11,040
18,703
7,890
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 11 / 9
10,990
916
6,144
20,758
10,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
TianRSY
Medusa
18
6 / 8 / 10
12,837
1,070
21,777
19,218
10,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Atm0sPh3r1c
Nemesis
20
9 / 4 / 19
13,435
1,120
23,342
15,059
8,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Bappoboju
Gilgamesh
20
20 / 4 / 15
16,451
1,371
34,388
16,829
9,419
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 4 / 14
12,286
1,024
16,093
11,318
4,727
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Terra
NICKERFOX
Terra
19
3 / 7 / 22
11,641
970
11,941
18,889
21,645
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 1 / 34
13,325
1,110
18,446
16,602
18,842
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
146
20
Kills
42
42
Deaths
20
55
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
7
8
9
1.44
L
Ares
ABMX
Ares
3
6
17
1.92
W
Nemesis
Atm0sPh3r1c
Nemesis
9
4
19
4.63
W
Gilgamesh
Bappoboju
Gilgamesh
20
4
15
6.88
W
6
4
14
3.25
L
Skadi
DuXeRone
Skadi
2
9
10
0.78
W
Terra
NICKERFOX
Terra
3
7
22
2
L
2
11
9
0.59
W
4
1
34
21
L
Medusa
TianRSY
Medusa
6
8
10
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,263
Damage
104,210
110,841
Taken
78,697
90,805
Mitigated
62,840
4,952
Healing
11,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
9,853
2,002
364
551
18,532
10,202
0
4,613
13,919
0
26,780
L
Ares
ABMX
Ares
19,449
985
0
1,215
33,630
51,607
0
9,297
24,333
33,984
0
W
Nemesis
Atm0sPh3r1c
Nemesis
23,342
11,030
0
2,866
15,059
8,207
0
5,700
9,359
0
43,548
W
Gilgamesh
Bappoboju
Gilgamesh
34,388
17,219
0
444
16,829
9,419
0
5,370
11,459
0
58,412
W
16,093
13,529
0
177
11,318
4,727
0
3,138
8,180
0
29,597
L
Skadi
DuXeRone
Skadi
11,040
5,052
0
404
18,703
7,890
0
4,278
14,425
0
29,985
W
Terra
NICKERFOX
Terra
11,941
2,791
3,058
2,319
18,889
21,645
0
5,597
13,292
19,981
0
L
6,144
2,100
979
504
20,758
10,455
0
5,257
15,501
21,192
0
W
18,446
1,723
647
2,148
16,602
18,842
0
5,788
10,814
38,580
0
L
Medusa
TianRSY
Medusa
21,777
11,345
0
935
19,218
10,651
0
6,942
12,276
0
42,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,721
Gold Earned
67,138
167
Minions Killed
207
5
Camps Cleared
9
990,292
Distance Traveled
1,105,865
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,604
1,050
27
2
2
221,456
0
L
Ares
13,299
1,108
19
2
0
225,832
0
W
Nemesis
13,435
1,120
43
4
4
240,871
1
W
Gilgamesh
16,451
1,371
59
5
4
237,494
1
W
Rama
12,286
1,024
31
3
0
192,400
0
L
Skadi
10,991
916
39
3
2
183,043
0
W
Terra
11,641
970
21
2
0
179,982
3
L
Hel
10,990
916
47
4
0
148,173
0
W
Geb
13,325
1,110
53
4
1
255,118
0
L
Medusa
12,837
1,070
35
3
1
211,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role