Player Matchup

Agni
Agni
Krle03
Agni
Level 27
God Stats
3W - 1L
1,549 SR
Queue Stats
19W - 24L
1,426 Elo+
Party 3
Artio
Artio
Ryan Woodman
Artio
Level 127
God Stats
10W - 12L
1,597 SR
Queue Stats
927W - 849L
1,624 Elo+
Party 4
Ullr
Ullr
Shaazzam
Ullr
Level 103
God Stats
9W - 5L
1,729 SR
Queue Stats
155W - 151L
1,568 Elo+
Party 3
Cthulhu
Cthulhu
TheLocalBM
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 101L
1,545 Elo+
Party 4
Awilix
Awilix
Wolfram52
Awilix
Level 34
God Stats
9W - 1L
1,852 SR
Queue Stats
102W - 93L
1,616 Elo+
Solo
Team Averages
Level 64
1,646 SR
1,556 Elo+

VS

Team Averages
Level 57
1,530 SR
1,492 Elo+
Raijin
Raijin
Grjmm91
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,582 Elo+
Party 1
Loki
Loki
Ivan6666
Loki
Level 44
God Stats
16W - 23L
1,459 SR
Queue Stats
112W - 125L
1,500 Elo+
Solo
Cupid
Cupid
StefanT24
Cupid
Level 37
God Stats
5W - 3L
1,520 SR
Queue Stats
134W - 138L
1,412 Elo+
Party 2
Horus
Horus
UT Perfect Zero
Horus
Level 160
God Stats
4W - 11L
1,432 SR
Queue Stats
311W - 295L
1,594 Elo+
Party 1
Geb
Geb
radustefani
Geb
Level 27
God Stats
0W - 1L
1,737 SR
Queue Stats
48W - 60L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Krle03
Agni
14
6 / 5 / 7
8,542
569
10,679
11,243
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 1 / 1
8,286
552
12,319
15,435
13,835
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
14
6 / 2 / 4
8,721
581
6,368
8,598
3,021
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
TheLocalBM
Cthulhu
13
4 / 2 / 10
7,604
507
8,612
13,094
9,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
Wolfram52
Awilix
14
4 / 5 / 5
8,076
538
5,093
11,656
4,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Grjmm91
Raijin
13
2 / 6 / 4
7,942
529
9,346
10,070
3,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
14
11 / 5 / 2
9,295
620
12,745
14,214
4,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
StefanT24
Cupid
10
1 / 5 / 2
6,449
430
4,954
7,426
1,684
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 1 / 3
8,112
541
10,593
15,389
8,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 4 / 5
6,126
408
3,330
10,693
4,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
21
Kills
15
15
Deaths
21
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Raijin
Grjmm91
Raijin
2
6
4
0.67
L
Loki
11
5
2
2.4
W
Agni
Krle03
Agni
6
5
7
1.9
W
1
1
1
1.5
W
Ullr
6
2
4
4
L
Cupid
StefanT24
Cupid
1
5
2
0.4
W
Cthulhu
TheLocalBM
Cthulhu
4
2
10
4.5
L
1
1
3
2.5
W
Awilix
Wolfram52
Awilix
4
5
5
1.3
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,071
Damage
40,968
60,026
Taken
57,792
34,734
Mitigated
22,485
15,829
Healing
16,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Grjmm91
Raijin
9,346
779
0
1,215
10,070
3,038
0
5,608
4,000
48,311
0
L
Loki
12,745
3,834
0
5,420
14,214
4,447
0
6,148
7,658
0
54,052
W
Agni
Krle03
Agni
10,679
1,258
0
2,188
11,243
3,269
637
5,520
5,275
36,791
0
W
12,319
1,622
292
6,883
15,435
13,835
0
1,609
12,812
64,009
0
W
Ullr
6,368
2,894
0
767
8,598
3,021
2,244
2,183
6,391
0
58,685
L
Cupid
StefanT24
Cupid
4,954
2,536
258
1,174
7,426
1,684
0
2,252
4,927
0
31,113
W
Cthulhu
TheLocalBM
Cthulhu
8,612
1,028
0
2,191
13,094
9,928
203
2,280
10,608
30,488
0
L
10,593
3,788
344
6,659
15,389
8,333
0
11,185
4,147
4,950
49,152
W
Awilix
Wolfram52
Awilix
5,093
2,182
0
3,508
11,656
4,681
0
2,038
9,441
0
50,858
L
3,330
479
0
1,604
10,693
4,983
0
4,761
5,450
13,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,229
Gold Earned
37,924
439
Minions Killed
351
0
Camps Cleared
0
1,479,762
Distance Traveled
1,408,557
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,942
529
93
6
0
250,748
7
L
Loki
9,295
620
80
5
0
307,006
3
W
Agni
8,542
569
75
5
0
275,008
4
W
Artio
8,286
552
119
8
0
283,897
2
W
Ullr
8,721
581
118
8
0
272,221
3
L
Cupid
6,449
430
63
4
0
275,437
0
W
Cthulhu
7,604
507
40
3
0
304,458
3
L
Horus
8,112
541
103
7
0
291,940
3
W
Awilix
8,076
538
87
6
0
344,178
4
L
Geb
6,126
408
12
1
0
283,426
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role