Player Matchup

Cernunnos
Cernunnos
CptLeny22
Cernunnos
Level 5
God Stats
2W - 4L
1,620 SR
Queue Stats
2W - 7L
1,498 Elo+
Solo
Da Ji
Da Ji
Dneprovskiu
Da Ji
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Nu Wa
Nu Wa
HeyTantOs
Nu Wa
Level 28
God Stats
6W - 4L
1,871 SR
Queue Stats
94W - 98L
1,416 Elo+
Party 1
Hou Yi
Hou Yi
MobikYT
Hou Yi
Level 17
God Stats
20W - 9L
1,498 SR
Queue Stats
57W - 44L
1,429 Elo+
Solo
Ra
Ra
ZalcmanTheGawd
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 60L
1,423 Elo+
Party 1
Team Averages
Level 18
1,598 SR
1,453 Elo+

VS

Team Averages
Level 13
1,694 SR
1,542 Elo+
Chaac
Chaac
Dawless
Chaac
Level 13
God Stats
6W - 5L
1,919 SR
Queue Stats
33W - 40L
1,568 Elo+
Party 2
Mercury
Mercury
Douyu尘世迷途晓江君丶
Mercury
Level 17
God Stats
2W - 0L
1,702 SR
Queue Stats
71W - 61L
1,614 Elo+
Solo
Danzaburou
Danzaburou
Mythxxx
Danzaburou
Level 4
God Stats
4W - 5L
1,668 SR
Queue Stats
5W - 10L
1,760 Elo+
Party 2
Bastet
Bastet
ihcaiting
Bastet
Level 7
God Stats
2W - 0L
1,706 SR
Queue Stats
8W - 8L
1,354 Elo+
Solo
Geb
Geb
wskoele
Geb
Level 25
God Stats
8W - 1L
1,474 SR
Queue Stats
126W - 127L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CptLeny22
Cernunnos
20
5 / 8 / 17
13,438
1,120
15,650
16,839
6,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
2 / 12 / 11
11,346
946
12,026
21,000
7,951
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
HeyTantOs
Nu Wa
20
10 / 3 / 15
14,694
1,225
22,143
15,594
4,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Hou Yi
MobikYT
Hou Yi
18
12 / 6 / 5
13,954
1,163
16,274
16,002
5,480
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
0 / 8 / 18
11,237
936
10,207
16,129
5,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

38

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dawless
Chaac
20
10 / 7 / 18
13,292
1,108
23,615
19,157
18,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

20
11 / 5 / 17
13,433
1,119
10,013
14,200
5,103
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Mythxxx
Danzaburou
20
9 / 7 / 17
13,665
1,139
19,721
14,619
5,848
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
ihcaiting
Bastet
19
5 / 5 / 23
12,657
1,055
20,048
16,217
5,471
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Geb
19
2 / 5 / 21
11,538
962
9,088
20,452
12,493
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
133
29
Kills
37
37
Deaths
29
66
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CptLeny22
Cernunnos
5
8
17
1.69
W
Chaac
Dawless
Chaac
10
7
18
2.71
L
2
12
11
0.63
W
11
5
17
3.9
L
Nu Wa
HeyTantOs
Nu Wa
10
3
15
5.83
L
Hou Yi
MobikYT
Hou Yi
12
6
5
2.42
W
Danzaburou
Mythxxx
Danzaburou
9
7
17
2.5
L
0
8
18
1.13
W
Bastet
ihcaiting
Bastet
5
5
23
3.3
W
Geb
2
5
21
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,300
Damage
82,485
85,564
Taken
84,645
30,586
Mitigated
47,241
5,452
Healing
10,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CptLeny22
Cernunnos
15,650
6,158
0
1,626
16,839
6,450
0
708
16,083
0
35,392
W
Chaac
Dawless
Chaac
23,615
2,122
0
2,118
19,157
18,326
0
6,991
11,978
1,536
51,095
L
12,026
3,777
0
120
21,000
7,951
0
4,309
16,589
0
20,189
W
10,013
2,967
0
565
14,200
5,103
0
5,219
8,765
0
27,152
L
Nu Wa
HeyTantOs
Nu Wa
22,143
3,497
214
990
15,594
4,945
0
1,866
13,627
49,997
0
L
Hou Yi
MobikYT
Hou Yi
16,274
9,678
0
57
16,002
5,480
0
1,073
14,876
0
34,631
W
Danzaburou
Mythxxx
Danzaburou
19,721
14,292
0
3,295
14,619
5,848
0
4,414
9,849
0
53,553
L
10,207
1,471
1,039
1,406
16,129
5,760
0
2,044
13,981
32,531
0
W
Bastet
ihcaiting
Bastet
20,048
6,473
0
2,138
16,217
5,471
0
6,534
9,441
0
39,355
W
Geb
9,088
792
360
1,612
20,452
12,493
0
7,758
12,262
21,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,669
Gold Earned
64,585
233
Minions Killed
247
11
Camps Cleared
5
1,016,897
Distance Traveled
1,164,917
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
13,438
1,120
50
4
3
175,852
0
W
Chaac
13,292
1,108
56
5
0
220,438
1
L
Da Ji
11,346
946
21
2
0
200,497
0
W
Mercury
13,433
1,119
33
3
3
248,594
4
L
Nu Wa
14,694
1,225
52
4
3
222,466
1
L
Hou Yi
13,954
1,163
44
4
5
206,896
1
W
Danzaburou
13,665
1,139
95
8
2
187,612
0
L
Ra
11,237
936
66
6
0
211,186
1
W
Bastet
12,657
1,055
46
4
0
282,217
1
W
Geb
11,538
962
17
1
0
226,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role