Player Matchup

Rama
Rama
Essence Chromie
Rama
Level 61
God Stats
4W - 7L
1,068 SR
Queue Stats
278W - 263L
1,467 Elo+
Solo
Nemesis
Nemesis
T Roit Owned
Nemesis
Level 125
God Stats
2W - 1L
1,320 SR
Queue Stats
64W - 61L
1,435 Elo+
Solo
Nike
Nike
UsedSocks--
Nike
Level 76
God Stats
44W - 44L
1,473 SR
Queue Stats
353W - 403L
1,418 Elo+
Party 1
Apollo
Apollo
daddyxjones
Apollo
Level 105
God Stats
9W - 10L
1,598 SR
Queue Stats
134W - 134L
1,410 Elo+
Solo
Nu Wa
Nu Wa
shakeNbake2531
Nu Wa
Level 37
God Stats
33W - 46L
1,402 SR
Queue Stats
136W - 165L
1,399 Elo+
Party 1
Team Averages
Level 81
1,372 SR
1,426 Elo+

VS

Team Averages
Level 100
1,533 SR
1,430 Elo+
Mulan
Mulan
DewOfMtn5211
Mulan
Level 66
God Stats
13W - 14L
1,430 SR
Queue Stats
286W - 285L
1,391 Elo+
Solo
Danzaburou
Danzaburou
Langweilig19
Danzaburou
Level 68
God Stats
44W - 29L
1,598 SR
Queue Stats
63W - 57L
1,482 Elo+
Solo
Khepri
Khepri
MinorXxzoltanxX
Khepri
Level 101
God Stats
3W - 3L
1,500 SR
Queue Stats
559W - 577L
1,414 Elo+
Solo
Nu Wa
Nu Wa
Sussession
Nu Wa
Level 160
God Stats
40W - 24L
1,621 SR
Queue Stats
684W - 683L
1,460 Elo+
Solo
Sol
Sol
tatyooliver
Sol
Level 105
God Stats
4W - 5L
1,516 SR
Queue Stats
98W - 97L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 2
9,475
526
9,409
12,473
3,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
T Roit Owned
Nemesis
14
6 / 2 / 3
9,083
505
7,756
10,877
3,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 1 / 7
9,462
526
10,600
14,487
9,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
13
2 / 9 / 6
8,212
456
6,362
15,256
3,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 4 / 3
8,150
453
8,136
8,218
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 5
10,166
565
12,246
16,501
7,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Langweilig19
Danzaburou
14
7 / 4 / 6
9,359
520
8,636
10,316
3,595
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 4 / 13
8,491
472
3,573
14,593
11,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
15
2 / 2 / 7
9,341
519
11,434
9,863
5,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
1 / 1 / 9
9,445
525
8,510
8,367
2,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
59
14
Kills
19
19
Deaths
14
21
Assists
40
Player
Kills
Deaths
Assists
KDA
W
8
3
5
3.5
L
5
3
2
2
W
Danzaburou
Langweilig19
Danzaburou
7
4
6
2.5
W
1
4
13
1.88
W
Nu Wa
2
2
7
2.75
L
Nemesis
T Roit Owned
Nemesis
6
2
3
3.75
L
1
1
7
4.5
L
Apollo
2
9
6
0.56
L
0
4
3
0.38
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,263
Damage
44,399
61,311
Taken
59,640
22,516
Mitigated
29,463
15,538
Healing
22,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,246
1,768
0
7,887
16,501
7,007
0
2,636
13,297
0
71,885
L
9,409
7,696
0
4,068
12,473
3,639
0
3,910
8,403
0
54,408
W
Danzaburou
Langweilig19
Danzaburou
8,636
4,542
0
3,044
10,316
3,595
975
1,155
9,019
0
45,050
W
3,573
665
553
3,896
14,593
11,419
348
1,826
12,480
25,828
0
W
Nu Wa
11,434
2,378
0
3,089
9,863
5,131
682
1,288
7,952
57,376
0
L
Nemesis
T Roit Owned
Nemesis
7,756
2,197
0
3,845
10,877
3,154
0
3,063
7,678
0
45,210
L
10,600
1,391
0
3,584
14,487
9,658
242
7,508
6,464
2,367
68,627
L
Apollo
6,362
4,473
700
2,421
15,256
3,560
0
5,055
9,947
0
37,706
L
8,136
1,158
0
920
8,218
2,505
0
2,977
4,945
53,423
0
W
8,510
1,192
0
4,510
8,367
2,311
1,663
1,576
6,575
74,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,382
Gold Earned
46,802
504
Minions Killed
510
0
Camps Cleared
0
1,749,919
Distance Traveled
1,685,305
23
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,166
565
122
7
0
382,725
6
L
Rama
9,475
526
112
6
0
320,142
4
W
Danzaburou
9,359
520
86
5
0
311,612
9
W
Khepri
8,491
472
39
2
0
316,880
3
W
Nu Wa
9,341
519
113
6
0
308,660
3
L
Nemesis
9,083
505
84
5
0
409,066
10
L
Nike
9,462
526
116
6
0
389,560
5
L
Apollo
8,212
456
75
4
0
309,229
0
L
Nu Wa
8,150
453
117
7
0
321,922
4
W
Sol
9,445
525
150
8
0
365,428
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role