Player Matchup

Ymir
Ymir
 
Ymir
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
BakaDuraka
Ares
Level 29
God Stats
0W - 1L
1,330 SR
Queue Stats
2W - 3L
1,462 Elo+
Party 2
Sylvanus
Sylvanus
aZuzGG
Sylvanus
Level 118
God Stats
0W - 1L
1,568 SR
Queue Stats
10W - 4L
1,684 Elo+
Party 2
Team Averages
Level 82
1,466 SR
1,549 Elo+

VS

Team Averages
Level 100
1,456 SR
1,446 Elo+
Mulan
Mulan
Darastrix333
Mulan
Level 53
God Stats
7W - 9L
1,549 SR
Queue Stats
109W - 117L
1,455 Elo+
Party 1
Charybdis
Charybdis
Mochna
Charybdis
Level 124
God Stats
8W - 9L
1,503 SR
Queue Stats
86W - 108L
1,422 Elo+
Solo
Nu Wa
Nu Wa
SuddenlyBacchus
Nu Wa
Level 122
God Stats
3W - 2L
1,315 SR
Queue Stats
103W - 125L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
5 / 7 / 5
10,518
657
9,835
17,600
8,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 3 / 7
10,899
681
4,034
15,994
16,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sylvanus
aZuzGG
Sylvanus
14
5 / 5 / 5
10,487
655
10,434
16,385
9,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 10
11,288
706
10,933
15,642
16,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Mochna
Charybdis
15
4 / 5 / 10
10,763
673
14,552
13,076
4,830
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
6 / 2 / 9
10,896
681
15,042
7,487
2,770
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
44
12
Kills
15
15
Deaths
12
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
5
7
5
1.07
L
2
3
7
1.83
W
5
5
10
2
W
Charybdis
Mochna
Charybdis
4
5
10
1.8
W
6
2
9
5.25
L
Sylvanus
aZuzGG
Sylvanus
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,303
Damage
40,527
49,979
Taken
36,205
34,712
Mitigated
24,038
13,370
Healing
6,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
9,835
1,590
0
3,984
17,600
8,089
402
5,597
12,003
45,107
0
L
4,034
265
0
1,967
15,994
16,829
215
5,718
10,276
14,544
0
W
10,933
1,580
459
2,427
15,642
16,438
883
9,629
5,698
0
19,933
W
Charybdis
Mochna
Charybdis
14,552
4,930
766
1,410
13,076
4,830
856
9,015
3,867
0
46,234
W
15,042
3,392
0
1,644
7,487
2,770
1,134
4,827
2,514
38,856
0
L
Sylvanus
aZuzGG
Sylvanus
10,434
2,307
3,049
4,370
16,385
9,794
0
4,505
11,880
31,013
4,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,904
Gold Earned
32,947
137
Minions Killed
154
5
Camps Cleared
8
730,485
Distance Traveled
769,075
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,518
657
67
4
3
241,734
5
L
Ares
10,899
681
19
1
0
256,183
1
W
Mulan
11,288
706
30
2
1
262,846
0
W
Charybdis
10,763
673
77
5
3
235,458
6
W
Nu Wa
10,896
681
47
3
4
270,771
2
L
Sylvanus
10,487
655
51
3
2
232,568
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role