Player Matchup

Geb
Geb
 
Geb
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
AchiLox
Neith
Level 8
God Stats
1W - 1L
1,239 SR
Queue Stats
7W - 6L
1,448 Elo+
Party 2
Hera
Hera
Alaska49
Hera
Level 15
God Stats
8W - 9L
1,500 SR
Queue Stats
44W - 36L
1,528 Elo+
Solo
Thor
Thor
ZalupaTrainer
Thor
Level 6
God Stats
2W - 1L
1,526 SR
Queue Stats
3W - 6L
1,327 Elo+
Party 2
Mulan
Mulan
el1m1nator
Mulan
Level 21
God Stats
5W - 2L
1,487 SR
Queue Stats
35W - 45L
1,416 Elo+
Solo
Team Averages
Level 15
1,450 SR
1,444 Elo+

VS

Team Averages
Level 13
1,494 SR
1,515 Elo+
Cliodhna
Cliodhna
Bazsicz
Cliodhna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 30L
1,560 Elo+
Solo
Heimdallr
Heimdallr
IKeepItHYG
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,508 Elo+
Party 1
Sun Wukong
Sun Wukong
NorthernGamer95
Sun Wukong
Level 14
God Stats
4W - 10L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo
Ra
Ra
RENGARIUS
Ra
Level 16
God Stats
1W - 1L
1,281 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Raizxdilo
Cthulhu
Level 4
God Stats
1W - 1L
1,691 SR
Queue Stats
2W - 2L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
5 / 1 / 12
7,624
545
6,399
12,007
9,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
AchiLox
Neith
12
1 / 3 / 5
6,851
489
4,215
6,242
2,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hera
13
8 / 2 / 3
7,844
560
6,866
6,834
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 3 / 4
7,308
522
5,225
9,639
3,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Mulan
14
9 / 1 / 3
8,443
603
13,854
10,233
9,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bazsicz
Cliodhna
10
3 / 5 / 3
6,862
490
7,605
10,208
3,348
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
IKeepItHYG
Heimdallr
10
2 / 7 / 1
6,344
453
7,467
11,187
3,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
NorthernGamer95
Sun Wukong
10
1 / 6 / 2
6,438
460
1,985
8,485
4,131
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
3 / 5 / 1
7,290
521
5,878
8,167
2,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Raizxdilo
Cthulhu
8
0 / 5 / 4
6,139
439
5,244
11,170
9,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
27
Kills
9
10
Deaths
28
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
5
1
12
11
W
Neith
AchiLox
Neith
1
3
5
1.17
W
Hera
8
2
3
4.75
L
Cliodhna
Bazsicz
Cliodhna
3
5
3
0.9
L
Heimdallr
IKeepItHYG
Heimdallr
2
7
1
0.36
L
Sun Wukong
NorthernGamer95
Sun Wukong
1
6
2
0.33
L
3
5
1
0.7
L
Cthulhu
Raizxdilo
Cthulhu
0
5
4
0.4
W
4
3
4
2
W
Mulan
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,559
Damage
28,179
44,955
Taken
49,217
27,697
Mitigated
23,418
12,468
Healing
8,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,399
1,241
0
2,490
12,007
9,767
593
4,364
7,643
18,142
0
W
Neith
AchiLox
Neith
4,215
1,327
0
1,487
6,242
2,630
0
428
5,814
0
37,025
W
Hera
6,866
2,029
0
1,147
6,834
2,316
336
1,762
5,072
41,299
0
L
Cliodhna
Bazsicz
Cliodhna
7,605
814
0
3,814
10,208
3,348
0
3,523
6,502
0
31,159
L
Heimdallr
IKeepItHYG
Heimdallr
7,467
4,321
0
2,027
11,187
3,826
562
3,281
7,784
0
39,607
L
Sun Wukong
NorthernGamer95
Sun Wukong
1,985
550
0
429
8,485
4,131
252
1,164
6,982
0
20,120
L
5,878
351
69
1,733
8,167
2,604
666
3,105
4,755
31,856
0
L
Cthulhu
Raizxdilo
Cthulhu
5,244
294
97
657
11,170
9,509
130
3,926
6,924
11,017
0
W
5,225
1,518
0
3,514
9,639
3,685
0
2,804
6,835
0
34,046
W
Mulan
13,854
2,388
0
3,830
10,233
9,299
1,442
1,764
8,469
10,315
42,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,070
Gold Earned
33,073
322
Minions Killed
220
0
Camps Cleared
0
1,357,407
Distance Traveled
1,221,959
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,624
545
19
1
0
314,630
2
W
Neith
6,851
489
59
4
0
290,497
1
W
Hera
7,844
560
75
5
0
241,143
1
L
Cliodhna
6,862
490
45
3
0
264,496
0
L
Heimdallr
6,344
453
65
5
0
225,848
2
L
Sun Wukong
6,438
460
39
3
0
253,224
0
L
Ra
7,290
521
58
4
0
228,760
2
L
Cthulhu
6,139
439
13
1
0
249,631
0
W
Thor
7,308
522
76
5
0
278,049
1
W
Mulan
8,443
603
93
7
0
233,088
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role