Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
KongBaiKongBai
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,332 Elo+
Party 2
Thoth
Thoth
Maksytka
Thoth
Level 20
God Stats
0W - 1L
1,281 SR
Queue Stats
5W - 4L
1,709 Elo+
Solo
Artemis
Artemis
Natali912089
Artemis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 45L
1,064 Elo+
Solo
Kukulkan
Kukulkan
TianRSY
Kukulkan
Level 10
God Stats
2W - 2L
1,593 SR
Queue Stats
12W - 18L
1,458 Elo+
Party 2
Team Averages
Level 13
1,475 SR
1,413 Elo+

VS

Team Averages
Level 21
1,492 SR
1,463 Elo+
Da Ji
Da Ji
Atm0sPh3r1c
Da Ji
Level 10
God Stats
2W - 1L
1,458 SR
Queue Stats
4W - 2L
1,499 Elo+
Solo
Izanami
Izanami
Ciewm
Izanami
Level 25
God Stats
3W - 7L
1,272 SR
Queue Stats
52W - 51L
1,514 Elo+
Solo
Ymir
Ymir
DDVivian
Ymir
Level 27
God Stats
11W - 1L
1,710 SR
Queue Stats
20W - 13L
1,374 Elo+
Party 1
Hera
Hera
Libran22
Hera
Level 26
God Stats
2W - 1L
1,545 SR
Queue Stats
39W - 21L
1,560 Elo+
Party 1
Fenrir
Fenrir
Saocartandor
Fenrir
Level 19
God Stats
57W - 58L
1,474 SR
Queue Stats
66W - 82L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
4 / 6 / 3
11,476
1,148
7,248
25,350
30,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
0 / 3 / 5
9,617
962
3,879
20,859
24,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thoth
Maksytka
Thoth
15
2 / 14 / 2
9,394
939
7,378
20,627
6,808
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Natali912089
Artemis
15
0 / 10 / 5
8,939
894
2,970
20,716
14,227
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
TianRSY
Kukulkan
15
1 / 10 / 3
9,340
934
17,762
12,603
4,077
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
17 / 2 / 14
12,691
1,269
20,583
9,197
3,985
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Ciewm
Izanami
19
10 / 1 / 22
12,322
1,232
20,605
8,770
3,939
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ymir
18
5 / 0 / 27
12,025
1,203
13,907
12,139
14,165
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
19
6 / 1 / 27
12,024
1,202
28,215
6,103
2,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
18
5 / 3 / 20
10,565
1,057
9,919
8,826
6,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
153
7
Kills
43
43
Deaths
7
18
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
4
6
3
0.92
W
17
2
14
12
W
Izanami
Ciewm
Izanami
10
1
22
21
W
Ymir
5
0
27
18.5
L
0
3
5
0.83
W
Hera
6
1
27
19.5
L
Thoth
Maksytka
Thoth
2
14
2
0.21
L
Artemis
Natali912089
Artemis
0
10
5
0.25
W
Fenrir
5
3
20
5
L
Kukulkan
TianRSY
Kukulkan
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,237
Damage
93,229
100,155
Taken
45,035
80,165
Mitigated
30,740
5,065
Healing
5,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,248
440
0
2,533
25,350
30,562
0
10,643
14,707
21,429
0
W
20,583
8,850
0
337
9,197
3,985
0
7,391
1,806
0
25,711
W
Izanami
Ciewm
Izanami
20,605
17,180
452
1,843
8,770
3,939
0
7,283
1,487
0
46,615
W
Ymir
13,907
4,301
0
1,162
12,139
14,165
0
9,874
2,265
25,568
0
L
3,879
396
292
1,256
20,859
24,491
0
10,055
10,804
11,304
0
W
Hera
28,215
8,912
0
695
6,103
2,465
0
4,776
1,327
48,674
0
L
Thoth
Maksytka
Thoth
7,378
951
80
900
20,627
6,808
0
10,061
10,566
20,402
0
L
Artemis
Natali912089
Artemis
2,970
1,043
0
4
20,716
14,227
0
8,307
12,409
0
11,594
W
Fenrir
9,919
2,401
0
1,181
8,826
6,186
0
6,943
1,883
0
17,733
L
Kukulkan
TianRSY
Kukulkan
17,762
133
0
0
12,603
4,077
0
3,056
9,547
40,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,766
Gold Earned
59,627
150
Minions Killed
165
3
Camps Cleared
10
809,225
Distance Traveled
960,140
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,476
1,148
34
3
0
176,100
1
W
Da Ji
12,691
1,269
14
1
3
180,088
0
W
Izanami
12,322
1,232
59
6
2
179,030
0
W
Ymir
12,025
1,203
21
2
0
202,236
4
L
Artio
9,617
962
20
2
1
219,902
0
W
Hera
12,024
1,202
55
6
2
187,925
0
L
Thoth
9,394
939
34
3
1
135,174
0
L
Artemis
8,939
894
12
1
0
109,591
1
W
Fenrir
10,565
1,057
16
2
3
210,861
3
L
Kukulkan
9,340
934
50
5
1
168,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role